Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
II Thief ll
Odin
Masters
Level 213
God Stats
24W - 13L
1,767 SR
Queue Stats
411W - 398L
2,521 MMR
Solo
Ne Zha
Ne Zha
Masters
Khastik
Ne Zha
Masters
Level 290
God Stats
15W - 15L
1,536 SR
Queue Stats
1,059W - 1,037L
2,515 MMR
Solo
Geb
Geb
Masters
SmiteDevsRGarb
Geb
Masters
Level 63
God Stats
12W - 4L
1,838 SR
Queue Stats
33W - 21L
2,928 MMR
Solo
Hachiman
Hachiman
Masters
zNiv
Hachiman
Masters
Level 159
God Stats
2W - 3L
1,613 SR
Queue Stats
197W - 170L
2,643 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 178
1,651 SR
2,421 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,581 SR
1,977 MMR
Sobek
Sobek
Masters
 
Sobek
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Kmnds
Tyr
Masters
Level 186
God Stats
3W - 9L
1,627 SR
Queue Stats
423W - 375L
2,852 MMR
Solo
Ix Chel
Ix Chel
Diamond I
xKillerxBossx
Ix Chel
Diamond I
Level 103
God Stats
30W - 16L
1,778 SR
Queue Stats
123W - 82L
2,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 0 / 0
4,510
752
2,181
2,738
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 1
4,887
815
2,903
5,887
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Khastik
Ne Zha
8
1 / 2 / 2
4,455
743
2,243
6,311
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
3,888
648
1,558
4,230
2,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
zNiv
Hachiman
4
0 / 2 / 0
3,340
557
3,618
3,777
1,174
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
NoxAphroditeBakasuraAgni

VS

Bans
VamanaSusanoMartichorasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
2 / 1 / 1
4,310
718
2,257
5,504
3,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
 
Thor
8
1 / 1 / 1
4,218
703
2,124
6,010
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rama
 
Rama
7
1 / 1 / 1
4,151
692
3,287
4,415
1,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
Kmnds
Tyr
8
1 / 1 / 1
4,491
749
3,277
4,140
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
8
0 / 0 / 1
4,189
698
2,685
2,130
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
0
0
2
W
Sobek
 
Sobek
2
1
1
2.5
W
Thor
 
Thor
1
1
1
1.5
W
Rama
 
Rama
1
1
1
1.5
L
1
1
1
1.5
L
Ne Zha
Khastik
Ne Zha
1
2
2
1
W
Tyr
Kmnds
Tyr
1
1
1
1.5
L
0
0
2
1
W
Ix Chel
0
0
1
0.5
L
Hachiman
zNiv
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,503
Damage
13,630
22,943
Taken
22,199
10,673
Mitigated
9,029
8,771
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,181
512
0
500
2,738
813
0
1,182
1,556
27,299
0
W
Sobek
 
Sobek
2,257
327
598
2,196
5,504
3,267
0
1,488
3,974
8,140
0
W
Thor
 
Thor
2,124
358
0
2,315
6,010
2,024
0
1,176
4,792
0
23,655
W
Rama
 
Rama
3,287
3,079
0
1,831
4,415
1,454
0
853
3,562
0
30,020
L
2,903
434
0
2,346
5,887
4,470
0
900
4,987
0
28,257
L
Ne Zha
Khastik
Ne Zha
2,243
859
0
2,625
6,311
2,114
0
1,266
5,045
0
21,143
W
Tyr
Kmnds
Tyr
3,277
1,066
0
1,779
4,140
1,692
0
0
3,812
0
25,315
L
1,558
461
355
1,714
4,230
2,102
0
700
3,530
10,614
0
W
Ix Chel
2,685
313
404
750
2,130
592
0
222
1,908
24,914
0
L
Hachiman
zNiv
Hachiman
3,618
2,182
0
1,231
3,777
1,174
0
894
2,883
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,080
Gold Earned
21,359
205
Minions Killed
201
0
Camps Cleared
0
662,315
Distance Traveled
721,927
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,510
752
48
8
0
132,672
2
W
Sobek
4,310
718
10
2
0
158,751
4
W
Thor
4,218
703
43
7
0
149,684
2
W
Rama
4,151
692
52
9
0
117,087
0
L
Odin
4,887
815
54
9
0
135,428
0
L
Ne Zha
4,455
743
51
9
0
158,947
0
W
Tyr
4,491
749
42
7
0
163,907
3
L
Geb
3,888
648
20
3
0
143,056
0
W
Ix Chel
4,189
698
54
9
0
132,498
1
L
Hachiman
3,340
557
32
5
0
92,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role