Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DeathMetalYeti
Hachiman
Level 113
God Stats
0W - 3L
1,332 SR
Queue Stats
224W - 199L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
FMx Progend
Cu Chulainn
Level 156
God Stats
17W - 15L
1,698 SR
Queue Stats
395W - 352L
1,547 Elo+
Solo
Sylvanus
Sylvanus
snakebreath22
Sylvanus
Level 102
God Stats
1W - 2L
1,253 SR
Queue Stats
60W - 67L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
ultralordsheen
Zhong Kui
Level 88
God Stats
0W - 1L
1,227 SR
Queue Stats
71W - 71L
1,481 Elo+
Party 2
Team Averages
Level 113
1,402 SR
1,495 Elo+

VS

Team Averages
Level 78
1,463 SR
1,474 Elo+
Vulcan
Vulcan
 
Vulcan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Neonegi04
Cernunnos
Level 46
God Stats
13W - 6L
1,480 SR
Queue Stats
73W - 59L
1,486 Elo+
Party 1
Hades
Hades
Slifer_Slacker96
Hades
Level 33
God Stats
26W - 25L
1,551 SR
Queue Stats
43W - 48L
1,436 Elo+
Party 1
Mercury
Mercury
TOOBEASTKSQ12
Mercury
Level 90
God Stats
7W - 9L
1,282 SR
Queue Stats
122W - 114L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 3 / 1
7,440
465
4,756
15,943
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
13
2 / 3 / 2
7,795
487
10,308
11,916
4,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
FMx Progend
Cu Chulainn
13
0 / 3 / 0
7,435
465
4,503
12,188
8,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
snakebreath22
Sylvanus
12
0 / 3 / 4
7,416
464
5,273
13,665
11,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
ultralordsheen
Zhong Kui
11
0 / 5 / 0
6,736
421
2,843
10,112
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 0 / 6
9,264
579
16,463
6,118
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
13
2 / 2 / 5
8,077
505
4,328
10,983
8,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Neonegi04
Cernunnos
14
2 / 2 / 2
8,066
504
9,253
12,608
4,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 2
8,614
538
4,459
10,500
5,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
14
6 / 0 / 2
8,957
560
5,541
7,099
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
17
17
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
1
0.83
W
Vulcan
 
Vulcan
5
0
6
8
W
Cthulhu
 
Cthulhu
2
2
5
2.25
L
Hachiman
2
3
2
1
L
Cu Chulainn
FMx Progend
Cu Chulainn
0
3
0
0
W
Cernunnos
Neonegi04
Cernunnos
2
2
2
1.5
W
2
0
2
3
W
Mercury
6
0
2
7
L
Sylvanus
snakebreath22
Sylvanus
0
3
4
0.67
L
Zhong Kui
ultralordsheen
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
40,044
63,824
Taken
47,308
36,211
Mitigated
24,043
16,471
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,756
725
0
3,810
15,943
5,552
0
4,939
11,004
0
64,868
W
Vulcan
 
Vulcan
16,463
4,876
0
500
6,118
2,627
916
2,506
3,612
81,881
0
W
Cthulhu
 
Cthulhu
4,328
332
690
2,321
10,983
8,709
171
2,456
8,527
23,469
0
L
Hachiman
10,308
6,373
0
5,045
11,916
4,841
718
1,453
10,463
0
66,220
L
Cu Chulainn
FMx Progend
Cu Chulainn
4,503
927
0
1,520
12,188
8,916
0
5,432
6,756
0
61,774
W
Cernunnos
Neonegi04
Cernunnos
9,253
4,456
0
4,249
12,608
4,703
210
1,803
10,805
0
61,941
W
4,459
599
80
7,635
10,500
5,270
208
276
10,224
60,100
0
W
Mercury
5,541
2,852
0
841
7,099
2,734
879
1,075
6,024
0
69,447
L
Sylvanus
snakebreath22
Sylvanus
5,273
860
1,034
3,637
13,665
11,436
0
7,067
6,598
31,566
0
L
Zhong Kui
ultralordsheen
Zhong Kui
2,843
0
0
1,425
10,112
5,466
317
6,359
3,753
37,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
42,978
417
Minions Killed
456
0
Camps Cleared
0
1,462,476
Distance Traveled
1,588,633
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,440
465
90
6
0
355,499
2
W
Vulcan
9,264
579
120
8
0
330,312
0
W
Cthulhu
8,077
505
36
2
0
299,324
1
L
Hachiman
7,795
487
93
6
0
280,613
5
L
Cu Chulainn
7,435
465
103
6
0
280,436
0
W
Cernunnos
8,066
504
90
6
0
291,597
4
W
Hades
8,614
538
111
7
0
287,675
0
W
Mercury
8,957
560
99
6
0
379,725
2
L
Sylvanus
7,416
464
53
3
0
264,915
2
L
Zhong Kui
6,736
421
78
5
0
281,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role