Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Godoftrix
Artemis
Level 128
God Stats
8W - 17L
1,227 SR
Queue Stats
569W - 568L
1,509 Elo+
Party 1
Ullr
Ullr
MoZi0711
Ullr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Tannnyy
Bellona
Level 128
God Stats
17W - 13L
1,458 SR
Queue Stats
403W - 365L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
TonyPolony
Baba Yaga
Level 124
God Stats
2W - 7L
1,511 SR
Queue Stats
726W - 725L
1,460 Elo+
Party 2
Team Averages
Level 103
1,439 SR
1,494 Elo+

VS

Team Averages
Level 145
1,677 SR
1,559 Elo+
Atlas
Atlas
Dawning Dragon8
Atlas
Level 125
God Stats
2W - 1L
1,690 SR
Queue Stats
126W - 109L
1,568 Elo+
Solo
Chiron
Chiron
GAMiNG_GOD_DJM49
Chiron
Level 147
God Stats
29W - 38L
1,559 SR
Queue Stats
426W - 383L
1,523 Elo+
Solo
Bakasura
Bakasura
KeepUp650
Bakasura
Level 187
God Stats
10W - 5L
1,804 SR
Queue Stats
669W - 608L
1,589 Elo+
Solo
Da Ji
Da Ji
Luisrojas10O
Da Ji
Level 119
God Stats
1W - 0L
1,639 SR
Queue Stats
6W - 6L
1,538 Elo+
Solo
Ah Puch
Ah Puch
NightReaper313
Ah Puch
Level 146
God Stats
21W - 14L
1,693 SR
Queue Stats
364W - 331L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 0 / 1
5,593
508
3,689
5,803
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Godoftrix
Artemis
11
1 / 0 / 1
5,750
523
5,269
6,884
2,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
1
0 / 1 / 0
3,613
328
42
843
144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Tannnyy
Bellona
11
3 / 3 / 0
6,146
559
5,229
11,054
6,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
TonyPolony
Baba Yaga
11
1 / 2 / 2
6,254
569
4,391
6,754
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,264
479
3,221
6,227
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
6,098
554
4,210
7,302
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
KeepUp650
Bakasura
12
3 / 2 / 2
7,660
696
7,395
10,211
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 1
5,719
520
3,149
9,552
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 0
6,727
612
2,623
4,455
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
6
6
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
0
1
2.5
W
0
1
0
0
W
0
1
0
0
L
Artemis
Godoftrix
Artemis
1
0
1
1.5
W
Bakasura
KeepUp650
Bakasura
3
2
2
2
W
1
3
1
0.5
L
Ullr
0
1
0
0
W
2
2
0
1
L
Bellona
Tannnyy
Bellona
3
3
0
1
L
Baba Yaga
TonyPolony
Baba Yaga
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,620
Damage
20,598
31,338
Taken
37,747
15,533
Mitigated
18,878
10,406
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,689
1,489
1,950
2,201
5,803
3,658
0
1,378
4,425
14,130
0
W
3,221
1,172
33
2,498
6,227
4,505
224
1,375
4,852
13,976
0
W
4,210
1,481
138
3,573
7,302
2,440
864
1,725
5,577
0
53,354
L
Artemis
Godoftrix
Artemis
5,269
2,177
0
2,545
6,884
2,324
0
2,501
4,383
0
43,452
W
Bakasura
KeepUp650
Bakasura
7,395
4,112
0
3,660
10,211
6,845
558
1,722
8,489
0
38,578
W
3,149
658
0
2,832
9,552
3,452
0
1,301
8,251
0
26,128
L
Ullr
42
42
0
0
843
144
0
0
775
0
410
W
2,623
73
0
673
4,455
1,636
29
1,957
2,498
55,927
0
L
Bellona
Tannnyy
Bellona
5,229
2,485
0
2,317
11,054
6,729
0
0
8,746
0
43,604
L
Baba Yaga
TonyPolony
Baba Yaga
4,391
340
0
1,393
6,754
2,678
0
1,965
4,789
50,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
31,468
275
Minions Killed
349
0
Camps Cleared
0
847,821
Distance Traveled
1,096,960
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,593
508
17
2
0
180,731
0
W
Atlas
5,264
479
15
1
0
226,947
5
W
Chiron
6,098
554
96
9
0
182,102
1
L
Artemis
5,750
523
88
8
0
203,088
0
W
Bakasura
7,660
696
98
9
0
232,304
3
W
Da Ji
5,719
520
39
4
0
238,808
0
L
Ullr
3,613
328
0
0
0
40,411
0
W
Ah Puch
6,727
612
101
9
0
216,799
2
L
Bellona
6,146
559
78
7
0
211,857
0
L
Baba Yaga
6,254
569
92
8
0
211,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role