Player Matchup

Sylvanus
Sylvanus
DREAMCHVSER
Sylvanus
Level 82
God Stats
0W - 2L
1,311 SR
Queue Stats
14W - 19L
1,397 Elo+
Party 2
Poseidon
Poseidon
Erasmombc
Poseidon
Level 99
God Stats
64W - 61L
1,540 SR
Queue Stats
395W - 366L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
LeonMLGx
Ix Chel
Level 44
God Stats
0W - 6L
1,475 SR
Queue Stats
61W - 105L
1,309 Elo+
Solo
Bellona
Bellona
MauricioB94
Bellona
Level 86
God Stats
28W - 12L
1,772 SR
Queue Stats
409W - 381L
1,481 Elo+
Party 1
Ishtar
Ishtar
YOUR2KMESSIAH
Ishtar
Level 104
God Stats
1W - 2L
1,471 SR
Queue Stats
39W - 41L
1,439 Elo+
Party 2
Team Averages
Level 83
1,514 SR
1,421 Elo+

VS

Team Averages
Level 111
1,374 SR
1,415 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MagicalMamaMaids
Sylvanus
Level 101
God Stats
2W - 4L
1,223 SR
Queue Stats
362W - 363L
1,374 Elo+
Party 3
Nike
Nike
ProweMusic
Nike
Level 64
God Stats
7W - 5L
1,146 SR
Queue Stats
90W - 95L
1,395 Elo+
Party 3
Medusa
Medusa
The_Wild_Me
Medusa
Level 86
God Stats
8W - 9L
1,500 SR
Queue Stats
354W - 322L
1,407 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Torrva
Tsukuyomi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 265L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DREAMCHVSER
Sylvanus
8
0 / 1 / 2
5,370
537
2,521
6,559
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Erasmombc
Poseidon
11
4 / 4 / 1
6,645
665
5,374
8,505
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
LeonMLGx
Ix Chel
6
0 / 2 / 1
4,709
471
2,402
3,784
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MauricioB94
Bellona
9
1 / 1 / 0
5,546
555
3,464
9,743
10,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
2 / 3 / 0
4,894
489
4,342
8,084
2,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 1
6,460
646
4,122
6,028
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 4
5,909
591
3,400
7,263
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 0
5,822
582
6,743
7,950
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
1 / 3 / 3
5,719
572
4,961
7,196
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Torrva
Tsukuyomi
10
5 / 2 / 4
6,397
640
7,426
7,000
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
11
11
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
1
1.25
L
Sylvanus
DREAMCHVSER
Sylvanus
0
1
2
1
L
Poseidon
Erasmombc
Poseidon
4
4
1
1.13
L
Ix Chel
LeonMLGx
Ix Chel
0
2
1
0.25
W
1
0
4
3
L
Bellona
MauricioB94
Bellona
1
1
0
1
W
2
0
0
2
W
Medusa
1
3
3
0.83
W
Tsukuyomi
Torrva
Tsukuyomi
5
2
4
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
26,652
36,675
Taken
35,437
20,203
Mitigated
20,798
5,796
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,122
521
0
1,950
6,028
2,316
567
4,547
1,481
47,604
0
L
Sylvanus
DREAMCHVSER
Sylvanus
2,521
1,053
1,057
1,154
6,559
3,361
254
1,747
4,812
13,348
0
L
Poseidon
Erasmombc
Poseidon
5,374
679
0
400
8,505
2,499
0
2,556
5,949
43,005
0
L
Ix Chel
LeonMLGx
Ix Chel
2,402
247
0
784
3,784
1,173
0
1,706
2,078
19,062
0
W
3,400
1,360
1,179
4,736
7,263
5,481
259
1,423
5,840
25,130
0
L
Bellona
MauricioB94
Bellona
3,464
1,630
0
1,477
9,743
10,503
0
537
9,206
0
29,284
W
6,743
1,142
0
500
7,950
7,844
0
263
7,687
2,039
35,477
W
Medusa
4,961
2,647
0
2,062
7,196
2,549
358
1,545
5,651
0
39,253
W
Tsukuyomi
Torrva
Tsukuyomi
7,426
2,032
0
1,201
7,000
2,608
36
2,519
4,481
0
33,937
L
4,342
2,413
43
881
8,084
2,667
676
1,567
6,517
0
28,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
30,307
211
Minions Killed
288
0
Camps Cleared
0
871,177
Distance Traveled
1,007,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,460
646
82
8
0
201,561
0
L
Sylvanus
5,370
537
28
3
0
154,517
0
L
Poseidon
6,645
665
65
7
0
214,305
0
L
Ix Chel
4,709
471
39
4
0
101,054
0
W
Sylvanus
5,909
591
40
4
0
169,920
0
L
Bellona
5,546
555
42
4
0
218,464
0
W
Nike
5,822
582
51
5
0
198,187
0
W
Medusa
5,719
572
65
7
0
187,288
1
W
Tsukuyomi
6,397
640
50
5
0
250,793
0
L
Ishtar
4,894
489
37
4
0
182,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role