Player Matchup

Vamana
Vamana
BeastMode24Sevn
Vamana
Level 67
God Stats
1W - 2L
1,339 SR
Queue Stats
92W - 97L
1,438 Elo+
Solo
Ganesha
Ganesha
Boldemori
Ganesha
Level 116
God Stats
1W - 0L
1,747 SR
Queue Stats
11W - 12L
1,396 Elo+
Solo
Nemesis
Nemesis
Chief 2 Dawgs
Nemesis
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 220L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DTA_Daddy13
Morgan Le Fay
Level 149
God Stats
8W - 5L
1,366 SR
Queue Stats
715W - 785L
1,496 Elo+
Solo
Anubis
Anubis
FOR REDZER0
Anubis
Level 149
God Stats
12W - 4L
1,518 SR
Queue Stats
599W - 610L
1,456 Elo+
Solo
Team Averages
Level 128
1,494 SR
1,429 Elo+

VS

Team Averages
Level 80
1,455 SR
1,379 Elo+
He Bo
He Bo
Lady VaIkyr
He Bo
Level 48
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 16L
1,305 Elo+
Party 1
Martichoras
Martichoras
ShieldsWulf
Martichoras
Level 120
God Stats
2W - 3L
1,520 SR
Queue Stats
105W - 89L
1,433 Elo+
Solo
Zeus
Zeus
SpartanOnaBull
Zeus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 151L
1,377 Elo+
Solo
Odin
Odin
herhanmycox
Odin
Level 48
God Stats
0W - 2L
1,279 SR
Queue Stats
156W - 184L
1,440 Elo+
Solo
Charybdis
Charybdis
mathewbaker
Charybdis
Level 61
God Stats
0W - 2L
1,234 SR
Queue Stats
13W - 26L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 10
10,884
777
11,078
15,734
24,400
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Boldemori
Ganesha
20
1 / 1 / 21
12,027
859
10,358
16,299
26,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
19
5 / 2 / 13
11,989
856
8,919
12,917
15,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DTA_Daddy13
Morgan Le Fay
18
8 / 4 / 8
11,890
849
9,360
11,698
6,083
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
7 / 4 / 8
11,496
821
13,079
12,886
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
9,601
686
6,937
14,281
4,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
ShieldsWulf
Martichoras
17
3 / 7 / 8
9,533
681
12,072
15,900
7,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 8 / 4
10,299
736
15,513
14,727
5,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 1
6,942
496
841
1,078
609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
mathewbaker
Charybdis
19
3 / 3 / 8
10,564
755
8,395
11,300
5,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
25
Kills
16
16
Deaths
25
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
W
Ganesha
Boldemori
Ganesha
1
1
21
11.5
W
Nemesis
5
2
13
5.75
W
Morgan Le Fay
DTA_Daddy13
Morgan Le Fay
8
4
8
3
W
Anubis
7
4
8
2.75
L
5
7
3
0.93
L
Martichoras
ShieldsWulf
Martichoras
3
7
8
1
L
5
8
4
0.88
L
0
0
1
0.5
L
Charybdis
mathewbaker
Charybdis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,794
Damage
43,758
69,534
Taken
57,286
81,327
Mitigated
22,956
18,844
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,078
5,382
657
872
15,734
24,400
774
3,681
12,053
0
24,692
W
Ganesha
Boldemori
Ganesha
10,358
204
1,587
4,328
16,299
26,414
1,299
6,277
10,022
29,215
822
W
Nemesis
8,919
2,357
536
2,729
12,917
15,952
1,769
3,826
9,091
0
15,569
W
Morgan Le Fay
DTA_Daddy13
Morgan Le Fay
9,360
354
931
1,659
11,698
6,083
2,393
3,517
8,181
21,505
0
W
Anubis
13,079
189
1,437
4,108
12,886
8,478
2,029
5,149
7,737
33,817
0
L
6,937
1,322
901
2,184
14,281
4,148
0
8,457
5,824
12,670
0
L
Martichoras
ShieldsWulf
Martichoras
12,072
4,948
0
970
15,900
7,564
64
7,890
8,010
0
25,538
L
15,513
1,707
1,008
1,342
14,727
5,351
0
10,052
4,675
32,595
0
L
841
30
139
470
1,078
609
0
688
390
0
1,660
L
Charybdis
mathewbaker
Charybdis
8,395
2,952
902
3,137
11,300
5,284
0
4,888
6,412
0
26,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,286
Gold Earned
46,939
161
Minions Killed
119
0
Camps Cleared
0
1,317,772
Distance Traveled
827,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,884
777
33
2
0
269,297
0
W
Ganesha
12,027
859
4
0
0
277,744
0
W
Nemesis
11,989
856
15
1
0
289,672
0
W
Morgan Le Fay
11,890
849
36
3
0
250,864
0
W
Anubis
11,496
821
73
5
0
230,195
0
L
He Bo
9,601
686
10
1
0
153,338
0
L
Martichoras
9,533
681
21
2
0
180,313
0
L
Zeus
10,299
736
45
3
0
185,491
0
L
Odin
6,942
496
2
0
0
70,397
0
L
Charybdis
10,564
755
41
3
0
238,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role