Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Diego112223
Mulan
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 92L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
ELAYVEEZEE
Ratatoskr
Level 104
God Stats
26W - 21L
1,647 SR
Queue Stats
352W - 322L
1,555 Elo+
Solo
Chronos
Chronos
acorsa
Chronos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,485 Elo+
Party 2
Achilles
Achilles
juanca1474
Achilles
Level 70
God Stats
2W - 2L
1,243 SR
Queue Stats
45W - 53L
1,515 Elo+
Party 2
Team Averages
Level 95
1,478 SR
1,512 Elo+

VS

Team Averages
Level 114
1,608 SR
1,538 Elo+
Kuzenbo
Kuzenbo
BOOMBOOMBAROOON
Kuzenbo
Level 159
God Stats
13W - 14L
1,533 SR
Queue Stats
422W - 367L
1,542 Elo+
Party 1
Janus
Janus
BoxofDemons23
Janus
Level 142
God Stats
4W - 2L
1,528 SR
Queue Stats
254W - 219L
1,568 Elo+
Party 1
Fenrir
Fenrir
CWRT
Fenrir
Level 120
God Stats
6W - 1L
1,733 SR
Queue Stats
166W - 137L
1,556 Elo+
Party 1
Artemis
Artemis
Cartafiloz
Artemis
Level 116
God Stats
12W - 8L
1,515 SR
Queue Stats
219W - 175L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Zkiller12321
Sun Wukong
Level 33
God Stats
2W - 1L
1,729 SR
Queue Stats
35W - 36L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 3 / 1
7,781
556
7,594
10,834
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 2
6,629
474
8,153
14,931
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
ELAYVEEZEE
Ratatoskr
12
1 / 4 / 3
7,230
516
4,684
11,673
4,614
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
acorsa
Chronos
12
1 / 4 / 2
7,586
542
6,054
11,067
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
juanca1474
Achilles
11
0 / 3 / 1
6,337
453
2,747
9,495
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,844
560
9,283
13,241
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 2
8,347
596
8,075
6,981
2,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
CWRT
Fenrir
15
7 / 2 / 3
8,949
639
9,943
12,263
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Cartafiloz
Artemis
13
3 / 3 / 3
8,245
589
6,716
10,113
4,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zkiller12321
Sun Wukong
14
2 / 1 / 0
8,435
603
7,143
11,081
8,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
20
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
1
0.83
W
4
1
7
7.5
W
4
0
2
5
W
Fenrir
CWRT
Fenrir
7
2
3
4.25
W
Artemis
Cartafiloz
Artemis
3
3
3
1.5
L
2
6
2
0.5
L
Ratatoskr
ELAYVEEZEE
Ratatoskr
1
4
3
0.63
W
Sun Wukong
Zkiller12321
Sun Wukong
2
1
0
2
L
Chronos
acorsa
Chronos
1
4
2
0.5
L
Achilles
juanca1474
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
41,160
58,000
Taken
53,679
28,619
Mitigated
37,991
10,868
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,594
598
697
3,258
10,834
4,489
0
6,470
4,364
62,167
0
W
9,283
3,841
0
1,121
13,241
16,846
0
4,231
9,010
26,223
471
W
8,075
542
0
1,656
6,981
2,603
62
3,118
3,863
65,811
0
W
Fenrir
CWRT
Fenrir
9,943
3,927
0
3,995
12,263
5,633
0
1,892
10,329
0
79,492
W
Artemis
Cartafiloz
Artemis
6,716
4,766
0
4,859
10,113
4,009
1,789
5,008
5,105
0
58,103
L
8,153
1,659
0
2,390
14,931
7,597
0
8,677
6,254
0
31,041
L
Ratatoskr
ELAYVEEZEE
Ratatoskr
4,684
1,097
0
729
11,673
4,614
0
1,049
10,624
0
53,359
W
Sun Wukong
Zkiller12321
Sun Wukong
7,143
1,480
0
2,284
11,081
8,900
0
0
10,638
0
67,503
L
Chronos
acorsa
Chronos
6,054
2,966
0
2,460
11,067
3,819
0
691
10,376
60,044
0
L
Achilles
juanca1474
Achilles
2,747
568
0
1,334
9,495
8,100
0
0
9,495
0
33,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
41,820
419
Minions Killed
418
0
Camps Cleared
0
1,315,105
Distance Traveled
1,369,079
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,781
556
115
8
0
270,658
2
W
Kuzenbo
7,844
560
19
1
0
287,359
0
W
Janus
8,347
596
110
8
0
248,700
0
W
Fenrir
8,949
639
106
8
0
333,890
0
W
Artemis
8,245
589
87
6
0
259,109
3
L
Mulan
6,629
474
59
4
0
274,032
3
L
Ratatoskr
7,230
516
91
7
0
325,310
0
W
Sun Wukong
8,435
603
96
7
0
240,021
0
L
Chronos
7,586
542
106
8
0
245,860
1
L
Achilles
6,337
453
48
3
0
199,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role