Player Matchup

Tsukuyomi
Tsukuyomi
Leviacker
Tsukuyomi
Level 129
God Stats
8W - 6L
1,724 SR
Queue Stats
370W - 205L
1,534 Elo+
Party 2
Ra
Ra
LiL Dragger
Ra
Level 94
God Stats
4W - 4L
1,717 SR
Queue Stats
408W - 423L
1,454 Elo+
Party 1
Zeus
Zeus
SHAD0W828
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo
Skadi
Skadi
TheCrazyZach
Skadi
Level 37
God Stats
8W - 5L
1,419 SR
Queue Stats
174W - 183L
1,424 Elo+
Party 1
King Arthur
King Arthur
TiveriusPascal
King Arthur
Level 143
God Stats
14W - 3L
1,721 SR
Queue Stats
386W - 217L
1,537 Elo+
Party 2
Team Averages
Level 102
1,616 SR
1,479 Elo+

VS

Team Averages
Level 97
1,403 SR
1,445 Elo+
Sylvanus
Sylvanus
Aamon6
Sylvanus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 150L
1,472 Elo+
Solo
Ganesha
Ganesha
Dino-Dills
Ganesha
Level 152
God Stats
5W - 4L
1,449 SR
Queue Stats
273W - 286L
1,430 Elo+
Party 3
Chernobog
Chernobog
EdzDead0_0
Chernobog
Level 129
God Stats
0W - 4L
1,385 SR
Queue Stats
94W - 89L
1,497 Elo+
Party 3
Apollo
Apollo
PotBabies
Apollo
Level 75
God Stats
2W - 6L
1,180 SR
Queue Stats
61W - 55L
1,485 Elo+
Party 3
Hun Batz
Hun Batz
SpellPink
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Leviacker
Tsukuyomi
19
11 / 3 / 16
12,351
882
17,121
13,080
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 2 / 15
11,388
813
15,276
12,127
6,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
19
10 / 2 / 19
12,074
862
32,402
9,513
3,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 18
11,084
792
11,645
12,343
5,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TiveriusPascal
King Arthur
19
4 / 3 / 29
12,292
878
11,765
19,694
28,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aamon6
Sylvanus
18
6 / 10 / 5
10,966
783
10,068
27,204
22,161
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ganesha
Dino-Dills
Ganesha
18
0 / 6 / 12
10,270
734
10,240
22,293
31,943
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
EdzDead0_0
Chernobog
16
3 / 8 / 6
10,618
758
12,300
16,395
7,935
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
PotBabies
Apollo
16
3 / 6 / 3
9,781
699
7,845
15,292
7,079
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
SpellPink
Hun Batz
14
0 / 7 / 2
8,636
617
9,174
15,313
6,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
37
Kills
12
13
Deaths
37
97
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aamon6
Sylvanus
6
10
5
0.85
L
Ganesha
Dino-Dills
Ganesha
0
6
12
1
L
Chernobog
EdzDead0_0
Chernobog
3
8
6
0.75
W
Tsukuyomi
Leviacker
Tsukuyomi
11
3
16
6.33
W
6
2
15
6.75
L
Apollo
PotBabies
Apollo
3
6
3
0.75
W
Zeus
10
2
19
9.75
L
Hun Batz
SpellPink
Hun Batz
0
7
2
0.14
W
6
3
18
5
W
King Arthur
TiveriusPascal
King Arthur
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,209
Damage
49,627
66,757
Taken
96,497
49,255
Mitigated
75,416
28,025
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aamon6
Sylvanus
10,068
2,387
5,568
3,607
27,204
22,161
529
15,735
11,217
17,515
0
L
Ganesha
Dino-Dills
Ganesha
10,240
254
1,049
3,468
22,293
31,943
263
11,180
11,113
21,818
0
L
Chernobog
EdzDead0_0
Chernobog
12,300
6,765
1,293
1,513
16,395
7,935
2,069
7,777
8,618
0
27,290
W
Tsukuyomi
Leviacker
Tsukuyomi
17,121
3,440
1,477
1,988
13,080
6,379
391
3,747
9,333
0
30,358
W
15,276
2,091
10,378
4,782
12,127
6,148
1,994
3,186
8,941
42,643
0
L
Apollo
PotBabies
Apollo
7,845
5,362
68
2,783
15,292
7,079
1,835
9,242
5,926
0
17,990
W
Zeus
32,402
3,238
1,382
1,705
9,513
3,498
1,685
3,692
5,821
51,120
0
L
Hun Batz
SpellPink
Hun Batz
9,174
300
153
1,194
15,313
6,298
0
6,625
8,688
0
24,550
W
11,645
4,034
983
987
12,343
5,186
2,924
3,438
8,905
0
20,771
W
King Arthur
TiveriusPascal
King Arthur
11,765
156
1,897
2,446
19,694
28,044
92
6,245
13,449
4,769
16,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,189
Gold Earned
50,271
182
Minions Killed
118
0
Camps Cleared
0
1,367,816
Distance Traveled
1,093,154
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,966
783
21
2
0
189,397
0
L
Ganesha
10,270
734
0
0
0
241,101
0
L
Chernobog
10,618
758
40
3
0
207,238
0
W
Tsukuyomi
12,351
882
30
2
0
288,147
1
W
Ra
11,388
813
77
6
0
297,367
0
L
Apollo
9,781
699
31
2
0
207,637
0
W
Zeus
12,074
862
41
3
0
270,295
0
L
Hun Batz
8,636
617
26
2
0
247,781
0
W
Skadi
11,084
792
17
1
0
266,399
0
W
King Arthur
12,292
878
17
1
0
245,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role