Player Matchup

Pele
Pele
BootyBanger5000
Pele
Level 76
God Stats
3W - 3L
1,390 SR
Queue Stats
86W - 91L
1,450 Elo+
Party 1
Fafnir
Fafnir
Dragoearth
Fafnir
Level 138
God Stats
4W - 1L
1,574 SR
Queue Stats
594W - 527L
1,551 Elo+
Solo
Atlas
Atlas
PixelyBMO
Atlas
Level 94
God Stats
15W - 7L
1,841 SR
Queue Stats
262W - 220L
1,544 Elo+
Solo
Artemis
Artemis
Proud Alpha
Artemis
Level 136
God Stats
35W - 31L
1,539 SR
Queue Stats
362W - 365L
1,494 Elo+
Solo
Chang'e
Chang'e
TheDitchFRTN
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,478 Elo+
Party 1
Team Averages
Level 89
1,569 SR
1,503 Elo+

VS

Team Averages
Level 112
1,533 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
General Baby429
Janus
Level 124
God Stats
22W - 23L
1,644 SR
Queue Stats
693W - 667L
1,567 Elo+
Solo
Mulan
Mulan
Ispamfearr
Mulan
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,534 Elo+
Party 2
Hel
Hel
KazakUnchained
Hel
Level 154
God Stats
2W - 2L
1,693 SR
Queue Stats
37W - 25L
1,450 Elo+
Party 2
Neith
Neith
valentine_855
Neith
Level 62
God Stats
1W - 1L
1,329 SR
Queue Stats
36W - 40L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
7,949
611
10,630
12,329
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Dragoearth
Fafnir
11
0 / 2 / 2
6,534
503
6,071
11,152
13,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
PixelyBMO
Atlas
10
0 / 4 / 3
6,084
468
6,079
13,317
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Proud Alpha
Artemis
12
2 / 3 / 3
7,178
552
7,214
10,505
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
TheDitchFRTN
Chang'e
11
1 / 4 / 0
6,224
479
3,572
9,043
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 1 / 4
8,554
658
11,966
12,056
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
6 / 0 / 4
7,949
611
5,159
4,965
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
2 / 1 / 2
7,876
606
6,569
10,800
6,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 6
6,725
517
5,541
11,178
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 4 / 2
7,060
543
7,133
12,731
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
15
15
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
4
7
L
7
2
1
3.75
L
Fafnir
Dragoearth
Fafnir
0
2
2
0.5
W
6
0
4
8
W
Mulan
2
1
2
3
W
0
4
6
0.75
L
Atlas
PixelyBMO
Atlas
0
4
3
0.38
L
Artemis
Proud Alpha
Artemis
2
3
3
1.17
L
Chang'e
TheDitchFRTN
Chang'e
1
4
0
0.25
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
36,368
56,346
Taken
51,730
37,953
Mitigated
22,217
15,521
Healing
19,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,966
2,863
0
2,468
12,056
4,277
0
4,562
7,494
0
63,433
L
10,630
4,166
0
2,241
12,329
4,846
0
1,888
10,441
0
64,479
L
Fafnir
Dragoearth
Fafnir
6,071
1,287
0
4,035
11,152
13,226
0
1,424
9,728
33,722
0
W
5,159
293
0
2,665
4,965
1,581
236
892
4,073
45,529
0
W
Mulan
6,569
1,354
0
5,271
10,800
6,313
0
5,098
5,148
0
58,601
W
5,541
632
2,539
3,836
11,178
5,645
0
3,315
7,811
24,277
0
L
Atlas
PixelyBMO
Atlas
6,079
2,235
0
2,966
13,317
11,951
0
3,465
9,852
27,628
0
L
Artemis
Proud Alpha
Artemis
7,214
3,939
0
3,869
10,505
4,560
0
1,389
9,116
0
57,620
L
Chang'e
TheDitchFRTN
Chang'e
3,572
476
360
2,050
9,043
3,370
0
2,534
6,509
40,648
0
W
7,133
2,202
0
2,572
12,731
4,401
46
1,249
11,482
0
49,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
38,164
333
Minions Killed
349
0
Camps Cleared
0
1,171,634
Distance Traveled
1,350,333
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,554
658
102
8
0
288,396
6
L
Pele
7,949
611
93
7
0
276,260
2
L
Fafnir
6,534
503
54
4
0
192,441
1
W
Janus
7,949
611
68
5
0
313,921
0
W
Mulan
7,876
606
84
6
0
274,004
0
W
Hel
6,725
517
30
2
0
245,813
5
L
Atlas
6,084
468
34
3
0
253,216
0
L
Artemis
7,178
552
86
7
0
223,188
0
L
Chang'e
6,224
479
66
5
0
226,529
2
W
Neith
7,060
543
65
5
0
228,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role