Player Matchup

Erlang Shen
Erlang Shen
D3MONxSL4Y3R
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,381 Elo+
Party 1
Arachne
Arachne
Ezkingg8246
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 1
Achilles
Achilles
Foxy of moon
Achilles
Level 29
God Stats
0W - 1L
1,309 SR
Queue Stats
5W - 4L
1,259 Elo+
Party 1
Jing Wei
Jing Wei
KillingDragoon7
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 1
Baron Samedi
Baron Samedi
MelonTurtle2433
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,522 Elo+
Party 1
Team Averages
Level 48
1,462 SR
1,330 Elo+

VS

Team Averages
Level 118
1,553 SR
1,465 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HELLFYRE702
Kukulkan
Level 153
God Stats
34W - 28L
1,622 SR
Queue Stats
917W - 929L
1,482 Elo+
Party 2
Odin
Odin
beanflixxer
Odin
Level 125
God Stats
2W - 0L
1,702 SR
Queue Stats
82W - 84L
1,483 Elo+
Solo
Thoth
Thoth
hellfire701
Thoth
Level 122
God Stats
4W - 3L
1,442 SR
Queue Stats
744W - 787L
1,481 Elo+
Party 2
Artio
Artio
troublemakers99
Artio
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 35L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D3MONxSL4Y3R
Erlang Shen
16
2 / 10 / 7
9,800
754
12,637
23,323
18,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ezkingg8246
Arachne
14
4 / 10 / 2
9,666
744
11,422
17,193
8,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Foxy of moon
Achilles
17
3 / 6 / 4
9,413
724
5,458
19,032
18,889
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
16
1 / 7 / 6
8,985
691
6,733
15,944
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MelonTurtle2433
Baron Samedi
17
5 / 7 / 4
10,149
781
12,771
16,805
10,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
12 / 2 / 22
12,463
959
18,976
15,956
27,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
HELLFYRE702
Kukulkan
20
12 / 2 / 22
12,138
934
29,670
7,058
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 28
10,939
841
15,248
13,477
20,802
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 6 / 21
10,243
788
9,217
11,752
6,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 4 / 31
11,099
854
11,273
20,018
30,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
164
15
Kills
40
40
Deaths
17
23
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
12
2
22
11.5
L
Erlang Shen
D3MONxSL4Y3R
Erlang Shen
2
10
7
0.55
L
Arachne
Ezkingg8246
Arachne
4
10
2
0.5
L
Achilles
Foxy of moon
Achilles
3
6
4
0.83
W
Kukulkan
HELLFYRE702
Kukulkan
12
2
22
11.5
L
Jing Wei
1
7
6
0.57
L
Baron Samedi
MelonTurtle2433
Baron Samedi
5
7
4
1
W
6
3
28
6.67
W
7
6
21
2.92
W
3
4
31
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,021
Damage
84,384
92,297
Taken
68,261
64,419
Mitigated
89,561
15,909
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
18,976
5,192
316
2,458
15,956
27,029
819
2,772
13,184
38,852
0
L
Erlang Shen
D3MONxSL4Y3R
Erlang Shen
12,637
6,644
577
2,950
23,323
18,765
319
17,597
5,231
0
25,470
L
Arachne
Ezkingg8246
Arachne
11,422
8,876
534
1,936
17,193
8,791
308
13,725
3,231
0
13,551
L
Achilles
Foxy of moon
Achilles
5,458
1,195
689
977
19,032
18,889
0
15,324
3,249
1,213
9,598
W
Kukulkan
HELLFYRE702
Kukulkan
29,670
2,848
1,315
571
7,058
4,999
2,522
1,313
5,745
54,986
0
L
Jing Wei
6,733
5,272
0
1,859
15,944
7,583
1,070
10,113
5,504
0
16,146
L
Baron Samedi
MelonTurtle2433
Baron Samedi
12,771
2,197
2,642
3,745
16,805
10,391
360
12,519
3,947
32,347
0
W
15,248
2,053
2,779
1,950
13,477
20,802
545
5,082
8,395
3,044
24,286
W
9,217
2,857
1,158
519
11,752
6,533
3,432
705
11,047
16,497
0
W
11,273
2,038
4,614
4,741
20,018
30,198
622
3,105
16,913
23,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
56,882
111
Minions Killed
175
0
Camps Cleared
0
1,004,456
Distance Traveled
1,162,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,463
959
41
3
0
234,577
0
L
Erlang Shen
9,800
754
23
2
0
215,955
0
L
Arachne
9,666
744
7
1
0
209,762
0
L
Achilles
9,413
724
19
1
0
228,580
0
W
Kukulkan
12,138
934
71
5
0
230,198
0
L
Jing Wei
8,985
691
19
1
0
175,808
0
L
Baron Samedi
10,149
781
43
3
0
174,351
0
W
Odin
10,939
841
23
2
0
241,320
0
W
Thoth
10,243
788
16
1
0
210,557
0
W
Artio
11,099
854
24
2
0
245,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role