Player Matchup

Ganesha
Ganesha
JhaeUchiha
Ganesha
Level 53
God Stats
1W - 2L
1,434 SR
Queue Stats
128W - 117L
1,417 Elo+
Party 2
Neith
Neith
ajtftwsucks
Neith
Level 3
God Stats
1W - 3L
1,435 SR
Queue Stats
8W - 13L
1,515 Elo+
Party 4
Bellona
Bellona
cCutthroat6159
Bellona
Level 46
God Stats
7W - 4L
1,669 SR
Queue Stats
39W - 36L
1,468 Elo+
Solo
Nu Wa
Nu Wa
coronaextra6
Nu Wa
Level 26
God Stats
23W - 18L
1,527 SR
Queue Stats
80W - 75L
1,433 Elo+
Party 2
Mercury
Mercury
ifciidisjhdjoq
Mercury
Level 52
God Stats
31W - 52L
1,413 SR
Queue Stats
240W - 270L
1,380 Elo+
Party 4
Team Averages
Level 36
1,496 SR
1,443 Elo+

VS

Team Averages
Level 48
1,592 SR
1,468 Elo+
Mercury
Mercury
A-Anderson35
Mercury
Level 17
God Stats
3W - 4L
1,424 SR
Queue Stats
19W - 22L
1,443 Elo+
Party 1
Freya
Freya
TheBanksProject
Freya
Level 17
God Stats
45W - 32L
1,502 SR
Queue Stats
49W - 40L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
TheChampIsHeree
Nu Wa
Level 67
God Stats
5W - 7L
1,708 SR
Queue Stats
474W - 445L
1,505 Elo+
Party 3
Ishtar
Ishtar
ZeusTwixx
Ishtar
Level 29
God Stats
5W - 4L
1,613 SR
Queue Stats
179W - 144L
1,543 Elo+
Party 3
Chang'e
Chang'e
racket8604
Chang'e
Level 108
God Stats
1W - 0L
1,712 SR
Queue Stats
27W - 31L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JhaeUchiha
Ganesha
16
0 / 3 / 11
9,858
986
9,360
17,635
15,282
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 8
10,197
1,020
9,769
12,594
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 2 / 1
11,012
1,101
16,493
20,750
22,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 9
10,247
1,025
11,925
6,781
2,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 5
10,346
1,035
8,285
11,820
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

213

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A-Anderson35
Mercury
16
1 / 2 / 8
9,940
994
4,603
10,728
4,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 7 / 5
9,914
991
13,062
15,591
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 0 / 8
10,835
1,084
15,749
3,388
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ZeusTwixx
Ishtar
17
2 / 3 / 10
10,720
1,072
15,084
13,486
4,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
racket8604
Chang'e
17
5 / 2 / 6
11,161
1,116
16,172
15,971
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
14
Kills
14
14
Deaths
14
34
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mercury
A-Anderson35
Mercury
1
2
8
2.5
L
Ganesha
JhaeUchiha
Ganesha
0
3
11
1.83
W
2
7
5
0.64
W
4
0
8
8
W
Ishtar
ZeusTwixx
Ishtar
2
3
10
2.33
L
1
4
8
1.25
L
7
2
1
3.75
L
2
1
9
6.5
L
4
4
5
1.63
W
Chang'e
racket8604
Chang'e
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
64,670
69,580
Taken
59,164
50,822
Mitigated
22,730
6,855
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
A-Anderson35
Mercury
4,603
2,551
0
1,156
10,728
4,262
0
3,641
7,087
0
12,389
L
Ganesha
JhaeUchiha
Ganesha
9,360
721
0
834
17,635
15,282
0
12,001
5,634
23,597
265
W
13,062
5,244
0
1,364
15,591
5,880
0
6,278
9,313
24,528
0
W
15,749
5,299
0
0
3,388
1,326
0
912
2,476
33,831
0
W
Ishtar
ZeusTwixx
Ishtar
15,084
10,637
230
1,969
13,486
4,967
0
5,797
7,689
0
44,138
L
9,769
2,453
0
906
12,594
5,870
0
6,254
6,340
0
39,644
L
16,493
7,282
123
3,366
20,750
22,499
0
13,411
7,339
0
33,160
L
11,925
2,599
0
763
6,781
2,647
0
5,031
1,750
34,025
0
L
8,285
3,041
0
863
11,820
4,524
0
8,286
3,534
0
27,333
W
Chang'e
racket8604
Chang'e
16,172
1,974
3,191
4,971
15,971
6,295
0
4,502
11,469
43,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
52,570
197
Minions Killed
214
6
Camps Cleared
6
974,156
Distance Traveled
872,694
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,940
994
23
2
1
209,354
0
L
Ganesha
9,858
986
1
0
0
218,395
0
W
Freya
9,914
991
24
2
3
154,356
0
W
Nu Wa
10,835
1,084
27
3
0
142,106
1
W
Ishtar
10,720
1,072
70
7
2
175,250
0
L
Neith
10,197
1,020
73
7
1
170,428
0
L
Bellona
11,012
1,101
32
3
1
212,923
0
L
Nu Wa
10,247
1,025
51
5
0
187,352
0
L
Mercury
10,346
1,035
40
4
4
185,058
0
W
Chang'e
11,161
1,116
70
7
0
191,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role