Player Matchup

Da Ji
Da Ji
Cat_W1th_Hands
Da Ji
Level 116
God Stats
33W - 37L
1,486 SR
Queue Stats
434W - 497L
1,381 Elo+
Party 1
Shiva
Shiva
Exx100xxFactsxx
Shiva
Level 129
God Stats
2W - 1L
1,642 SR
Queue Stats
38W - 24L
1,547 Elo+
Solo
Chang'e
Chang'e
bEaUtYkiLler690
Chang'e
Level 62
God Stats
25W - 22L
1,553 SR
Queue Stats
150W - 187L
1,347 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,425 Elo+

VS

Team Averages
Level 100
1,251 SR
1,262 Elo+
Ishtar
Ishtar
Calunir
Ishtar
Level 93
God Stats
1W - 2L
1,126 SR
Queue Stats
15W - 10L
1,315 Elo+
Party 2
Hercules
Hercules
HarderDaddyUwU
Hercules
Level 121
God Stats
2W - 2L
1,128 SR
Queue Stats
25W - 17L
1,327 Elo+
Party 2
Anubis
Anubis
TravyPatty208
Anubis
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
8,389
763
7,621
11,714
4,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 3
8,139
740
4,530
7,507
5,796
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 1
8,055
732
3,551
10,633
3,533
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Calunir
Ishtar
12
4 / 1 / 5
9,219
838
6,420
6,112
2,337
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
12
6 / 3 / 5
9,819
893
10,535
7,699
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 6
8,579
780
5,994
8,409
3,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
11
11
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Calunir
Ishtar
4
1
5
6.5
L
3
4
1
0.88
L
2
2
3
1.75
W
Hercules
6
3
5
2.83
W
1
3
6
1.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
22,949
29,854
Taken
22,220
13,960
Mitigated
12,097
5,908
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Calunir
Ishtar
6,420
4,609
0
1,562
6,112
2,337
1,858
1,059
5,053
0
25,090
L
7,621
1,206
0
1,917
11,714
4,631
0
1,376
10,338
0
24,232
L
4,530
509
124
786
7,507
5,796
0
2,363
5,144
0
17,181
W
Hercules
10,535
2,399
0
1,473
7,699
6,148
55
1,296
6,403
0
25,404
W
5,994
207
161
1,066
8,409
3,612
464
1,434
6,975
42,106
0
L
3,551
111
895
2,186
10,633
3,533
0
2,796
7,837
25,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
27,617
85
Minions Killed
125
0
Camps Cleared
0
578,021
Distance Traveled
572,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,219
838
48
4
0
164,510
0
L
Da Ji
8,389
763
23
2
0
214,639
0
L
Shiva
8,139
740
23
2
0
163,178
0
W
Hercules
9,819
893
32
3
0
223,048
0
W
Anubis
8,579
780
45
4
0
184,727
1
L
Chang'e
8,055
732
39
4
0
200,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role