Player Matchup

Rama
Rama
Gourami
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 194L
1,543 Elo+
Party 1
Scylla
Scylla
SWEATAS
Scylla
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 33L
1,570 Elo+
Party 3
Hun Batz
Hun Batz
SigmaJudas
Hun Batz
Level 135
God Stats
1W - 4L
1,522 SR
Queue Stats
312W - 307L
1,582 Elo+
Party 1
Guan Yu
Guan Yu
Tuukwik
Guan Yu
Level 63
God Stats
6W - 6L
1,476 SR
Queue Stats
54W - 53L
1,535 Elo+
Party 3
Geb
Geb
boardum
Geb
Level 159
God Stats
0W - 2L
1,466 SR
Queue Stats
103W - 84L
1,582 Elo+
Party 3
Team Averages
Level 112
1,493 SR
1,562 Elo+

VS

Team Averages
Level 97
1,660 SR
1,531 Elo+
Hachiman
Hachiman
CurtieGato
Hachiman
Level 141
God Stats
8W - 4L
1,858 SR
Queue Stats
63W - 63L
1,462 Elo+
Solo
Anubis
Anubis
Jflor282
Anubis
Level 100
God Stats
9W - 6L
1,589 SR
Queue Stats
203W - 192L
1,572 Elo+
Party 2
Horus
Horus
KAK27
Horus
Level 68
God Stats
31W - 24L
1,617 SR
Queue Stats
86W - 80L
1,567 Elo+
Party 2
Eset
Eset
electk9
Eset
Level 109
God Stats
4W - 1L
1,738 SR
Queue Stats
439W - 425L
1,523 Elo+
Party 2
Ishtar
Ishtar
suntzuii
Ishtar
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 78L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gourami
Rama
10
0 / 2 / 3
5,989
544
4,696
7,302
2,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SWEATAS
Scylla
10
1 / 3 / 0
6,006
546
2,768
4,479
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SigmaJudas
Hun Batz
11
4 / 2 / 1
6,831
621
4,248
8,159
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Tuukwik
Guan Yu
11
1 / 2 / 1
6,075
552
4,215
9,034
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
7
1 / 6 / 3
5,281
480
5,342
11,760
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CurtieGato
Hachiman
11
4 / 1 / 4
6,481
589
5,368
7,512
2,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Jflor282
Anubis
13
2 / 1 / 6
7,181
653
7,308
6,707
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
KAK27
Horus
8
0 / 2 / 6
5,396
491
2,855
8,501
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
electk9
Eset
12
7 / 1 / 1
7,171
652
7,016
6,336
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
suntzuii
Ishtar
11
1 / 2 / 0
6,390
581
3,926
8,412
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
14
15
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CurtieGato
Hachiman
4
1
4
6
L
Rama
Gourami
Rama
0
2
3
0.75
W
Anubis
Jflor282
Anubis
2
1
6
5
W
Horus
KAK27
Horus
0
2
6
1.5
L
Scylla
SWEATAS
Scylla
1
3
0
0.33
L
Hun Batz
SigmaJudas
Hun Batz
4
2
1
2.25
L
Guan Yu
Tuukwik
Guan Yu
1
2
1
0.75
L
Geb
1
6
3
0.42
W
Eset
electk9
Eset
7
1
1
7.5
W
Ishtar
suntzuii
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
26,473
40,734
Taken
37,468
23,040
Mitigated
16,561
8,897
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CurtieGato
Hachiman
5,368
3,558
0
2,525
7,512
2,319
68
1,402
6,110
0
36,620
L
Rama
Gourami
Rama
4,696
3,051
0
2,587
7,302
2,363
0
2,905
4,397
0
45,864
W
Anubis
Jflor282
Anubis
7,308
258
0
689
6,707
3,451
0
758
5,949
66,514
0
W
Horus
KAK27
Horus
2,855
1,482
370
3,004
8,501
6,126
0
3,335
5,166
0
12,842
L
Scylla
SWEATAS
Scylla
2,768
131
0
380
4,479
1,727
0
2,493
1,986
41,748
0
L
Hun Batz
SigmaJudas
Hun Batz
4,248
1,546
0
0
8,159
2,663
0
2,797
5,362
0
40,713
L
Guan Yu
Tuukwik
Guan Yu
4,215
972
0
3,637
9,034
8,341
0
1,278
7,756
0
32,572
L
Geb
5,342
585
232
2,061
11,760
7,946
0
4,851
6,909
14,091
0
W
Eset
electk9
Eset
7,016
447
116
1,581
6,336
2,297
0
2,615
3,721
44,445
0
W
Ishtar
suntzuii
Ishtar
3,926
2,680
0
4,101
8,412
2,368
0
0
7,895
0
42,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
32,619
310
Minions Killed
335
0
Camps Cleared
0
1,090,667
Distance Traveled
1,131,152
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,481
589
65
6
0
229,580
1
L
Rama
5,989
544
91
8
0
207,755
3
W
Anubis
7,181
653
107
10
0
238,585
0
W
Horus
5,396
491
7
1
0
231,961
4
L
Scylla
6,006
546
93
8
0
188,651
3
L
Hun Batz
6,831
621
70
6
0
264,725
0
L
Guan Yu
6,075
552
48
4
0
202,272
0
L
Geb
5,281
480
8
1
0
227,264
0
W
Eset
7,171
652
91
8
0
254,165
2
W
Ishtar
6,390
581
65
6
0
176,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role