Player Matchup

Fafnir
Fafnir
Beauty Thief
Fafnir
Level 58
God Stats
4W - 0L
1,774 SR
Queue Stats
35W - 32L
1,579 Elo+
Party 3
Baron Samedi
Baron Samedi
Chadmonkulus115
Baron Samedi
Level 126
God Stats
4W - 2L
1,650 SR
Queue Stats
145W - 122L
1,553 Elo+
Party 3
Loki
Loki
Esuminy
Loki
Level 158
God Stats
28W - 14L
1,699 SR
Queue Stats
524W - 417L
1,594 Elo+
Party 3
Chronos
Chronos
JinnyJin
Chronos
Level 156
God Stats
76W - 53L
1,623 SR
Queue Stats
406W - 354L
1,530 Elo+
Solo
Thanatos
Thanatos
MrDoif
Thanatos
Level 87
God Stats
2W - 1L
1,739 SR
Queue Stats
25W - 19L
1,656 Elo+
Party 3
Team Averages
Level 117
1,697 SR
1,582 Elo+

VS

Team Averages
Level 107
1,657 SR
1,603 Elo+
Chang'e
Chang'e
Aenyso
Chang'e
Level 131
God Stats
4W - 3L
1,687 SR
Queue Stats
157W - 153L
1,565 Elo+
Party 2
Lancelot
Lancelot
Dashiwae
Lancelot
Level 125
God Stats
14W - 9L
1,732 SR
Queue Stats
175W - 157L
1,599 Elo+
Solo
Hachiman
Hachiman
lordofthegods5
Hachiman
Level 159
God Stats
22W - 14L
1,690 SR
Queue Stats
232W - 159L
1,632 Elo+
Party 1
Bacchus
Bacchus
lordofthegods6
Bacchus
Level 15
God Stats
4W - 2L
1,674 SR
Queue Stats
36W - 16L
1,717 Elo+
Party 1
Thanatos
Thanatos
rickytanga
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
1 / 1 / 2
4,752
528
1,394
4,769
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Chadmonkulus115
Baron Samedi
9
0 / 0 / 1
5,051
561
2,745
2,412
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Esuminy
Loki
9
2 / 2 / 0
5,581
620
3,930
5,905
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
JinnyJin
Chronos
8
2 / 0 / 1
4,952
550
3,987
5,703
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
MrDoif
Thanatos
9
1 / 1 / 0
4,999
555
1,579
6,386
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aenyso
Chang'e
6
0 / 0 / 0
3,917
435
527
2,062
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Dashiwae
Lancelot
10
1 / 1 / 1
5,368
596
2,931
7,138
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
9
1 / 1 / 1
4,988
554
5,315
4,912
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 0
4,746
527
1,749
6,141
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
rickytanga
Thanatos
2
0 / 2 / 0
3,367
374
188
2,427
664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aenyso
Chang'e
0
0
0
0
W
Fafnir
1
1
2
2
W
Baron Samedi
Chadmonkulus115
Baron Samedi
0
0
1
0.5
L
Lancelot
Dashiwae
Lancelot
1
1
1
1.5
W
Loki
Esuminy
Loki
2
2
0
1
W
Chronos
JinnyJin
Chronos
2
0
1
2.5
W
Thanatos
MrDoif
Thanatos
1
1
0
1
L
Hachiman
1
1
1
1.5
L
1
2
0
0.5
L
Thanatos
rickytanga
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
10,710
25,175
Taken
22,680
11,790
Mitigated
10,314
9,385
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aenyso
Chang'e
527
88
0
972
2,062
502
0
470
1,592
11,114
0
W
Fafnir
1,394
482
0
1,246
4,769
4,929
0
820
3,949
8,395
0
W
Baron Samedi
Chadmonkulus115
Baron Samedi
2,745
403
0
1,129
2,412
1,151
222
532
1,880
34,416
0
L
Lancelot
Dashiwae
Lancelot
2,931
881
0
2,963
7,138
2,408
0
1,297
5,841
0
35,754
W
Loki
Esuminy
Loki
3,930
1,223
0
915
5,905
1,653
0
0
5,905
0
34,970
W
Chronos
JinnyJin
Chronos
3,987
1,683
0
2,396
5,703
1,718
22
639
5,064
33,160
0
W
Thanatos
MrDoif
Thanatos
1,579
549
0
3,699
6,386
2,339
0
285
6,101
0
36,605
L
Hachiman
5,315
3,734
0
2,797
4,912
1,663
0
2,562
2,350
0
31,883
L
1,749
375
0
2,082
6,141
5,077
0
3,107
3,034
16,322
0
L
Thanatos
rickytanga
Thanatos
188
188
0
155
2,427
664
0
690
1,737
0
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
22,386
254
Minions Killed
197
0
Camps Cleared
0
890,811
Distance Traveled
680,328
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,917
435
24
3
0
86,367
0
W
Fafnir
4,752
528
7
1
0
178,321
0
W
Baron Samedi
5,051
561
70
8
0
175,916
0
L
Lancelot
5,368
596
73
8
0
185,167
1
W
Loki
5,581
620
59
7
0
183,559
0
W
Chronos
4,952
550
52
6
0
167,353
0
W
Thanatos
4,999
555
66
7
0
185,662
0
L
Hachiman
4,988
554
67
7
0
149,746
0
L
Bacchus
4,746
527
28
3
0
171,521
0
L
Thanatos
3,367
374
5
1
0
87,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role