Player Matchup

Danzaburou
Danzaburou
Adramelic
Danzaburou
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 51L
1,585 Elo+
Solo
Chang'e
Chang'e
Bombtrip
Chang'e
Level 156
God Stats
11W - 9L
1,329 SR
Queue Stats
398W - 424L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fennrus
Morgan Le Fay
Level 135
God Stats
22W - 3L
1,837 SR
Queue Stats
204W - 52L
1,628 Elo+
Party 1
Awilix
Awilix
pawbenjoyer
Awilix
Level 69
God Stats
8W - 5L
1,564 SR
Queue Stats
219W - 71L
1,591 Elo+
Party 1
Achilles
Achilles
zekefoo
Achilles
Level 26
God Stats
7W - 0L
1,803 SR
Queue Stats
219W - 45L
1,520 Elo+
Party 1
Team Averages
Level 97
1,606 SR
1,552 Elo+

VS

Team Averages
Level 93
1,554 SR
1,464 Elo+
Nox
Nox
 
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DharmaLotus
Geb
Level 108
God Stats
3W - 3L
1,609 SR
Queue Stats
463W - 465L
1,438 Elo+
Solo
Poseidon
Poseidon
NikuV
Poseidon
Level 127
God Stats
8W - 20L
1,380 SR
Queue Stats
163W - 180L
1,424 Elo+
Solo
Hel
Hel
Puttirn
Hel
Level 64
God Stats
57W - 60L
1,509 SR
Queue Stats
225W - 226L
1,448 Elo+
Solo
Chernobog
Chernobog
labyrinth306
Chernobog
Level 82
God Stats
6W - 4L
1,774 SR
Queue Stats
125W - 122L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adramelic
Danzaburou
16
2 / 0 / 14
10,214
1,135
7,912
4,829
2,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Bombtrip
Chang'e
16
6 / 0 / 12
10,218
1,135
10,998
7,644
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Fennrus
Morgan Le Fay
16
9 / 0 / 12
11,164
1,240
22,353
6,667
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
17
4 / 2 / 17
10,194
1,133
9,302
7,874
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
zekefoo
Achilles
17
5 / 1 / 16
10,191
1,132
11,550
11,799
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

302

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 6 / 2
8,495
944
7,317
12,737
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 0
8,426
936
10,356
18,158
14,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
NikuV
Poseidon
14
2 / 5 / 1
9,054
1,006
6,972
12,503
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
14
0 / 2 / 2
8,399
933
2,539
7,361
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
labyrinth306
Chernobog
14
0 / 6 / 2
8,518
946
5,947
15,618
6,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
26
Kills
3
3
Deaths
26
71
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
2
0.17
W
Danzaburou
Adramelic
Danzaburou
2
0
14
9
W
Chang'e
Bombtrip
Chang'e
6
0
12
12
L
1
7
0
0.14
W
Morgan Le Fay
Fennrus
Morgan Le Fay
9
0
12
15
L
Poseidon
NikuV
Poseidon
2
5
1
0.5
L
Hel
0
2
2
0.5
L
Chernobog
labyrinth306
Chernobog
0
6
2
0.17
W
Awilix
4
2
17
6.25
W
Achilles
zekefoo
Achilles
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,115
Damage
33,131
38,813
Taken
66,377
29,826
Mitigated
33,922
10,290
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,317
796
0
0
12,737
5,497
0
6,338
6,176
25,767
0
W
Danzaburou
Adramelic
Danzaburou
7,912
2,761
0
843
4,829
2,553
0
4,046
783
0
36,232
W
Chang'e
Bombtrip
Chang'e
10,998
437
2,386
3,502
7,644
3,696
0
5,571
2,073
25,459
0
L
10,356
683
0
438
18,158
14,432
0
7,796
9,807
16,639
0
W
Morgan Le Fay
Fennrus
Morgan Le Fay
22,353
1,525
0
702
6,667
3,185
0
3,741
2,926
40,516
0
L
Poseidon
NikuV
Poseidon
6,972
684
0
0
12,503
4,380
0
7,635
4,868
26,509
0
L
Hel
2,539
0
3,684
2,109
7,361
3,222
0
3,448
3,687
21,749
0
L
Chernobog
labyrinth306
Chernobog
5,947
4,608
0
1,829
15,618
6,391
0
8,134
7,239
0
21,792
W
Awilix
9,302
2,083
0
224
7,874
4,013
0
5,323
2,551
0
17,305
W
Achilles
zekefoo
Achilles
11,550
1,990
0
2,633
11,799
16,379
0
8,503
3,296
0
14,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
42,892
176
Minions Killed
178
9
Camps Cleared
4
935,602
Distance Traveled
775,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,495
944
41
5
0
173,127
0
W
Danzaburou
10,214
1,135
74
8
2
164,054
0
W
Chang'e
10,218
1,135
46
5
1
185,917
0
L
Geb
8,426
936
12
1
0
158,978
0
W
Morgan Le Fay
11,164
1,240
42
5
4
185,817
0
L
Poseidon
9,054
1,006
36
4
1
145,447
0
L
Hel
8,399
933
51
6
1
153,298
0
L
Chernobog
8,518
946
38
4
2
144,837
0
W
Awilix
10,194
1,133
8
1
2
198,409
0
W
Achilles
10,191
1,132
6
1
0
201,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role