Player Matchup

Charybdis
Charybdis
Amin_mirage
Charybdis
Level 141
God Stats
6W - 5L
1,500 SR
Queue Stats
317W - 303L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
NxChro
Ao Kuang
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,402 Elo+
Party 1
Loki
Loki
highgardenn
Loki
Level 99
God Stats
3W - 2L
1,171 SR
Queue Stats
244W - 249L
1,430 Elo+
Solo
Kukulkan
Kukulkan
lelo10usa
Kukulkan
Level 76
God Stats
7W - 2L
1,722 SR
Queue Stats
102W - 78L
1,456 Elo+
Solo
Bakasura
Bakasura
thunder ball XL
Bakasura
Level 95
God Stats
9W - 3L
1,752 SR
Queue Stats
20W - 16L
1,438 Elo+
Party 1
Team Averages
Level 96
1,529 SR
1,446 Elo+

VS

Team Averages
Level 98
1,560 SR
1,446 Elo+
Geb
Geb
Androus_Vlad
Geb
Level 80
God Stats
10W - 10L
1,707 SR
Queue Stats
323W - 332L
1,389 Elo+
Solo
Izanami
Izanami
Granuja25
Izanami
Level 165
God Stats
3W - 1L
1,824 SR
Queue Stats
99W - 102L
1,522 Elo+
Solo
Skadi
Skadi
Routire
Skadi
Level 81
God Stats
7W - 14L
1,308 SR
Queue Stats
307W - 321L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
Xgang89X
Ratatoskr
Level 87
God Stats
10W - 14L
1,436 SR
Queue Stats
370W - 358L
1,455 Elo+
Solo
Anubis
Anubis
gabofe
Anubis
Level 77
God Stats
78W - 57L
1,522 SR
Queue Stats
109W - 96L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amin_mirage
Charybdis
17
2 / 4 / 7
10,746
512
9,933
13,984
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
NxChro
Ao Kuang
18
9 / 4 / 8
11,439
545
20,488
23,485
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 5 / 3
11,056
526
5,878
17,669
8,412
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lelo10usa
Kukulkan
17
0 / 3 / 7
10,776
513
6,027
11,922
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
19
10 / 2 / 7
12,564
598
20,387
23,608
11,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 6
8,441
402
9,556
23,394
17,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Granuja25
Izanami
18
2 / 2 / 4
11,476
546
12,105
14,865
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Routire
Skadi
15
2 / 7 / 8
9,756
465
15,223
14,602
5,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Xgang89X
Ratatoskr
19
6 / 4 / 2
11,794
562
12,728
18,931
8,987
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
gabofe
Anubis
16
4 / 5 / 5
10,249
488
12,715
14,404
8,201
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
26
Kills
17
18
Deaths
26
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amin_mirage
Charybdis
2
4
7
1.38
L
3
8
6
0.75
L
Izanami
Granuja25
Izanami
2
2
4
2
W
Ao Kuang
NxChro
Ao Kuang
9
4
8
3.25
L
Skadi
Routire
Skadi
2
7
8
0.86
L
Ratatoskr
Xgang89X
Ratatoskr
6
4
2
1.75
L
Anubis
gabofe
Anubis
4
5
5
1.3
W
5
5
3
1.3
W
Kukulkan
lelo10usa
Kukulkan
0
3
7
1.17
W
Bakasura
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,713
Damage
62,327
90,668
Taken
86,196
38,718
Mitigated
45,827
26,835
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amin_mirage
Charybdis
9,933
4,550
0
3,046
13,984
5,325
3,754
3,041
10,943
0
78,080
L
9,556
1,092
0
3,788
23,394
17,116
62
7,562
14,871
24,506
0
L
Izanami
Granuja25
Izanami
12,105
6,615
0
4,849
14,865
6,080
1,392
2,931
11,294
0
117,212
W
Ao Kuang
NxChro
Ao Kuang
20,488
7,458
0
10,240
23,485
9,492
165
6,992
16,493
54,592
0
L
Skadi
Routire
Skadi
15,223
7,747
0
2,380
14,602
5,443
450
6,626
7,606
0
69,395
L
Ratatoskr
Xgang89X
Ratatoskr
12,728
3,709
0
6,393
18,931
8,987
0
3,615
14,351
0
113,230
L
Anubis
gabofe
Anubis
12,715
677
0
3,982
14,404
8,201
29
5,781
8,174
75,556
0
W
5,878
2,097
0
4,331
17,669
8,412
0
1,079
16,590
0
81,650
W
Kukulkan
lelo10usa
Kukulkan
6,027
1,129
0
560
11,922
4,336
0
6,764
5,158
84,679
0
W
Bakasura
20,387
16,273
0
8,658
23,608
11,153
390
4,920
18,688
0
93,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,581
Gold Earned
51,716
575
Minions Killed
600
0
Camps Cleared
0
2,120,508
Distance Traveled
1,980,392
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,746
512
134
6
0
380,253
2
L
Geb
8,441
402
15
1
0
403,906
0
L
Izanami
11,476
546
191
9
0
362,358
3
W
Ao Kuang
11,439
545
51
2
0
389,782
0
L
Skadi
9,756
465
109
5
0
354,329
0
L
Ratatoskr
11,794
562
162
8
0
518,047
0
L
Anubis
10,249
488
123
6
0
341,752
0
W
Loki
11,056
526
107
5
0
412,141
0
W
Kukulkan
10,776
513
135
6
0
433,361
5
W
Bakasura
12,564
598
148
7
0
504,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role