Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ianite4Lyfe
Anhur
Level 123
God Stats
0W - 1L
1,498 SR
Queue Stats
131W - 101L
1,582 Elo+
Party 2
Bellona
Bellona
OddlyRed
Bellona
Level 22
God Stats
1W - 3L
1,287 SR
Queue Stats
17W - 23L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
batzoo10000
Zhong Kui
Level 124
God Stats
1W - 2L
1,657 SR
Queue Stats
233W - 208L
1,569 Elo+
Party 2
Loki
Loki
euNiquiTy
Loki
Level 122
God Stats
0W - 4L
1,317 SR
Queue Stats
59W - 57L
1,515 Elo+
Party 2
Team Averages
Level 110
1,452 SR
1,529 Elo+

VS

Team Averages
Level 131
1,529 SR
1,540 Elo+
Aphrodite
Aphrodite
AnimeNoodles
Aphrodite
Level 138
God Stats
21W - 10L
1,733 SR
Queue Stats
66W - 62L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Azure_Prince07
Danzaburou
Level 141
God Stats
11W - 17L
1,438 SR
Queue Stats
191W - 193L
1,508 Elo+
Party 1
King Arthur
King Arthur
Salem_Jester
King Arthur
Level 147
God Stats
1W - 1L
1,244 SR
Queue Stats
100W - 104L
1,516 Elo+
Party 1
Agni
Agni
Smirkgod
Agni
Level 146
God Stats
5W - 1L
1,566 SR
Queue Stats
177W - 147L
1,609 Elo+
Solo
Kali
Kali
重生之我是doinb
Kali
Level 84
God Stats
8W - 3L
1,665 SR
Queue Stats
105W - 71L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 2 / 0
7,131
475
8,292
13,697
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 0
7,229
482
6,257
14,831
5,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
OddlyRed
Bellona
12
0 / 3 / 1
7,302
487
4,927
11,985
13,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
batzoo10000
Zhong Kui
12
0 / 1 / 0
7,350
490
3,965
12,894
9,082
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
13
3 / 3 / 0
7,968
531
5,559
12,966
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnimeNoodles
Aphrodite
12
1 / 0 / 9
8,127
542
5,102
10,795
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Azure_Prince07
Danzaburou
15
6 / 0 / 2
9,751
650
10,393
11,899
5,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Salem_Jester
King Arthur
15
1 / 3 / 0
9,309
621
8,041
13,433
11,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
16
2 / 0 / 3
9,647
643
12,972
8,089
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 0 / 4
9,998
667
9,889
16,952
8,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
16
16
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Aphrodite
AnimeNoodles
Aphrodite
1
0
9
5.5
W
Danzaburou
Azure_Prince07
Danzaburou
6
0
2
7
L
0
7
0
0
L
Bellona
OddlyRed
Bellona
0
3
1
0.17
W
King Arthur
Salem_Jester
King Arthur
1
3
0
0.33
W
Agni
2
0
3
3.5
L
Zhong Kui
batzoo10000
Zhong Kui
0
1
0
0
L
Loki
3
3
0
1
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
46,397
66,373
Taken
61,168
47,317
Mitigated
37,625
18,123
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,292
1,414
0
2,008
13,697
13,523
0
3,780
9,917
48,904
0
W
Aphrodite
AnimeNoodles
Aphrodite
5,102
571
4,754
6,322
10,795
8,146
39
2,977
7,818
26,804
0
W
Danzaburou
Azure_Prince07
Danzaburou
10,393
5,771
0
5,978
11,899
5,740
2,387
3,226
8,673
0
78,989
L
6,257
4,003
0
4,187
14,831
5,732
0
4,486
10,345
0
56,030
L
Bellona
OddlyRed
Bellona
4,927
1,234
0
2,177
11,985
13,977
0
88
11,897
0
41,215
W
King Arthur
Salem_Jester
King Arthur
8,041
770
0
1,532
13,433
11,715
188
322
12,280
0
71,357
W
Agni
12,972
676
0
1,600
8,089
3,654
240
3,950
4,139
86,220
0
L
Zhong Kui
batzoo10000
Zhong Kui
3,965
443
0
5,869
12,894
9,082
0
7,192
5,702
55,431
0
L
Loki
5,559
954
0
3,882
12,966
5,003
0
2,528
10,438
0
55,724
W
9,889
4,995
0
3,689
16,952
8,370
240
2,597
14,310
0
99,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
46,832
438
Minions Killed
535
0
Camps Cleared
0
1,527,135
Distance Traveled
1,558,422
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,131
475
67
4
0
306,378
5
W
Aphrodite
8,127
542
31
2
0
306,099
5
W
Danzaburou
9,751
650
116
8
0
297,679
2
L
Anhur
7,229
482
99
7
0
269,047
2
L
Bellona
7,302
487
66
4
0
302,939
0
W
King Arthur
9,309
621
107
7
0
283,195
0
W
Agni
9,647
643
166
11
0
319,862
0
L
Zhong Kui
7,350
490
111
7
0
306,114
2
L
Loki
7,968
531
95
6
0
342,657
0
W
Kali
9,998
667
115
8
0
351,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role