Player Matchup

Horus
Horus
Chief 2 Moon
Horus
Level 158
God Stats
5W - 4L
1,676 SR
Queue Stats
137W - 164L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Hixyoyo13
Nu Wa
Level 129
God Stats
1W - 0L
1,702 SR
Queue Stats
11W - 17L
1,369 Elo+
Party 2
Cupid
Cupid
iKonicDave
Cupid
Level 155
God Stats
1W - 1L
1,535 SR
Queue Stats
16W - 24L
1,359 Elo+
Party 2
Eset
Eset
iKonicImperator
Eset
Level 153
God Stats
1W - 0L
1,545 SR
Queue Stats
24W - 24L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
swomedude
Cthulhu
Level 106
God Stats
8W - 4L
1,632 SR
Queue Stats
209W - 156L
1,571 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,441 Elo+

VS

Team Averages
Level 115
1,453 SR
1,478 Elo+
Vulcan
Vulcan
DrMakoGaming
Vulcan
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 133L
1,500 Elo+
Party 1
Thanatos
Thanatos
LonelyHeart28
Thanatos
Level 68
God Stats
3W - 11L
1,431 SR
Queue Stats
509W - 490L
1,508 Elo+
Solo
Khepri
Khepri
ShellyONelly
Khepri
Level 102
God Stats
2W - 3L
1,759 SR
Queue Stats
126W - 146L
1,516 Elo+
Party 1
Hachiman
Hachiman
TheDestroyer-852
Hachiman
Level 126
God Stats
0W - 1L
1,163 SR
Queue Stats
35W - 38L
1,434 Elo+
Solo
Medusa
Medusa
pandaslayer1304
Medusa
Level 173
God Stats
1W - 2L
1,414 SR
Queue Stats
35W - 42L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,225
823
4,988
9,881
9,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Hixyoyo13
Nu Wa
14
2 / 3 / 9
7,572
757
10,248
7,886
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
14
4 / 2 / 7
7,939
794
6,323
8,297
3,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 6
8,237
824
6,138
7,413
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
swomedude
Cthulhu
14
3 / 1 / 10
8,451
845
8,371
11,397
13,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 3 / 3
7,347
735
13,399
8,179
3,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LonelyHeart28
Thanatos
13
3 / 5 / 2
7,511
751
5,920
10,211
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
0 / 3 / 2
6,907
691
3,863
10,530
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 1
7,248
725
7,965
10,243
4,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 0
6,629
663
1,724
5,662
2,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
17
Kills
8
8
Deaths
17
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Vulcan
2
3
3
1.17
W
Nu Wa
Hixyoyo13
Nu Wa
2
3
9
2.17
L
Thanatos
LonelyHeart28
Thanatos
3
5
2
0.8
L
Khepri
0
3
2
0.33
L
2
3
1
0.83
W
Cupid
4
2
7
3.75
W
3
2
6
3
L
1
3
0
0.33
W
Cthulhu
swomedude
Cthulhu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
32,871
44,874
Taken
44,825
32,879
Mitigated
22,447
8,277
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,988
1,945
840
2,087
9,881
9,783
12
4,891
4,990
0
12,088
L
Vulcan
13,399
3,566
0
1,460
8,179
3,949
0
4,486
3,516
29,796
0
W
Nu Wa
Hixyoyo13
Nu Wa
10,248
4,437
0
1,000
7,886
3,237
2,043
2,669
5,217
21,975
0
L
Thanatos
LonelyHeart28
Thanatos
5,920
533
0
2,893
10,211
4,110
0
4,882
5,169
0
15,479
L
Khepri
3,863
446
0
467
10,530
7,665
35
5,454
4,884
15,929
0
L
7,965
3,901
0
3,126
10,243
4,568
225
7,083
3,160
0
34,702
W
Cupid
6,323
3,637
620
1,667
8,297
3,353
3,120
3,481
4,816
0
15,727
W
6,138
715
661
916
7,413
3,284
1,012
2,475
4,938
30,927
0
L
1,724
444
0
897
5,662
2,155
52
2,852
2,692
0
15,524
W
Cthulhu
swomedude
Cthulhu
8,371
960
54
432
11,397
13,222
597
3,746
7,651
24,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
35,642
176
Minions Killed
173
0
Camps Cleared
0
1,042,622
Distance Traveled
851,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,225
823
14
1
0
212,350
0
L
Vulcan
7,347
735
27
3
0
215,915
0
W
Nu Wa
7,572
757
32
3
0
189,809
0
L
Thanatos
7,511
751
22
2
0
172,476
0
L
Khepri
6,907
691
20
2
0
184,791
1
L
Hachiman
7,248
725
63
6
0
169,009
0
W
Cupid
7,939
794
23
2
0
223,883
0
W
Eset
8,237
824
64
6
0
205,455
0
L
Medusa
6,629
663
41
4
0
109,484
0
W
Cthulhu
8,451
845
43
4
0
211,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role