Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Krylliah
Pele
Level 89
God Stats
26W - 24L
1,541 SR
Queue Stats
483W - 470L
1,419 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheReaIMvP
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Voltromm
Ah Puch
Level 95
God Stats
12W - 7L
1,650 SR
Queue Stats
485W - 470L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
wyattwes
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,442 Elo+
Solo
Team Averages
Level 76
1,538 SR
1,441 Elo+

VS

Team Averages
Level 101
1,449 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Abster1209
Freya
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 111L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LowerRezz
Cu Chulainn
Level 117
God Stats
4W - 1L
1,246 SR
Queue Stats
108W - 92L
1,484 Elo+
Party 1
Raijin
Raijin
deathtone84
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,474 Elo+
Solo
Lancelot
Lancelot
rocksjock
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 4
5,298
1,060
2,657
6,092
5,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
11
1 / 0 / 4
6,001
1,200
4,986
3,852
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
TheReaIMvP
Ah Muzen Cab
12
4 / 0 / 3
6,814
1,363
3,934
2,173
999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Voltromm
Ah Puch
11
1 / 0 / 6
5,983
1,197
5,868
2,896
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
wyattwes
Guan Yu
10
1 / 1 / 5
6,112
1,222
2,439
6,306
5,244
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 1
5,437
1,087
1,273
5,121
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
9
0 / 2 / 1
4,779
956
2,854
5,658
2,071
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
LowerRezz
Cu Chulainn
9
1 / 3 / 1
5,067
1,013
5,629
6,337
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
13
1 / 2 / 0
6,093
1,219
6,589
5,322
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
rocksjock
Lancelot
1
0 / 0 / 0
1,360
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
7
Kills
2
2
Deaths
8
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
4
2
L
Horus
 
Horus
0
1
1
0.5
L
Freya
0
2
1
0.25
W
Pele
1
0
4
3
L
Cu Chulainn
LowerRezz
Cu Chulainn
1
3
1
0.5
W
Ah Muzen Cab
TheReaIMvP
Ah Muzen Cab
4
0
3
5.5
W
Ah Puch
Voltromm
Ah Puch
1
0
6
4
L
Raijin
1
2
0
0.5
L
Lancelot
rocksjock
Lancelot
0
0
0
0
W
Guan Yu
wyattwes
Guan Yu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,884
Damage
16,345
21,319
Taken
22,438
14,217
Mitigated
16,235
12,482
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,657
322
1,047
2,599
6,092
5,381
260
3,385
2,474
0
5,946
L
Horus
 
Horus
1,273
313
3,122
2,640
5,121
5,374
0
1,994
3,127
537
1,686
L
Freya
2,854
553
176
1,415
5,658
2,071
0
1,523
4,135
7,132
0
W
Pele
4,986
776
981
843
3,852
1,541
304
1,640
2,087
0
14,750
L
Cu Chulainn
LowerRezz
Cu Chulainn
5,629
592
87
981
6,337
6,552
0
557
5,780
859
6,839
W
Ah Muzen Cab
TheReaIMvP
Ah Muzen Cab
3,934
1,622
1,689
524
2,173
999
589
1,106
1,067
0
12,487
W
Ah Puch
Voltromm
Ah Puch
5,868
82
371
766
2,896
1,052
237
993
1,785
9,949
0
L
Raijin
6,589
282
1,023
634
5,322
2,238
0
1,794
3,528
21,571
0
L
Lancelot
rocksjock
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
wyattwes
Guan Yu
2,439
137
1,832
1,830
6,306
5,244
127
3,301
2,966
0
3,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
22,736
67
Minions Killed
75
0
Camps Cleared
0
647,888
Distance Traveled
452,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,298
1,060
3
1
0
132,154
0
L
Horus
5,437
1,087
7
1
0
131,532
0
L
Freya
4,779
956
17
3
0
116,640
0
W
Pele
6,001
1,200
15
3
0
133,770
0
L
Cu Chulainn
5,067
1,013
3
1
0
98,597
0
W
Ah Muzen Cab
6,814
1,363
29
6
0
127,094
0
W
Ah Puch
5,983
1,197
15
3
0
127,541
0
L
Raijin
6,093
1,219
48
10
0
105,614
0
L
Lancelot
1,360
272
0
0
0
0
0
W
Guan Yu
6,112
1,222
5
1
0
127,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role