Player Matchup

Lancelot
Lancelot
LordOfTheHighss
Lancelot
Level 55
God Stats
0W - 1L
1,254 SR
Queue Stats
70W - 76L
1,362 Elo+
Party 2
Hel
Hel
OfficiallyKam
Hel
Level 128
God Stats
10W - 9L
1,904 SR
Queue Stats
181W - 190L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Tellestale
Kukulkan
Level 121
God Stats
1W - 3L
1,475 SR
Queue Stats
50W - 52L
1,495 Elo+
Party 2
Team Averages
Level 101
1,544 SR
1,455 Elo+

VS

Team Averages
Level 106
1,479 SR
1,353 Elo+
Jormungandr
Jormungandr
YT-ramzfan12
Jormungandr
Level 78
God Stats
15W - 8L
1,630 SR
Queue Stats
21W - 21L
1,474 Elo+
Party 1
Thanatos
Thanatos
oORatzzzOo
Thanatos
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
xTAYLORxDAIZYx
Ah Puch
Level 129
God Stats
2W - 6L
1,307 SR
Queue Stats
60W - 78L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 8 / 3
9,905
619
2,996
17,353
6,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 6
10,856
679
7,826
23,813
12,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Tellestale
Kukulkan
14
2 / 6 / 2
11,303
706
15,858
14,429
5,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
YT-ramzfan12
Jormungandr
16
5 / 1 / 14
12,550
784
21,053
17,317
18,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
oORatzzzOo
Thanatos
16
12 / 3 / 7
13,474
842
19,368
16,152
7,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 13
11,921
745
11,444
10,671
4,482
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
4
Kills
19
19
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
8
3
0.31
L
1
5
6
0.8
L
Kukulkan
Tellestale
Kukulkan
2
6
2
0.5
W
Jormungandr
YT-ramzfan12
Jormungandr
5
1
14
12
W
Thanatos
oORatzzzOo
Thanatos
12
3
7
5.17
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
51,865
55,595
Taken
44,140
25,816
Mitigated
30,828
14,303
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
2,996
1,761
47
307
17,353
6,923
0
10,366
6,987
0
10,019
L
7,826
146
4,996
8,156
23,813
12,953
0
14,482
9,331
31,206
0
L
Kukulkan
Tellestale
Kukulkan
15,858
1,015
338
459
14,429
5,940
0
6,767
7,662
58,870
0
W
Jormungandr
YT-ramzfan12
Jormungandr
21,053
2,777
165
4,014
17,317
18,916
168
9,632
7,685
62,958
1,294
W
Thanatos
oORatzzzOo
Thanatos
19,368
5,425
0
8,885
16,152
7,430
1,147
9,834
6,318
0
55,782
W
11,444
486
0
2,321
10,671
4,482
729
5,160
5,511
51,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
37,945
130
Minions Killed
180
0
Camps Cleared
0
835,478
Distance Traveled
827,748
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,905
619
16
1
0
263,129
0
L
Hel
10,856
679
45
3
0
299,183
0
L
Kukulkan
11,303
706
69
4
0
273,166
2
W
Jormungandr
12,550
784
62
4
0
287,878
7
W
Thanatos
13,474
842
55
3
0
283,384
0
W
Ah Puch
11,921
745
63
4
0
256,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role