Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Crashedservers
Chiron
Level 128
God Stats
3W - 2L
1,272 SR
Queue Stats
75W - 69L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
JperezIII
Baron Samedi
Level 46
God Stats
5W - 7L
1,689 SR
Queue Stats
103W - 86L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
Meetda
Zhong Kui
Level 145
God Stats
12W - 11L
1,712 SR
Queue Stats
221W - 240L
1,474 Elo+
Party 1
Sobek
Sobek
TRUPR
Sobek
Level 159
God Stats
9W - 11L
1,480 SR
Queue Stats
400W - 422L
1,484 Elo+
Party 1
Team Averages
Level 121
1,530 SR
1,508 Elo+

VS

Team Averages
Level 113
1,619 SR
1,479 Elo+
Chiron
Chiron
CoyoteNX
Chiron
Level 158
God Stats
6W - 2L
1,931 SR
Queue Stats
235W - 219L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
EXILVS
Gilgamesh
Level 128
God Stats
1W - 1L
1,432 SR
Queue Stats
66W - 72L
1,452 Elo+
Party 2
Anubis
Anubis
HanaZakura3284
Anubis
Level 156
God Stats
57W - 53L
1,516 SR
Queue Stats
397W - 372L
1,497 Elo+
Solo
Pele
Pele
LordHodang
Pele
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,506 Elo+
Party 2
Hel
Hel
MasterDee8
Hel
Level 89
God Stats
2W - 2L
1,716 SR
Queue Stats
13W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 9
8,031
618
6,897
9,866
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 4
7,191
553
9,276
8,021
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JperezIII
Baron Samedi
15
5 / 2 / 0
8,809
678
6,955
8,585
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Meetda
Zhong Kui
13
10 / 2 / 2
8,512
655
10,247
13,950
9,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
TRUPR
Sobek
11
3 / 0 / 6
7,117
547
6,914
12,564
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CoyoteNX
Chiron
11
1 / 2 / 2
6,912
532
8,901
8,120
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
EXILVS
Gilgamesh
11
2 / 5 / 0
6,884
530
4,327
11,388
7,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
3 / 9 / 1
6,981
537
7,710
13,128
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 3
6,182
476
4,350
10,660
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 6 / 0
6,088
468
4,719
12,940
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
7
7
Deaths
25
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
9
4.25
L
Chiron
CoyoteNX
Chiron
1
2
2
1
W
3
1
4
5
L
Gilgamesh
EXILVS
Gilgamesh
2
5
0
0.4
L
3
9
1
0.39
W
Baron Samedi
JperezIII
Baron Samedi
5
2
0
2.5
L
0
3
3
0.5
L
1
6
0
0.17
W
Zhong Kui
Meetda
Zhong Kui
10
2
2
5.5
W
Sobek
TRUPR
Sobek
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,289
Damage
30,007
52,986
Taken
56,236
34,810
Mitigated
29,589
21,316
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,897
1,505
0
4,912
9,866
4,310
477
866
9,000
0
53,553
L
Chiron
CoyoteNX
Chiron
8,901
2,803
399
1,954
8,120
3,012
230
2,060
6,009
0
46,532
W
9,276
3,008
314
2,798
8,021
2,945
591
2,918
5,103
0
53,019
L
Gilgamesh
EXILVS
Gilgamesh
4,327
1,871
0
2,477
11,388
7,080
0
6,109
4,808
0
41,159
L
7,710
355
0
1,776
13,128
6,468
0
7,378
5,730
41,001
0
W
Baron Samedi
JperezIII
Baron Samedi
6,955
1,515
0
3,074
8,585
5,452
0
0
8,585
63,929
0
L
4,350
774
0
667
10,660
3,780
0
3,834
6,794
0
36,425
L
4,719
311
1,012
3,331
12,940
9,249
0
4,189
8,728
19,402
0
W
Zhong Kui
Meetda
Zhong Kui
10,247
567
0
5,432
13,950
9,238
0
5,961
7,989
57,893
0
W
Sobek
TRUPR
Sobek
6,914
990
0
4,786
12,564
12,865
0
2,684
9,880
21,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
33,047
409
Minions Killed
307
0
Camps Cleared
0
1,252,520
Distance Traveled
1,263,321
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,031
618
91
7
0
268,930
0
L
Chiron
6,912
532
73
6
0
233,529
2
W
Chiron
7,191
553
81
6
0
233,144
4
L
Gilgamesh
6,884
530
67
5
0
268,501
5
L
Anubis
6,981
537
75
6
0
212,399
0
W
Baron Samedi
8,809
678
126
10
0
207,196
4
L
Pele
6,182
476
65
5
0
287,955
0
L
Hel
6,088
468
27
2
0
260,937
0
W
Zhong Kui
8,512
655
96
7
0
248,256
3
W
Sobek
7,117
547
15
1
0
294,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role