Player Matchup

Kuzenbo
Kuzenbo
AlecRaagas
Kuzenbo
Level 104
God Stats
2W - 1L
1,469 SR
Queue Stats
144W - 143L
1,441 Elo+
Solo
Artio
Artio
MizzMurder1221
Artio
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 254L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
SprayMan0206
Hou Yi
Level 149
God Stats
2W - 0L
1,537 SR
Queue Stats
138W - 123L
1,482 Elo+
Party 1
Odin
Odin
elsilebm
Odin
Level 94
God Stats
3W - 4L
1,629 SR
Queue Stats
306W - 319L
1,471 Elo+
Solo
Thor
Thor
garrz
Thor
Level 146
God Stats
6W - 11L
1,449 SR
Queue Stats
282W - 251L
1,496 Elo+
Party 1
Team Averages
Level 124
1,517 SR
1,475 Elo+

VS

Team Averages
Level 109
1,500 SR
1,468 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
NoahAvery
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,408 Elo+
Solo
Cupid
Cupid
RosettaDumont
Cupid
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,430 Elo+
Solo
Tyr
Tyr
VERD58
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlecRaagas
Kuzenbo
17
3 / 3 / 19
10,272
734
8,553
13,042
23,462
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 1 / 18
11,176
798
9,475
16,086
17,283
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
19
9 / 4 / 12
11,939
853
14,921
10,138
4,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
17
6 / 4 / 14
10,829
774
10,877
21,571
23,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
garrz
Thor
19
7 / 4 / 17
11,624
830
19,758
15,404
7,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 9 / 6
10,405
743
17,181
15,385
6,739
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
18
3 / 5 / 5
9,751
697
13,151
13,960
6,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
NoahAvery
Cernunnos
17
4 / 7 / 5
10,004
715
9,820
17,181
9,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 4 / 7
8,827
631
9,212
11,940
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
VERD58
Tyr
16
2 / 4 / 8
10,042
717
6,722
14,836
20,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
29
Kills
14
16
Deaths
29
80
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
9
6
0.89
L
Anhur
 
Anhur
3
5
5
1.1
W
Kuzenbo
AlecRaagas
Kuzenbo
3
3
19
4.17
W
4
1
18
13
L
Cernunnos
NoahAvery
Cernunnos
4
7
5
0.93
L
0
4
7
0.88
W
Hou Yi
9
4
12
3.75
L
Tyr
VERD58
Tyr
2
4
8
1.5
W
Odin
6
4
14
3.25
W
Thor
garrz
Thor
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,584
Damage
56,086
76,241
Taken
73,302
76,086
Mitigated
47,834
27,907
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
17,181
1,230
1,889
881
15,385
6,739
71
4,779
10,606
37,503
0
L
Anhur
 
Anhur
13,151
8,036
1,900
1,705
13,960
6,249
0
2,507
11,453
0
24,365
W
Kuzenbo
AlecRaagas
Kuzenbo
8,553
3,086
1,143
1,237
13,042
23,462
1,289
2,738
10,304
16,551
0
W
9,475
736
3,943
8,031
16,086
17,283
759
3,698
12,388
24,174
0
L
Cernunnos
NoahAvery
Cernunnos
9,820
5,426
1,461
2,861
17,181
9,062
1,079
3,013
14,168
0
26,016
L
9,212
3,077
3,752
2,824
11,940
5,525
0
2,805
9,135
0
24,964
W
Hou Yi
14,921
9,781
1,327
617
10,138
4,113
4,126
4,024
6,114
0
39,698
L
Tyr
VERD58
Tyr
6,722
1,395
219
538
14,836
20,259
0
4,924
9,912
185
10,133
W
Odin
10,877
1,171
1,475
5,664
21,571
23,877
972
4,262
17,309
0
23,323
W
Thor
garrz
Thor
19,758
1,993
1,162
3,308
15,404
7,351
2,618
2,644
12,760
0
32,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,840
Gold Earned
49,029
137
Minions Killed
152
0
Camps Cleared
0
1,337,358
Distance Traveled
1,142,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,405
743
26
2
0
223,064
0
L
Anhur
9,751
697
28
2
0
208,611
0
W
Kuzenbo
10,272
734
10
1
0
263,824
0
W
Artio
11,176
798
27
2
0
336,127
0
L
Cernunnos
10,004
715
44
3
0
200,574
0
L
Cupid
8,827
631
43
3
0
243,616
0
W
Hou Yi
11,939
853
53
4
0
239,617
0
L
Tyr
10,042
717
11
1
0
266,363
0
W
Odin
10,829
774
21
2
0
241,781
0
W
Thor
11,624
830
26
2
0
256,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role