Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fingölfin
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,787 Elo+
Solo
Cu Chulainn
Cu Chulainn
TLW Shev CR
Cu Chulainn
Level 106
God Stats
33W - 22L
1,654 SR
Queue Stats
490W - 462L
1,561 Elo+
Solo
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 102
God Stats
506W - 555L
1,534 SR
Queue Stats
573W - 645L
1,463 Elo+
Solo
Ne Zha
Ne Zha
abusivefruitroll
Ne Zha
Level 126
God Stats
2W - 0L
1,680 SR
Queue Stats
20W - 14L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
stangcobra20
Kukulkan
Level 104
God Stats
4W - 3L
1,538 SR
Queue Stats
17W - 18L
1,229 Elo+
Party 2
Team Averages
Level 119
1,581 SR
1,524 Elo+

VS

Team Averages
Level 65
1,496 SR
1,518 Elo+
Izanami
Izanami
AllAdvancements
Izanami
Level 7
God Stats
4W - 4L
1,606 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 1
Hera
Hera
Battousaii97
Hera
Level 141
God Stats
2W - 2L
1,345 SR
Queue Stats
12W - 20L
1,392 Elo+
Solo
Thanatos
Thanatos
Galaxy57
Thanatos
Level 29
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 1
Sol
Sol
SpiritAnimal609
Sol
Level 79
God Stats
157W - 145L
1,534 SR
Queue Stats
206W - 210L
1,474 Elo+
Solo
Mulan
Mulan
beastatorigins
Mulan
Level 67
God Stats
2W - 3L
1,537 SR
Queue Stats
28W - 22L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fingölfin
Ah Muzen Cab
16
6 / 0 / 5
8,667
867
7,562
7,299
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
TLW Shev CR
Cu Chulainn
14
4 / 0 / 5
7,565
757
6,636
11,452
11,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 6
7,669
767
9,933
6,787
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 5
8,252
825
7,542
7,538
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
stangcobra20
Kukulkan
15
1 / 2 / 5
7,808
781
4,927
5,286
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,762
676
6,306
8,081
2,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,176
718
9,793
6,536
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Galaxy57
Thanatos
12
1 / 7 / 2
6,619
662
3,382
9,916
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 1 / 1
7,413
741
4,131
7,866
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 3 / 1
7,060
706
8,376
11,060
10,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
4
4
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
3
1
0.5
W
Ah Muzen Cab
Fingölfin
Ah Muzen Cab
6
0
5
8.5
L
Thanatos
Galaxy57
Thanatos
1
7
2
0.29
L
1
1
1
1.5
W
Cu Chulainn
TLW Shev CR
Cu Chulainn
4
0
5
6.5
W
3
1
6
6
W
5
1
5
7.5
L
1
3
1
0.5
W
Kukulkan
stangcobra20
Kukulkan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
31,988
38,362
Taken
43,459
24,545
Mitigated
23,693
7,053
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,306
3,105
0
62
8,081
2,678
0
1,963
6,058
0
21,522
L
9,793
2,251
0
509
6,536
2,749
47
2,065
4,397
28,533
0
W
Ah Muzen Cab
Fingölfin
Ah Muzen Cab
7,562
2,654
0
561
7,299
3,480
1,777
2,702
4,517
0
38,781
L
Thanatos
Galaxy57
Thanatos
3,382
486
165
1,407
9,916
4,682
0
3,800
5,972
0
4,372
L
4,131
325
0
2,693
7,866
2,876
45
2,419
5,365
26,656
0
W
Cu Chulainn
TLW Shev CR
Cu Chulainn
6,636
651
0
3,855
11,452
11,536
0
4,888
6,432
0
9,785
W
9,933
513
0
130
6,787
2,850
272
2,519
4,186
20,857
0
W
7,542
2,073
0
2,257
7,538
4,534
0
1,736
5,752
0
25,099
L
8,376
757
0
657
11,060
10,708
0
4,008
6,807
320
17,327
W
Kukulkan
stangcobra20
Kukulkan
4,927
153
0
250
5,286
2,145
142
1,915
3,251
35,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
35,030
229
Minions Killed
205
0
Camps Cleared
0
1,122,419
Distance Traveled
996,389
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,762
676
47
5
0
185,771
0
L
Hera
7,176
718
59
6
0
192,961
0
W
Ah Muzen Cab
8,667
867
63
6
0
219,328
0
L
Thanatos
6,619
662
6
1
0
198,181
0
L
Sol
7,413
741
61
6
0
205,694
0
W
Cu Chulainn
7,565
757
7
1
0
231,064
2
W
Janus
7,669
767
39
4
0
217,198
0
W
Ne Zha
8,252
825
39
4
0
227,678
0
L
Mulan
7,060
706
32
3
0
213,782
0
W
Kukulkan
7,808
781
81
8
0
227,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role