Player Matchup

Hel
Hel
GuyInABlindfold
Hel
Level 169
God Stats
6W - 8L
1,623 SR
Queue Stats
262W - 237L
1,555 Elo+
Party 2
Thanatos
Thanatos
GuyInAGhillie
Thanatos
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 281L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
Kyvien
Jormungandr
Level 143
God Stats
10W - 6L
1,740 SR
Queue Stats
158W - 153L
1,543 Elo+
Party 2
Skadi
Skadi
Melveno1221
Skadi
Level 155
God Stats
18W - 14L
1,615 SR
Queue Stats
348W - 302L
1,566 Elo+
Party 2
Atlas
Atlas
Sachaless1
Atlas
Level 13
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Team Averages
Level 131
1,646 SR
1,586 Elo+

VS

Team Averages
Level 143
1,556 SR
1,568 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KiiinG Wizard
Kukulkan
Level 119
God Stats
2W - 6L
1,780 SR
Queue Stats
152W - 134L
1,597 Elo+
Solo
Neith
Neith
LeoCabonshin
Neith
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,650 Elo+
Party 1
Shiva
Shiva
MagicPeppon04
Shiva
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,615
510
3,936
8,371
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GuyInAGhillie
Thanatos
10
2 / 2 / 1
6,260
569
2,807
8,305
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Kyvien
Jormungandr
10
2 / 4 / 0
6,385
580
5,376
10,078
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 1
5,498
500
6,142
7,490
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
8
0 / 3 / 0
4,985
453
1,438
9,849
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
9 / 0 / 1
7,124
648
5,827
6,699
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
 
Xing Tian
9
2 / 2 / 5
6,101
555
3,302
10,036
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
KiiinG Wizard
Kukulkan
13
2 / 0 / 5
7,146
650
7,790
5,171
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 4
6,332
576
6,346
5,204
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
6,932
630
6,259
11,226
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
18
18
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
0
1
9.5
W
Xing Tian
 
Xing Tian
2
2
5
2.25
L
0
6
1
0.08
L
Thanatos
GuyInAGhillie
Thanatos
2
2
1
1.25
W
Kukulkan
KiiinG Wizard
Kukulkan
2
0
5
4.5
L
Jormungandr
Kyvien
Jormungandr
2
4
0
0.5
W
3
1
4
5
W
2
2
2
1.5
L
1
3
1
0.5
L
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
29,524
44,093
Taken
38,336
25,072
Mitigated
17,223
13,853
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,827
1,736
0
4,115
6,699
2,290
0
1,350
5,295
31,264
0
W
Xing Tian
 
Xing Tian
3,302
503
0
1,800
10,036
5,988
0
754
9,282
14,704
0
L
3,936
379
825
1,440
8,371
3,365
0
6,316
2,055
38,591
0
L
Thanatos
GuyInAGhillie
Thanatos
2,807
746
0
5,986
8,305
3,505
0
1,938
6,367
0
45,614
W
Kukulkan
KiiinG Wizard
Kukulkan
7,790
1,448
0
1,477
5,171
1,969
2
2,411
2,760
60,185
0
L
Jormungandr
Kyvien
Jormungandr
5,376
1,684
0
2,360
10,078
8,373
0
1,179
8,899
40,941
0
W
6,346
3,018
0
1,218
5,204
1,801
753
1,032
4,172
0
47,282
W
6,259
1,633
0
2,450
11,226
5,175
0
4,699
6,077
0
50,278
L
6,142
2,371
0
630
7,490
2,613
0
3,037
4,453
0
46,356
L
Atlas
1,438
819
54
2,558
9,849
7,216
0
4,449
5,400
6,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
33,635
298
Minions Killed
332
0
Camps Cleared
0
1,060,465
Distance Traveled
1,162,297
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,124
648
54
5
0
266,158
1
W
Xing Tian
6,101
555
12
1
0
240,077
1
L
Hel
5,615
510
64
6
0
212,143
0
L
Thanatos
6,260
569
77
7
0
277,183
4
W
Kukulkan
7,146
650
97
9
0
232,790
0
L
Jormungandr
6,385
580
78
7
0
198,473
3
W
Neith
6,332
576
79
7
0
188,023
0
W
Shiva
6,932
630
90
8
0
235,249
1
L
Skadi
5,498
500
74
7
0
196,961
3
L
Atlas
4,985
453
5
0
0
175,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role