Player Matchup

Raijin
Raijin
Bronze IV
hugobeafabio2
Raijin
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,096 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 87
1,500 SR
1,096 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,463 SR
1,533 MMR
Merlin
Merlin
Gold II
GotWife
Merlin
Gold II
Level 146
God Stats
5W - 7L
1,463 SR
Queue Stats
97W - 76L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,710
771
4,246
10,845
5,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AwilixAh Muzen CabFreyaSkadiHades

VS

Bans
UllrHe BoHou YiHachimanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GotWife
Merlin
16
4 / 0 / 0
11,259
1,126
9,373
9,339
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
GotWife
Merlin
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,246
Damage
9,373
10,845
Taken
9,339
5,622
Mitigated
5,514
670
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GotWife
Merlin
9,373
1,092
0
3,959
9,339
5,514
1,358
4,611
4,728
75,852
0
L
4,246
656
0
670
10,845
5,622
0
9,509
1,336
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,710
Gold Earned
11,259
66
Minions Killed
138
0
Camps Cleared
8
182,082
Distance Traveled
178,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,259
1,126
138
14
8
178,567
0
L
Raijin
7,710
771
66
7
0
182,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role