Player Matchup

Gilgamesh
Gilgamesh
LGBTbruh
Gilgamesh
Level 109
God Stats
8W - 7L
1,517 SR
Queue Stats
196W - 180L
1,610 Elo+
Solo
Hachiman
Hachiman
Mozàrt
Hachiman
Level 42
God Stats
5W - 4L
1,385 SR
Queue Stats
35W - 53L
1,427 Elo+
Solo
Hades
Hades
Nikserplays
Hades
Level 69
God Stats
6W - 5L
1,460 SR
Queue Stats
176W - 157L
1,541 Elo+
Party 2
Tyr
Tyr
Pandendalf
Tyr
Level 76
God Stats
3W - 7L
1,461 SR
Queue Stats
196W - 183L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
RandomiusXVIII
Ao Kuang
Level 129
God Stats
5W - 10L
1,376 SR
Queue Stats
212W - 201L
1,522 Elo+
Solo
Team Averages
Level 85
1,440 SR
1,523 Elo+

VS

Team Averages
Level 100
1,508 SR
1,556 Elo+
Hachiman
Hachiman
AMJ518
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 3
Shiva
Shiva
BUR8ER
Shiva
Level 54
God Stats
9W - 8L
1,112 SR
Queue Stats
108W - 95L
1,532 Elo+
Party 3
Chang'e
Chang'e
PrinzessinPeach
Chang'e
Level 198
God Stats
8W - 9L
1,559 SR
Queue Stats
138W - 140L
1,565 Elo+
Solo
Kali
Kali
Snakex72
Kali
Level 63
God Stats
7W - 12L
1,656 SR
Queue Stats
45W - 60L
1,491 Elo+
Party 1
Ymir
Ymir
VimyIII
Ymir
Level 165
God Stats
16W - 13L
1,710 SR
Queue Stats
179W - 176L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LGBTbruh
Gilgamesh
17
3 / 0 / 2
10,800
600
14,103
18,104
17,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Mozàrt
Hachiman
18
13 / 1 / 3
12,204
678
27,366
13,817
6,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 3 / 2
10,137
563
17,175
19,114
9,470
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 7 / 13
9,801
545
7,978
18,797
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
16
4 / 4 / 6
10,424
579
13,624
20,354
8,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AMJ518
Hachiman
10
0 / 8 / 2
6,951
386
4,415
15,514
4,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
BUR8ER
Shiva
15
4 / 5 / 0
9,199
511
15,368
22,310
21,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 5 / 5
9,634
535
19,272
18,902
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kali
12
7 / 4 / 3
8,538
474
9,376
17,993
7,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
VimyIII
Ymir
11
1 / 6 / 8
8,271
460
6,941
25,570
21,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
27
Kills
15
15
Deaths
28
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AMJ518
Hachiman
0
8
2
0.13
L
Shiva
BUR8ER
Shiva
4
5
0
0.8
W
Gilgamesh
LGBTbruh
Gilgamesh
3
0
2
4
W
Hachiman
Mozàrt
Hachiman
13
1
3
14.5
W
5
3
2
2
W
2
7
13
1.21
L
3
5
5
1.1
W
Ao Kuang
4
4
6
1.75
L
Kali
7
4
3
2.13
L
Ymir
VimyIII
Ymir
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,246
Damage
55,372
90,186
Taken
100,289
60,805
Mitigated
63,324
36,522
Healing
27,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AMJ518
Hachiman
4,415
2,501
0
2,126
15,514
4,748
44
3,278
12,236
0
29,333
L
Shiva
BUR8ER
Shiva
15,368
2,893
0
7,786
22,310
21,554
0
3,377
18,933
0
73,834
W
Gilgamesh
LGBTbruh
Gilgamesh
14,103
4,941
0
5,970
18,104
17,329
0
332
17,772
0
95,513
W
Hachiman
Mozàrt
Hachiman
27,366
19,218
0
9,611
13,817
6,123
4,180
2,840
10,977
0
131,629
W
17,175
2,671
748
10,559
19,114
9,470
234
10,121
8,993
79,183
0
W
7,978
1,574
287
3,096
18,797
19,068
169
7,309
11,488
66
34,088
L
19,272
2,265
2,400
6,914
18,902
7,939
66
8,840
10,062
93,761
0
W
Ao Kuang
13,624
2,780
0
6,251
20,354
8,815
0
6,037
14,317
91,895
0
L
Kali
9,376
4,750
0
3,084
17,993
7,975
11
4,613
13,380
0
45,794
L
Ymir
VimyIII
Ymir
6,941
1,727
1,614
3,907
25,570
21,108
0
10,757
14,813
19,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
42,593
536
Minions Killed
409
0
Camps Cleared
0
1,849,427
Distance Traveled
1,698,823
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,951
386
43
2
0
290,989
0
L
Shiva
9,199
511
120
7
0
335,423
0
W
Gilgamesh
10,800
600
121
7
0
357,220
4
W
Hachiman
12,204
678
160
9
0
358,354
2
W
Hades
10,137
563
112
6
0
364,308
0
W
Tyr
9,801
545
43
2
0
369,506
0
L
Chang'e
9,634
535
163
9
0
350,568
0
W
Ao Kuang
10,424
579
100
6
0
400,039
0
L
Kali
8,538
474
59
3
0
389,135
0
L
Ymir
8,271
460
24
1
0
332,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role