Player Matchup

Izanami
Izanami
Astrol-Von
Izanami
Level 76
God Stats
3W - 13L
1,242 SR
Queue Stats
52W - 67L
1,374 Elo+
Party 2
Mercury
Mercury
BamaRex95
Mercury
Level 49
God Stats
27W - 32L
1,478 SR
Queue Stats
93W - 126L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
X420XBlazeitX-_-
Zhong Kui
Level 149
God Stats
0W - 1L
1,249 SR
Queue Stats
126W - 119L
1,498 Elo+
Party 1
Ullr
Ullr
rExpired-
Ullr
Level 127
God Stats
5W - 7L
1,515 SR
Queue Stats
92W - 93L
1,547 Elo+
Party 2
Xing Tian
Xing Tian
temp-1875285
Xing Tian
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 130L
1,486 Elo+
Party 1
Team Averages
Level 90
1,397 SR
1,458 Elo+

VS

Team Averages
Level 87
1,555 SR
1,494 Elo+
Ymir
Ymir
Citric_rick
Ymir
Level 83
God Stats
15W - 15L
1,429 SR
Queue Stats
158W - 169L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
FarmerFade250
Sun Wukong
Level 67
God Stats
10W - 4L
1,622 SR
Queue Stats
90W - 66L
1,537 Elo+
Party 3
Eset
Eset
XXKSGQuickz1
Eset
Level 86
God Stats
4W - 2L
1,639 SR
Queue Stats
139W - 104L
1,520 Elo+
Party 3
Cernunnos
Cernunnos
lelo10usa
Cernunnos
Level 76
God Stats
4W - 6L
1,487 SR
Queue Stats
102W - 78L
1,467 Elo+
Solo
Surtr
Surtr
oBerserkr
Surtr
Level 121
God Stats
121W - 96L
1,601 SR
Queue Stats
180W - 176L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astrol-Von
Izanami
6
0 / 2 / 0
3,461
577
2,451
3,957
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
BamaRex95
Mercury
1
0 / 0 / 0
1,276
213
0
0
0
Zhong Kui
8
3 / 2 / 0
4,786
798
2,957
5,674
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
7
1 / 2 / 0
4,102
684
3,435
6,054
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
temp-1875285
Xing Tian
6
0 / 0 / 0
3,751
625
1,201
4,044
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,323
721
1,166
4,953
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
FarmerFade250
Sun Wukong
8
2 / 1 / 0
4,520
753
2,790
4,672
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 2
4,328
721
2,502
2,808
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
lelo10usa
Cernunnos
7
1 / 0 / 1
4,072
679
2,512
2,601
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
oBerserkr
Surtr
7
2 / 2 / 1
4,662
777
2,158
4,820
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
6
6
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Astrol-Von
Izanami
0
2
0
0
L
Mercury
BamaRex95
Mercury
0
0
0
0
W
1
0
0
1
W
Sun Wukong
FarmerFade250
Sun Wukong
2
1
0
2
L
Zhong Kui
3
2
0
1.5
W
0
1
2
1
W
Cernunnos
lelo10usa
Cernunnos
1
0
1
1.5
W
Surtr
oBerserkr
Surtr
2
2
1
1.25
L
Ullr
1
2
0
0.5
L
Xing Tian
temp-1875285
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,044
Damage
11,128
19,729
Taken
19,854
8,481
Mitigated
8,943
5,602
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Astrol-Von
Izanami
2,451
2,221
0
882
3,957
1,026
0
473
3,484
0
19,787
L
Mercury
BamaRex95
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
1,166
197
0
1,506
4,953
2,791
0
927
4,026
12,700
0
W
Sun Wukong
FarmerFade250
Sun Wukong
2,790
461
0
1,712
4,672
2,172
0
0
4,672
0
24,916
L
Zhong Kui
2,957
421
0
2,285
5,674
3,200
621
2,218
3,126
28,778
0
W
2,502
405
0
650
2,808
1,155
0
1,822
986
21,964
0
W
Cernunnos
lelo10usa
Cernunnos
2,512
1,196
0
1,813
2,601
797
0
274
2,327
0
26,393
W
Surtr
oBerserkr
Surtr
2,158
1,180
0
1,597
4,820
2,028
32
1,135
3,685
265
18,961
L
Ullr
3,435
992
0
1,705
6,054
1,736
0
0
6,054
0
23,397
L
Xing Tian
temp-1875285
Xing Tian
1,201
154
0
730
4,044
2,519
0
693
3,351
7,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
21,905
137
Minions Killed
178
0
Camps Cleared
0
476,139
Distance Traveled
613,976
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,461
577
37
6
0
98,993
1
L
Mercury
1,276
213
0
0
0
0
0
W
Ymir
4,323
721
20
3
0
120,624
0
W
Sun Wukong
4,520
753
39
7
0
143,367
0
L
Zhong Kui
4,786
798
46
8
0
109,435
1
W
Eset
4,328
721
45
8
0
121,021
0
W
Cernunnos
4,072
679
39
7
0
108,091
0
W
Surtr
4,662
777
35
6
0
120,873
0
L
Ullr
4,102
684
41
7
0
125,336
2
L
Xing Tian
3,751
625
13
2
0
142,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role