Player Matchup

Achilles
Achilles
GG P4nda
Achilles
Level 41
God Stats
3W - 5L
1,489 SR
Queue Stats
31W - 58L
1,290 Elo+
Party 2
Zeus
Zeus
GINWAY0
Zeus
Level 81
God Stats
5W - 5L
1,736 SR
Queue Stats
133W - 136L
1,329 Elo+
Solo
Heimdallr
Heimdallr
SeveredH45d
Heimdallr
Level 14
God Stats
0W - 3L
1,262 SR
Queue Stats
1W - 12L
1,161 Elo+
Party 2
Team Averages
Level 45
1,496 SR
1,260 Elo+

VS

Team Averages
Level 40
1,357 SR
1,260 Elo+
Tiamat
Tiamat
NicoSkylineGTR
Tiamat
Level 45
God Stats
5W - 7L
1,110 SR
Queue Stats
267W - 289L
1,295 Elo+
Party 1
Anhur
Anhur
ooFISHBONEoo
Anhur
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 30L
1,239 Elo+
Solo
Aphrodite
Aphrodite
thealekoff
Aphrodite
Level 28
God Stats
4W - 6L
1,462 SR
Queue Stats
197W - 217L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GG P4nda
Achilles
10
1 / 7 / 4
8,172
681
5,072
14,270
11,520
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
GINWAY0
Zeus
11
1 / 4 / 2
8,421
702
12,450
11,885
4,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
SeveredH45d
Heimdallr
12
3 / 2 / 2
8,723
727
8,325
11,969
4,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
9,355
780
14,157
9,263
6,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 1 / 6
9,924
827
8,881
10,674
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
thealekoff
Aphrodite
12
4 / 2 / 8
9,688
807
7,879
12,077
9,290
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
12
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
GG P4nda
Achilles
1
7
4
0.43
L
Zeus
GINWAY0
Zeus
1
4
2
0.5
W
2
2
9
3.25
L
Heimdallr
SeveredH45d
Heimdallr
3
2
2
2
W
6
1
6
9
W
Aphrodite
thealekoff
Aphrodite
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
30,917
38,124
Taken
32,014
20,663
Mitigated
20,195
7,924
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GG P4nda
Achilles
5,072
2,724
259
2,654
14,270
11,520
0
6,586
7,684
0
20,565
L
Zeus
GINWAY0
Zeus
12,450
1,288
0
1,929
11,885
4,253
60
8,055
3,830
38,917
0
W
14,157
2,000
200
1,168
9,263
6,505
500
4,339
4,924
40,254
0
L
Heimdallr
SeveredH45d
Heimdallr
8,325
3,664
0
3,082
11,969
4,890
0
8,073
3,896
0
25,858
W
8,881
4,967
0
1,897
10,674
4,400
1,152
4,250
6,424
0
29,797
W
Aphrodite
thealekoff
Aphrodite
7,879
557
5,146
8,524
12,077
9,290
201
4,613
7,464
26,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
28,967
83
Minions Killed
112
0
Camps Cleared
0
647,705
Distance Traveled
663,498
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,172
681
19
2
0
211,911
7
L
Zeus
8,421
702
38
3
0
192,973
0
W
Tiamat
9,355
780
39
3
0
216,358
0
L
Heimdallr
8,723
727
26
2
0
242,821
0
W
Anhur
9,924
827
40
3
0
212,430
0
W
Aphrodite
9,688
807
33
3
0
234,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role