Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MagicalMamaMaids
Anubis
Level 102
God Stats
27W - 12L
1,670 SR
Queue Stats
362W - 363L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
Major Mourn
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 95L
1,524 Elo+
Solo
Nike
Nike
ProweMusic
Nike
Level 64
God Stats
7W - 5L
1,540 SR
Queue Stats
90W - 95L
1,419 Elo+
Party 2
Olorun
Olorun
The_Wild_Me
Olorun
Level 86
God Stats
1W - 2L
1,294 SR
Queue Stats
354W - 322L
1,430 Elo+
Party 2
Team Averages
Level 93
1,501 SR
1,454 Elo+

VS

Team Averages
Level 104
1,535 SR
1,447 Elo+
Janus
Janus
Ajl19987216
Janus
Level 108
God Stats
55W - 55L
1,515 SR
Queue Stats
395W - 385L
1,409 Elo+
Party 1
Medusa
Medusa
Ice Cold Ziggy
Medusa
Level 101
God Stats
5W - 4L
1,715 SR
Queue Stats
350W - 342L
1,403 Elo+
Party 1
Athena
Athena
ScrubDaddy7532
Athena
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 204L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
boyy_77
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 137L
1,533 Elo+
Solo
Vamana
Vamana
gilberto32_
Vamana
Level 106
God Stats
2W - 1L
1,443 SR
Queue Stats
154W - 126L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 0
5,992
599
4,858
7,178
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 0 / 5
6,585
659
9,682
5,360
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Major Mourn
Baron Samedi
10
1 / 2 / 3
5,970
597
4,468
5,714
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 6
6,279
628
5,479
6,857
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
10
4 / 1 / 5
6,379
638
5,527
4,663
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,789
579
3,170
6,939
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 0
4,450
445
3,570
9,156
2,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,807
481
1,851
7,999
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
boyy_77
Kumbhakarna
8
0 / 3 / 3
4,929
493
3,868
12,040
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
9
0 / 2 / 0
5,334
533
3,735
6,941
4,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
3
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
2
3
0
0.67
L
1
5
0
0.2
W
5
0
5
7.5
W
Baron Samedi
Major Mourn
Baron Samedi
1
2
3
1.25
W
5
1
6
8
L
0
4
1
0.13
W
Olorun
4
1
5
6.5
L
Kumbhakarna
boyy_77
Kumbhakarna
0
3
3
0.5
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
16,194
29,772
Taken
43,075
14,897
Mitigated
19,760
12,029
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,858
1,422
0
5,069
7,178
2,655
0
0
7,178
0
41,980
L
3,170
430
0
1,000
6,939
2,205
0
4,684
2,037
34,751
0
L
3,570
1,800
0
1,270
9,156
2,711
0
5,066
4,080
0
25,468
W
9,682
424
0
2,841
5,360
2,947
616
1,964
3,396
50,807
0
W
Baron Samedi
Major Mourn
Baron Samedi
4,468
774
121
1,173
5,714
2,618
0
2,931
2,625
37,466
0
W
5,479
893
0
1,335
6,857
4,709
220
2,630
4,185
0
14,562
L
1,851
416
15
1,923
7,999
3,247
0
2,513
5,446
24,441
0
W
Olorun
5,527
2,386
170
1,320
4,663
1,968
729
1,144
3,499
37,757
0
L
Kumbhakarna
boyy_77
Kumbhakarna
3,868
375
129
2,750
12,040
7,067
0
7,078
4,894
14,217
0
L
Vamana
3,735
1,459
0
1,773
6,941
4,530
0
0
6,941
0
38,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
25,309
276
Minions Killed
239
0
Camps Cleared
0
925,345
Distance Traveled
969,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,992
599
54
5
0
175,728
1
L
Janus
5,789
579
85
9
0
190,008
0
L
Medusa
4,450
445
33
3
0
179,355
0
W
Anubis
6,585
659
76
8
0
202,623
0
W
Baron Samedi
5,970
597
72
7
0
162,528
0
W
Nike
6,279
628
16
2
0
203,068
0
L
Athena
4,807
481
46
5
0
205,789
0
W
Olorun
6,379
638
58
6
0
181,398
2
L
Kumbhakarna
4,929
493
16
2
0
201,566
0
L
Vamana
5,334
533
59
6
0
192,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role