Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver III
ErraticEarth1
Yu Huang
Silver III
Level 89
God Stats
3W - 2L
1,719 SR
Queue Stats
31W - 38L
1,152 MMR
Solo
King Arthur
King Arthur
Silver I
MonGoLoko312
King Arthur
Silver I
Level 123
God Stats
11W - 10L
1,860 SR
Queue Stats
386W - 404L
1,257 MMR
Party 2
Fafnir
Fafnir
Silver II
drduartecastillo
Fafnir
Silver II
Level 171
God Stats
3W - 5L
1,596 SR
Queue Stats
482W - 521L
1,070 MMR
Party 2
Nemesis
Nemesis
Silver I
rrthebest23
Nemesis
Silver I
Level 158
God Stats
6W - 8L
1,603 SR
Queue Stats
698W - 726L
1,167 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,656 SR
1,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,462 SR
1,271 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold V
DayserTKOM7
Thor
Gold V
Level 106
God Stats
9W - 9L
1,548 SR
Queue Stats
127W - 137L
1,396 MMR
Party 1
Anhur
Anhur
Bronze V
F3AREDxCHA0S
Anhur
Bronze V
Level 145
God Stats
13W - 13L
1,549 SR
Queue Stats
543W - 575L
1,175 MMR
Solo
Ares
Ares
Silver II
darkar1170
Ares
Silver II
Level 152
God Stats
11W - 18L
1,584 SR
Queue Stats
358W - 383L
1,138 MMR
Solo
Vamana
Vamana
Silver I
login5 D50
Vamana
Silver I
Level 141
God Stats
1W - 2L
1,127 SR
Queue Stats
212W - 243L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 5 / 1
9,075
648
7,954
12,993
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
ErraticEarth1
Yu Huang
12
0 / 3 / 1
7,293
521
5,356
8,520
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MonGoLoko312
King Arthur
13
0 / 1 / 0
7,353
525
7,006
13,658
12,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 1
6,896
493
3,167
10,084
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
rrthebest23
Nemesis
14
2 / 3 / 0
7,721
552
6,774
12,546
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
PoseidonPersephoneKumbhakarnaHe Bo

VS

Bans
Ix ChelAo KuangAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 1 / 1
8,421
602
8,494
7,027
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 2
9,160
654
11,125
9,564
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 5
8,286
592
3,685
9,983
3,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 4
7,805
558
4,874
9,100
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
login5 D50
Vamana
13
2 / 0 / 0
8,184
585
8,664
13,950
12,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
14
14
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
1
0.9
W
Vulcan
 
Vulcan
3
1
1
3.5
W
8
1
2
9
L
Yu Huang
ErraticEarth1
Yu Huang
0
3
1
0.17
W
0
3
5
0.83
L
King Arthur
MonGoLoko312
King Arthur
0
1
0
0
W
1
1
4
3
L
0
2
1
0.25
W
Vamana
login5 D50
Vamana
2
0
0
2
L
Nemesis
rrthebest23
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
36,842
57,801
Taken
49,624
35,995
Mitigated
29,879
10,633
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,954
5,670
0
3,177
12,993
4,083
895
1,024
11,969
0
80,774
W
Vulcan
 
Vulcan
8,494
4,707
0
500
7,027
2,937
354
4,854
2,173
68,388
0
W
11,125
2,082
0
480
9,564
3,914
276
175
9,389
0
58,067
L
Yu Huang
ErraticEarth1
Yu Huang
5,356
438
0
1,110
8,520
3,175
0
6,356
2,164
59,175
0
W
3,685
2,964
0
2,531
9,983
3,884
1,123
885
9,098
0
57,453
L
King Arthur
MonGoLoko312
King Arthur
7,006
1,055
0
2,646
13,658
12,910
0
1,249
12,409
0
64,636
W
4,874
16
0
2,535
9,100
6,698
262
2,119
6,981
27,658
0
L
3,167
615
0
2,278
10,084
10,858
8
3,718
6,366
12,941
0
W
Vamana
login5 D50
Vamana
8,664
4,380
0
4,649
13,950
12,446
156
490
13,460
0
71,585
L
Nemesis
rrthebest23
Nemesis
6,774
3,476
0
1,422
12,546
4,969
0
1,021
11,525
0
74,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
41,856
480
Minions Killed
466
0
Camps Cleared
0
1,310,839
Distance Traveled
1,359,570
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,075
648
139
10
0
222,438
0
W
Vulcan
8,421
602
122
9
0
266,613
0
W
Thor
9,160
654
85
6
0
289,029
5
L
Yu Huang
7,293
521
113
8
0
247,322
0
W
Anhur
8,286
592
119
9
0
233,776
0
L
King Arthur
7,353
525
113
8
0
278,610
2
W
Ares
7,805
558
19
1
0
290,897
0
L
Fafnir
6,896
493
11
1
0
272,733
2
W
Vamana
8,184
585
121
9
0
279,255
2
L
Nemesis
7,721
552
104
7
0
289,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role