Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Majin Vekujo
Shiva
Level 66
God Stats
24W - 19L
1,919 SR
Queue Stats
147W - 161L
1,485 Elo+
Party 3
Rama
Rama
NEXADUSK
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,260 Elo+
Solo
Achilles
Achilles
PMAN2097
Achilles
Level 156
God Stats
2W - 2L
1,333 SR
Queue Stats
487W - 452L
1,495 Elo+
Solo
Hel
Hel
ZadenDeemy
Hel
Level 100
God Stats
13W - 3L
1,626 SR
Queue Stats
77W - 67L
1,498 Elo+
Solo
Team Averages
Level 99
1,575 SR
1,448 Elo+

VS

Team Averages
Level 108
1,617 SR
1,488 Elo+
Merlin
Merlin
BBLAZE1
Merlin
Level 82
God Stats
2W - 1L
1,619 SR
Queue Stats
11W - 14L
1,475 Elo+
Party 1
Charybdis
Charybdis
Battleworn999
Charybdis
Level 108
God Stats
1W - 1L
1,853 SR
Queue Stats
19W - 16L
1,532 Elo+
Party 1
Susano
Susano
DaedalJaimeJL
Susano
Level 136
God Stats
42W - 41L
1,527 SR
Queue Stats
134W - 164L
1,429 Elo+
Solo
Guan Yu
Guan Yu
MAKAVELIx805
Guan Yu
Level 145
God Stats
1W - 3L
1,355 SR
Queue Stats
33W - 34L
1,501 Elo+
Party 2
Bacchus
Bacchus
xRichness
Bacchus
Level 71
God Stats
0W - 2L
1,734 SR
Queue Stats
30W - 29L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 3
7,768
777
8,246
6,263
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 4
6,602
660
4,308
8,655
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
1 / 0 / 4
7,150
715
2,772
5,730
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PMAN2097
Achilles
15
3 / 1 / 3
7,834
783
6,365
8,970
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
2 / 0 / 5
7,909
791
6,472
7,920
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBLAZE1
Merlin
14
0 / 1 / 0
7,171
717
8,658
3,265
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Battleworn999
Charybdis
14
0 / 2 / 1
7,508
751
8,255
9,171
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,546
655
4,473
7,990
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
MAKAVELIx805
Guan Yu
12
1 / 2 / 0
6,526
653
3,028
9,183
7,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
xRichness
Bacchus
11
0 / 3 / 0
6,470
647
2,534
8,740
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
9
Kills
1
1
Deaths
9
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Merlin
BBLAZE1
Merlin
0
1
0
0
L
Charybdis
Battleworn999
Charybdis
0
2
1
0.25
L
0
1
0
0
L
Guan Yu
MAKAVELIx805
Guan Yu
1
2
0
0.5
W
0
0
4
2
W
Rama
1
0
4
3
W
Achilles
PMAN2097
Achilles
3
1
3
4.5
W
2
0
5
4.5
L
Bacchus
xRichness
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
26,948
37,538
Taken
38,349
20,478
Mitigated
23,544
15,657
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,246
2,033
0
1,133
6,263
2,468
919
2,607
3,656
29,794
0
L
Merlin
BBLAZE1
Merlin
8,658
553
0
0
3,265
1,079
0
2,189
1,037
33,466
0
L
Charybdis
Battleworn999
Charybdis
8,255
4,755
0
3,298
9,171
3,626
2,422
3,860
5,062
0
37,491
L
4,473
174
0
250
7,990
3,022
0
1,532
6,277
0
18,452
L
Guan Yu
MAKAVELIx805
Guan Yu
3,028
279
517
2,222
9,183
7,733
0
4,254
4,803
0
10,019
W
4,308
788
0
105
8,655
4,333
680
3,442
5,213
0
8,583
W
Rama
2,772
1,791
0
1,800
5,730
2,382
1,051
1,749
3,981
0
17,514
W
Achilles
PMAN2097
Achilles
6,365
1,961
0
2,169
8,970
7,905
0
1,333
7,637
0
27,221
W
6,472
91
4,812
5,638
7,920
3,390
146
2,061
5,859
27,687
0
L
Bacchus
xRichness
Bacchus
2,534
259
0
1,042
8,740
8,084
27
2,883
5,708
7,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
34,221
212
Minions Killed
198
0
Camps Cleared
0
1,027,874
Distance Traveled
891,903
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,768
777
62
6
0
195,073
0
L
Merlin
7,171
717
67
7
0
192,004
0
L
Charybdis
7,508
751
68
7
0
172,210
0
L
Susano
6,546
655
35
4
0
208,188
3
L
Guan Yu
6,526
653
18
2
0
165,339
0
W
Shiva
6,602
660
10
1
0
236,934
0
W
Rama
7,150
715
34
3
0
150,110
2
W
Achilles
7,834
783
44
4
0
223,676
0
W
Hel
7,909
791
62
6
0
222,081
0
L
Bacchus
6,470
647
10
1
0
154,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role