Player Matchup

Fenrir
Fenrir
DeathStraider
Fenrir
Level 57
God Stats
1W - 4L
1,298 SR
Queue Stats
134W - 108L
1,567 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LTA11
Kumbhakarna
Level 99
God Stats
1W - 2L
1,716 SR
Queue Stats
112W - 98L
1,521 Elo+
Party 1
Poseidon
Poseidon
Mefsia5
Poseidon
Level 120
God Stats
19W - 7L
1,685 SR
Queue Stats
266W - 243L
1,546 Elo+
Party 1
Bellona
Bellona
ORDINÁAARIA
Bellona
Level 145
God Stats
27W - 30L
1,419 SR
Queue Stats
30W - 36L
1,461 Elo+
Party 4
Neith
Neith
xindler
Neith
Level 60
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 4
Team Averages
Level 96
1,533 SR
1,442 Elo+

VS

Team Averages
Level 113
1,670 SR
1,517 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AmeliaGamer
Athena
Level 64
God Stats
3W - 0L
1,817 SR
Queue Stats
42W - 24L
1,606 Elo+
Party 3
He Bo
He Bo
SelkSOTAX
He Bo
Level 126
God Stats
2W - 1L
1,724 SR
Queue Stats
137W - 141L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
Stickyrep
Sun Wukong
Level 133
God Stats
11W - 1L
1,827 SR
Queue Stats
294W - 303L
1,485 Elo+
Party 2
Skadi
Skadi
YrosOner
Skadi
Level 156
God Stats
1W - 1L
1,482 SR
Queue Stats
111W - 104L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,455
461
7,764
14,107
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
LTA11
Kumbhakarna
10
0 / 3 / 5
6,243
446
3,094
12,977
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Mefsia5
Poseidon
14
4 / 1 / 0
8,037
574
9,761
5,671
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ORDINÁAARIA
Bellona
12
1 / 2 / 1
7,078
506
9,091
13,658
14,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
xindler
Neith
9
0 / 1 / 0
5,399
386
2,310
6,460
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 3
7,158
511
6,738
4,802
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
2 / 1 / 4
6,697
478
4,501
11,602
7,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
SelkSOTAX
He Bo
13
2 / 2 / 7
7,789
556
5,703
8,382
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Stickyrep
Sun Wukong
15
4 / 2 / 3
9,177
656
14,195
15,654
17,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
YrosOner
Skadi
14
2 / 1 / 0
7,894
564
7,092
7,439
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
10
10
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
3
0.75
W
Athena
2
1
4
4
L
3
3
2
1.33
L
Kumbhakarna
LTA11
Kumbhakarna
0
3
5
0.83
L
Poseidon
Mefsia5
Poseidon
4
1
0
4
L
Bellona
ORDINÁAARIA
Bellona
1
2
1
0.75
W
He Bo
SelkSOTAX
He Bo
2
2
7
2.75
W
Sun Wukong
Stickyrep
Sun Wukong
4
2
3
2.75
W
Skadi
YrosOner
Skadi
2
1
0
2
L
Neith
xindler
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
38,229
52,873
Taken
47,879
35,708
Mitigated
33,166
10,108
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,738
184
0
750
4,802
1,591
0
2,219
2,411
55,866
0
W
Athena
4,501
1,466
1,912
1,901
11,602
7,884
0
3,956
7,446
12,755
0
L
7,764
2,418
0
1,369
14,107
6,090
0
5,979
8,128
0
33,282
L
Kumbhakarna
LTA11
Kumbhakarna
3,094
499
0
1,958
12,977
10,307
0
5,165
7,812
19,353
0
L
Poseidon
Mefsia5
Poseidon
9,761
1,239
0
747
5,671
2,195
0
3,045
2,626
69,261
0
L
Bellona
ORDINÁAARIA
Bellona
9,091
4,073
0
4,650
13,658
14,694
0
1,609
12,049
0
57,760
W
He Bo
SelkSOTAX
He Bo
5,703
749
0
3,508
8,382
3,267
224
3,065
5,218
55,716
0
W
Sun Wukong
Stickyrep
Sun Wukong
14,195
3,307
0
6,349
15,654
17,559
0
1,584
14,042
0
79,754
W
Skadi
YrosOner
Skadi
7,092
3,243
0
1,128
7,439
2,865
2,937
1,525
5,907
0
72,413
L
Neith
xindler
Neith
2,310
1,088
0
1,384
6,460
2,422
0
1,144
5,316
0
24,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
38,715
329
Minions Killed
452
0
Camps Cleared
0
1,367,346
Distance Traveled
1,417,652
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,158
511
94
7
0
270,568
4
W
Athena
6,697
478
13
1
0
319,886
4
L
Fenrir
6,455
461
40
3
0
302,808
0
L
Kumbhakarna
6,243
446
14
1
0
271,932
0
L
Poseidon
8,037
574
124
9
0
283,775
6
L
Bellona
7,078
506
106
8
0
268,915
0
W
He Bo
7,789
556
87
6
0
289,007
0
W
Sun Wukong
9,177
656
137
10
0
277,235
1
W
Skadi
7,894
564
121
9
0
260,956
1
L
Neith
5,399
386
45
3
0
239,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role