Player Matchup

Hades
Hades
 
Hades
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ImKindaTrolling
Ix Chel
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
344W - 317L
1,490 Elo+
Solo
Anubis
Anubis
Kikyō
Anubis
Level 103
God Stats
6W - 3L
1,937 SR
Queue Stats
469W - 430L
1,523 Elo+
Solo
Apollo
Apollo
emanuel28
Apollo
Level 156
God Stats
2W - 0L
1,682 SR
Queue Stats
50W - 28L
1,639 Elo+
Solo
Team Averages
Level 125
1,624 SR
1,530 Elo+

VS

Team Averages
Level 125
1,448 SR
1,472 Elo+
Freya
Freya
Blackxter
Freya
Level 141
God Stats
0W - 4L
1,325 SR
Queue Stats
255W - 226L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Dagnith
Nu Wa
Level 129
God Stats
17W - 25L
1,330 SR
Queue Stats
245W - 257L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
IZexionI
Sun Wukong
Level 161
God Stats
40W - 17L
1,784 SR
Queue Stats
528W - 509L
1,483 Elo+
Party 1
Hachiman
Hachiman
ImBitties
Hachiman
Level 142
God Stats
8W - 21L
1,344 SR
Queue Stats
622W - 604L
1,495 Elo+
Solo
Loki
Loki
RECOTU4
Loki
Level 52
God Stats
4W - 3L
1,456 SR
Queue Stats
81W - 92L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 1 / 7
9,121
608
11,414
16,983
8,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
15
2 / 2 / 1
9,093
606
6,864
14,942
17,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 4
8,806
587
9,368
8,938
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Kikyō
Anubis
13
2 / 6 / 3
7,396
493
7,664
11,057
4,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
emanuel28
Apollo
14
0 / 1 / 0
8,171
545
2,275
11,098
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Blackxter
Freya
12
2 / 3 / 6
7,566
504
9,060
10,161
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Dagnith
Nu Wa
12
2 / 4 / 2
7,719
515
10,642
11,216
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IZexionI
Sun Wukong
14
2 / 1 / 0
9,122
608
10,217
17,717
13,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ImBitties
Hachiman
14
5 / 1 / 1
8,844
590
7,009
6,159
2,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
RECOTU4
Loki
15
2 / 3 / 3
8,987
599
6,660
13,728
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
13
13
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
7
6.5
W
Bellona
 
Bellona
2
2
1
1.25
L
Freya
Blackxter
Freya
2
3
6
1.67
L
Nu Wa
Dagnith
Nu Wa
2
4
2
0.75
L
Sun Wukong
IZexionI
Sun Wukong
2
1
0
2
L
Hachiman
ImBitties
Hachiman
5
1
1
5.5
W
5
3
4
2.33
W
Anubis
Kikyō
Anubis
2
6
3
0.58
L
Loki
RECOTU4
Loki
2
3
3
1.17
W
Apollo
emanuel28
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,585
Damage
43,588
63,018
Taken
58,981
37,408
Mitigated
27,629
22,028
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,414
1,670
673
6,399
16,983
8,348
0
5,425
11,282
85,776
0
W
Bellona
 
Bellona
6,864
3,778
0
5,928
14,942
17,045
0
1,239
13,599
0
58,678
L
Freya
Blackxter
Freya
9,060
2,779
0
3,885
10,161
3,131
764
7,073
3,088
45,274
0
L
Nu Wa
Dagnith
Nu Wa
10,642
2,044
70
1,823
11,216
3,821
874
8,976
2,240
47,542
0
L
Sun Wukong
IZexionI
Sun Wukong
10,217
2,635
0
6,433
17,717
13,102
0
4,079
13,638
1,522
78,466
L
Hachiman
ImBitties
Hachiman
7,009
4,584
0
3,468
6,159
2,346
862
2,193
3,966
0
65,154
W
9,368
1,535
323
1,482
8,938
3,331
446
3,774
4,820
60,906
0
W
Anubis
Kikyō
Anubis
7,664
378
0
3,864
11,057
4,979
0
5,544
5,299
49,971
0
L
Loki
RECOTU4
Loki
6,660
2,541
0
797
13,728
5,229
0
6,125
7,603
0
89,745
W
Apollo
emanuel28
Apollo
2,275
766
0
3,359
11,098
3,705
2,638
3,158
7,734
0
69,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
42,238
526
Minions Killed
507
0
Camps Cleared
0
1,483,082
Distance Traveled
1,498,113
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,121
608
131
9
0
314,864
0
W
Bellona
9,093
606
109
7
0
307,691
0
L
Freya
7,566
504
53
4
0
278,345
0
L
Nu Wa
7,719
515
86
6
0
277,965
4
L
Sun Wukong
9,122
608
112
7
0
270,658
0
L
Hachiman
8,844
590
126
8
0
299,763
4
W
Ix Chel
8,806
587
94
6
0
282,299
0
W
Anubis
7,396
493
49
3
0
275,600
0
L
Loki
8,987
599
130
9
0
371,382
1
W
Apollo
8,171
545
143
10
0
302,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role