Player Matchup

Merlin
Merlin
BigFatTony28
Merlin
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
290W - 275L
1,463 Elo+
Solo
Ne Zha
Ne Zha
GOD OF MOBN
Ne Zha
Level 129
God Stats
6W - 11L
1,837 SR
Queue Stats
841W - 853L
1,515 Elo+
Solo
Hachiman
Hachiman
ItsH3ADSHOT23
Hachiman
Level 129
God Stats
4W - 7L
1,272 SR
Queue Stats
376W - 371L
1,472 Elo+
Solo
Xbalanque
Xbalanque
MUNCH562
Xbalanque
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,302 Elo+
Party 1
Sylvanus
Sylvanus
Xori Laurel
Sylvanus
Level 107
God Stats
1W - 0L
1,481 SR
Queue Stats
12W - 33L
1,333 Elo+
Party 1
Team Averages
Level 103
1,518 SR
1,417 Elo+

VS

Team Averages
Level 72
1,454 SR
1,488 Elo+
Discordia
Discordia
BudgingTurtle76
Discordia
Level 123
God Stats
1W - 3L
1,332 SR
Queue Stats
210W - 181L
1,649 Elo+
Solo
Geb
Geb
CheckoGod
Geb
Level 104
God Stats
3W - 4L
1,134 SR
Queue Stats
235W - 218L
1,540 Elo+
Solo
Charybdis
Charybdis
Silancha
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Sr_Petter
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,215 Elo+
Solo
Fenrir
Fenrir
SuperDt95
Fenrir
Level 68
God Stats
3W - 1L
1,804 SR
Queue Stats
60W - 44L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 4 / 7
10,018
1,002
16,715
12,176
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
4 / 1 / 9
7,945
795
6,935
7,847
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
ItsH3ADSHOT23
Hachiman
14
3 / 3 / 9
8,140
814
9,806
10,110
4,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xbalanque
MUNCH562
Xbalanque
11
1 / 4 / 7
7,343
734
7,995
8,955
4,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Xori Laurel
Sylvanus
15
3 / 1 / 12
9,127
913
9,169
16,409
10,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BudgingTurtle76
Discordia
16
2 / 1 / 7
8,337
834
16,991
7,871
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 9
8,288
829
12,794
14,760
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Silancha
Charybdis
12
1 / 7 / 7
7,567
757
7,411
10,639
3,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sr_Petter
Guan Yu
13
0 / 2 / 6
7,507
751
2,951
10,547
5,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SuperDt95
Fenrir
15
8 / 4 / 3
8,945
895
9,479
13,225
8,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
17
Kills
13
13
Deaths
17
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
4
7
2.38
L
Discordia
BudgingTurtle76
Discordia
2
1
7
5.5
L
2
3
9
2.17
W
Ne Zha
4
1
9
8.5
W
Hachiman
ItsH3ADSHOT23
Hachiman
3
3
9
2.5
W
Xbalanque
MUNCH562
Xbalanque
1
4
7
1.13
L
Charybdis
Silancha
Charybdis
1
7
7
0.64
L
Guan Yu
Sr_Petter
Guan Yu
0
2
6
1.5
L
Fenrir
SuperDt95
Fenrir
8
4
3
2.38
W
Sylvanus
Xori Laurel
Sylvanus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,620
Damage
49,626
55,497
Taken
57,042
29,708
Mitigated
35,451
24,674
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,715
550
661
804
12,176
6,599
600
6,289
5,887
39,016
0
L
Discordia
BudgingTurtle76
Discordia
16,991
268
1,715
2,367
7,871
2,936
462
3,163
4,602
38,567
0
L
12,794
219
982
2,767
14,760
14,284
155
6,597
8,015
23,986
0
W
Ne Zha
6,935
746
805
1,861
7,847
4,011
80
4,450
3,397
0
13,826
W
Hachiman
ItsH3ADSHOT23
Hachiman
9,806
5,363
1,123
1,550
10,110
4,777
810
3,956
6,154
0
17,289
W
Xbalanque
MUNCH562
Xbalanque
7,995
3,524
529
872
8,955
4,156
512
5,409
3,546
0
14,331
L
Charybdis
Silancha
Charybdis
7,411
2,609
384
337
10,639
3,629
10
5,862
4,671
0
11,231
L
Guan Yu
Sr_Petter
Guan Yu
2,951
364
3,667
3,697
10,547
5,781
66
3,628
6,887
0
6,720
L
Fenrir
SuperDt95
Fenrir
9,479
2,117
682
3,278
13,225
8,821
511
6,158
6,983
0
11,820
W
Sylvanus
Xori Laurel
Sylvanus
9,169
2,438
8,375
8,094
16,409
10,165
36
9,681
6,728
14,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
40,644
117
Minions Killed
112
0
Camps Cleared
0
918,905
Distance Traveled
973,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,018
1,002
59
6
0
192,419
0
L
Discordia
8,337
834
60
6
0
191,300
0
L
Geb
8,288
829
23
2
0
216,417
0
W
Ne Zha
7,945
795
8
1
0
223,278
0
W
Hachiman
8,140
814
28
3
0
167,252
0
W
Xbalanque
7,343
734
17
2
0
173,227
0
L
Charybdis
7,567
757
9
1
0
168,956
0
L
Guan Yu
7,507
751
8
1
0
188,888
0
L
Fenrir
8,945
895
12
1
0
207,983
0
W
Sylvanus
9,127
913
5
1
0
162,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role