Player Matchup

Artemis
Artemis
Abrene
Artemis
Level 171
God Stats
16W - 10L
1,526 SR
Queue Stats
439W - 405L
1,533 Elo+
Party 2
Skadi
Skadi
Brijex
Skadi
Level 122
God Stats
4W - 5L
1,472 SR
Queue Stats
455W - 404L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
Legendary_DeeDee
Zhong Kui
Level 127
God Stats
8W - 1L
1,662 SR
Queue Stats
116W - 93L
1,581 Elo+
Solo
Fafnir
Fafnir
TheReaper3799
Fafnir
Level 117
God Stats
4W - 1L
1,562 SR
Queue Stats
169W - 113L
1,560 Elo+
Solo
Janus
Janus
valni96
Janus
Level 103
God Stats
13W - 18L
1,362 SR
Queue Stats
313W - 299L
1,465 Elo+
Solo
Team Averages
Level 128
1,517 SR
1,534 Elo+

VS

Team Averages
Level 108
1,554 SR
1,514 Elo+
Chang'e
Chang'e
Cruzmissle24
Chang'e
Level 121
God Stats
13W - 7L
1,396 SR
Queue Stats
584W - 520L
1,482 Elo+
Party 1
Hades
Hades
HughJaWeenis
Hades
Level 60
God Stats
15W - 12L
1,572 SR
Queue Stats
67W - 85L
1,529 Elo+
Solo
Janus
Janus
ThickNeithThighs
Janus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 28L
1,523 Elo+
Party 1
Skadi
Skadi
Yejiri
Skadi
Level 176
God Stats
16W - 12L
1,605 SR
Queue Stats
515W - 475L
1,563 Elo+
Solo
Atlas
Atlas
chrisown123
Atlas
Level 158
God Stats
4W - 2L
1,698 SR
Queue Stats
304W - 298L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abrene
Artemis
16
3 / 1 / 2
9,980
587
9,500
10,269
5,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Brijex
Skadi
16
3 / 2 / 1
9,785
576
7,156
12,538
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
16
7 / 0 / 4
10,560
621
18,140
11,570
10,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 1 / 8
8,993
529
5,512
11,860
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
valni96
Janus
14
3 / 1 / 2
9,100
535
7,801
8,547
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cruzmissle24
Chang'e
14
2 / 2 / 1
8,428
496
5,969
13,146
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 5 / 0
8,561
504
3,622
15,237
6,727
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 3
8,969
528
9,947
9,797
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Yejiri
Skadi
14
2 / 4 / 0
8,584
505
9,534
13,726
6,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 2
7,267
427
4,424
17,083
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
5
5
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Abrene
Artemis
3
1
2
4
W
Skadi
Brijex
Skadi
3
2
1
1.75
L
Chang'e
Cruzmissle24
Chang'e
2
2
1
1.25
L
0
5
0
0
W
Zhong Kui
7
0
4
9
W
0
1
8
4
L
1
2
3
1.25
L
Skadi
Yejiri
Skadi
2
4
0
0.5
L
0
3
2
0.33
W
Janus
valni96
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
33,496
54,784
Taken
68,989
38,235
Mitigated
36,744
16,377
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Abrene
Artemis
9,500
5,763
0
4,849
10,269
5,129
0
1,314
8,941
0
86,132
W
Skadi
Brijex
Skadi
7,156
3,292
0
730
12,538
5,227
0
2,677
9,743
0
99,213
L
Chang'e
Cruzmissle24
Chang'e
5,969
705
1,040
5,730
13,146
5,192
0
4,105
8,929
58,732
0
L
3,622
949
52
7,410
15,237
6,727
438
9,394
5,843
73,804
0
W
Zhong Kui
18,140
2,751
0
7,046
11,570
10,835
789
6,596
4,834
85,006
0
W
5,512
1,134
0
3,119
11,860
13,221
282
6,363
5,281
24,391
0
L
9,947
97
0
813
9,797
4,043
0
7,062
2,587
80,457
0
L
Skadi
Yejiri
Skadi
9,534
5,732
0
3,044
13,726
6,365
0
2,449
11,233
0
72,648
L
4,424
1,861
0
2,376
17,083
14,417
0
7,992
8,944
18,901
0
W
Janus
valni96
Janus
7,801
524
0
633
8,547
3,823
802
6,933
1,342
68,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
41,809
529
Minions Killed
537
0
Camps Cleared
0
1,639,115
Distance Traveled
1,635,709
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,980
587
134
8
0
295,517
6
W
Skadi
9,785
576
130
8
0
337,802
0
L
Chang'e
8,428
496
91
5
0
382,709
0
L
Hades
8,561
504
137
8
0
303,559
5
W
Zhong Kui
10,560
621
121
7
0
297,326
0
W
Fafnir
8,993
529
24
1
0
338,064
2
L
Janus
8,969
528
159
9
0
346,640
0
L
Skadi
8,584
505
125
7
0
275,202
6
L
Atlas
7,267
427
25
1
0
327,599
7
W
Janus
9,100
535
120
7
0
370,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role