Player Matchup

Cthulhu
Cthulhu
RES P1N4
Cthulhu
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 28L
1,256 Elo+
Party 1
Anubis
Anubis
reaper fenix117
Anubis
Level 158
God Stats
15W - 13L
1,554 SR
Queue Stats
215W - 218L
1,504 Elo+
Solo
Thor
Thor
ÏĀŘM0620
Thor
Level 63
God Stats
3W - 2L
1,341 SR
Queue Stats
25W - 30L
1,256 Elo+
Party 1
Team Averages
Level 81
1,465 SR
1,339 Elo+

VS

Team Averages
Level 133
1,558 SR
1,373 Elo+
Hachiman
Hachiman
Quik8201
Hachiman
Level 129
God Stats
24W - 35L
1,469 SR
Queue Stats
668W - 704L
1,393 Elo+
Party 2
Surtr
Surtr
Reht127
Surtr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,369 Elo+
Party 2
Chang'e
Chang'e
TriggaHappyTre
Chang'e
Level 143
God Stats
4W - 3L
1,705 SR
Queue Stats
29W - 42L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RES P1N4
Cthulhu
12
0 / 1 / 9
8,311
756
4,411
7,250
7,129
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
7 / 2 / 3
9,568
870
9,671
5,024
2,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 4
8,574
779
5,157
8,011
3,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Quik8201
Hachiman
11
1 / 3 / 4
8,186
744
5,239
8,707
3,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Reht127
Surtr
10
1 / 3 / 2
7,662
697
4,519
12,355
11,193
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 0
7,945
722
4,687
7,243
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
5
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Quik8201
Hachiman
1
3
4
1
W
Cthulhu
RES P1N4
Cthulhu
0
1
9
4.5
L
Surtr
Reht127
Surtr
1
3
2
0.67
L
3
4
0
0.75
W
7
2
3
4.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
14,445
20,285
Taken
28,305
12,777
Mitigated
17,211
1,542
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Quik8201
Hachiman
5,239
3,054
0
2,273
8,707
3,206
0
4,778
3,929
0
31,647
W
Cthulhu
RES P1N4
Cthulhu
4,411
241
0
0
7,250
7,129
0
1,023
6,227
24,428
0
L
Surtr
Reht127
Surtr
4,519
1,776
0
2,056
12,355
11,193
0
5,588
6,767
188
11,669
L
4,687
222
448
1,088
7,243
2,812
0
4,168
3,075
26,582
0
W
9,671
96
0
1,542
5,024
2,401
350
1,399
3,625
33,183
0
W
5,157
1,905
0
0
8,011
3,247
922
2,989
5,022
0
26,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
23,793
112
Minions Killed
99
0
Camps Cleared
0
572,399
Distance Traveled
510,951
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,186
744
47
4
0
170,314
0
W
Cthulhu
8,311
756
31
3
0
213,367
0
L
Surtr
7,662
697
14
1
0
197,391
6
L
Chang'e
7,945
722
38
3
0
143,246
0
W
Anubis
9,568
870
53
5
0
154,966
0
W
Thor
8,574
779
28
3
0
204,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role