Player Matchup

Skadi
Skadi
Donosaur
Skadi
Level 71
God Stats
6W - 5L
1,354 SR
Queue Stats
25W - 30L
1,362 Elo+
Party 1
Olorun
Olorun
Salorgore
Olorun
Level 68
God Stats
6W - 5L
1,473 SR
Queue Stats
24W - 20L
1,412 Elo+
Party 1
Fenrir
Fenrir
alexthegr8est
Fenrir
Level 89
God Stats
7W - 3L
1,211 SR
Queue Stats
30W - 34L
1,384 Elo+
Party 1
Team Averages
Level 76
1,346 SR
1,386 Elo+

VS

Team Averages
Level 117
1,432 SR
1,417 Elo+
Serqet
Serqet
 
Serqet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ludovici_Azrael
Ymir
Level 121
God Stats
4W - 8L
1,327 SR
Queue Stats
69W - 91L
1,342 Elo+
Party 2
Janus
Janus
ishwalamew
Janus
Level 149
God Stats
94W - 121L
1,468 SR
Queue Stats
247W - 286L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donosaur
Skadi
11
3 / 3 / 5
8,570
779
7,956
6,985
2,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Olorun
Salorgore
Olorun
13
4 / 2 / 5
9,285
844
6,687
7,159
2,447
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 4 / 6
8,803
800
7,227
10,578
5,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 1 / 2
8,501
773
6,444
6,885
3,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 2
8,431
766
4,144
11,314
10,002
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
11
0 / 5 / 7
8,131
739
7,099
10,172
3,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
8
9
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
1
2
6
W
Skadi
Donosaur
Skadi
3
3
5
1.83
L
3
4
2
1
W
Olorun
Salorgore
Olorun
4
2
5
3.25
W
3
4
6
1.5
L
Janus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
17,687
24,722
Taken
28,371
10,739
Mitigated
17,504
5,131
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,444
1,429
0
2,281
6,885
3,857
0
1,521
5,364
0
12,880
W
Skadi
Donosaur
Skadi
7,956
4,194
0
420
6,985
2,551
1,308
3,881
3,065
0
25,394
L
4,144
530
43
833
11,314
10,002
0
3,919
7,395
21,499
0
W
Olorun
Salorgore
Olorun
6,687
3,717
180
1,637
7,159
2,447
282
3,349
3,468
34,659
0
W
7,227
1,928
0
2,894
10,578
5,741
0
4,469
5,947
0
25,106
L
Janus
7,099
703
132
1,734
10,172
3,645
0
1,716
8,456
36,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
25,063
124
Minions Killed
92
0
Camps Cleared
0
583,839
Distance Traveled
593,644
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,501
773
20
2
0
233,072
6
W
Skadi
8,570
779
36
3
0
186,467
0
L
Ymir
8,431
766
24
2
0
175,668
3
W
Olorun
9,285
844
55
5
0
182,656
0
W
Fenrir
8,803
800
33
3
0
214,716
3
L
Janus
8,131
739
48
4
0
184,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role