Player Matchup

Erlang Shen
Erlang Shen
AntagonistZ28
Erlang Shen
Level 53
God Stats
1W - 2L
1,333 SR
Queue Stats
147W - 158L
1,493 Elo+
Solo
Set
Set
Kawii Pugs
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,866 Elo+
Party 2
Maui
Maui
TheSpartan1379
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,707 Elo+
Party 2
Cerberus
Cerberus
oTGFoxSTRIKERx
Cerberus
Level 121
God Stats
1W - 0L
1,324 SR
Queue Stats
11W - 3L
1,866 Elo+
Party 2
Nu Wa
Nu Wa
petripistol
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,744 Elo+
Party 2
Team Averages
Level 88
1,431 SR
1,735 Elo+

VS

Team Averages
Level 84
1,509 SR
1,492 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Big_SantiG
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,479 Elo+
Party 1
Anhur
Anhur
BtCarlos
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,502 Elo+
Party 1
Khepri
Khepri
Jeanpy541
Khepri
Level 76
God Stats
6W - 2L
1,547 SR
Queue Stats
210W - 197L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
ganires
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AntagonistZ28
Erlang Shen
18
4 / 1 / 16
9,934
764
12,767
13,786
15,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 15
9,207
708
9,490
9,267
6,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
3 / 1 / 19
10,664
820
7,781
9,965
15,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
18
6 / 4 / 14
10,560
812
20,459
16,822
12,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
10 / 2 / 12
11,090
853
21,347
6,661
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
6 / 5 / 3
9,973
767
14,839
18,715
18,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lancelot
Big_SantiG
Lancelot
15
1 / 5 / 5
8,553
658
8,968
16,760
12,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
BtCarlos
Anhur
16
3 / 5 / 4
9,319
717
11,655
16,417
8,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Jeanpy541
Khepri
15
0 / 5 / 6
9,158
704
4,638
16,696
21,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
ganires
Zhong Kui
14
0 / 5 / 2
8,029
618
4,535
11,700
13,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
25
Kills
10
12
Deaths
25
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
5
3
1.5
W
Erlang Shen
AntagonistZ28
Erlang Shen
4
1
16
12
L
Lancelot
Big_SantiG
Lancelot
1
5
5
0.7
L
Anhur
BtCarlos
Anhur
3
5
4
1
L
Khepri
Jeanpy541
Khepri
0
5
6
0.6
W
2
4
15
2.38
W
3
1
19
12.5
L
Zhong Kui
ganires
Zhong Kui
0
5
2
0.2
W
Cerberus
6
4
14
3.25
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,844
Damage
44,635
56,501
Taken
80,288
53,819
Mitigated
73,790
23,472
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
14,839
9,820
1,629
2,821
18,715
18,050
0
11,782
6,424
0
29,976
W
Erlang Shen
AntagonistZ28
Erlang Shen
12,767
2,807
1,379
5,971
13,786
15,376
236
1,838
11,948
0
17,286
L
Lancelot
Big_SantiG
Lancelot
8,968
877
845
1,029
16,760
12,084
320
11,940
4,486
0
20,844
L
Anhur
BtCarlos
Anhur
11,655
6,413
1,124
3,639
16,417
8,358
1,201
9,271
6,871
0
32,094
L
Khepri
Jeanpy541
Khepri
4,638
343
2,008
2,584
16,696
21,732
76
9,808
6,406
15,782
0
W
9,490
2,981
1,669
1,682
9,267
6,336
546
1,845
7,422
0
21,512
W
7,781
1,364
890
2,190
9,965
15,183
78
1,860
8,105
12,532
0
L
Zhong Kui
ganires
Zhong Kui
4,535
553
572
1,242
11,700
13,566
276
6,786
4,638
12,026
0
W
Cerberus
20,459
849
3,133
5,484
16,822
12,802
180
3,063
13,759
43,996
0
W
21,347
5,515
681
393
6,661
4,122
781
567
6,094
39,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,455
Gold Earned
45,032
161
Minions Killed
132
0
Camps Cleared
0
1,300,353
Distance Traveled
1,126,078
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,973
767
28
2
0
237,146
0
W
Erlang Shen
9,934
764
13
1
0
277,086
0
L
Lancelot
8,553
658
28
2
0
268,317
0
L
Anhur
9,319
717
39
3
0
211,890
0
L
Khepri
9,158
704
9
1
0
241,114
0
W
Set
9,207
708
29
2
0
272,779
0
W
Maui
10,664
820
14
1
0
256,770
1
L
Zhong Kui
8,029
618
28
2
0
167,611
0
W
Cerberus
10,560
812
81
6
0
258,308
0
W
Nu Wa
11,090
853
24
2
0
235,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role