Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BUHDUSYY
Martichoras
Level 107
God Stats
2W - 0L
1,654 SR
Queue Stats
48W - 39L
1,499 Elo+
Party 2
Merlin
Merlin
MambaGang247
Merlin
Level 135
God Stats
20W - 26L
1,526 SR
Queue Stats
1,238W - 1,242L
1,441 Elo+
Solo
Terra
Terra
earleybirdy816
Terra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,226 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,433 Elo+

VS

Team Averages
Level 80
1,475 SR
1,366 Elo+
Scylla
Scylla
BannedWaaap
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 1
Janus
Janus
MrZinkz
Janus
Level 106
God Stats
2W - 4L
1,544 SR
Queue Stats
100W - 89L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
NoLimit_Steveee
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TurkeyTheGod
Gilgamesh
Level 85
God Stats
0W - 2L
1,331 SR
Queue Stats
14W - 26L
1,283 Elo+
Party 3
Rama
Rama
ZxXxJACOBxXxZ
Rama
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 134L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 5
6,026
1,004
4,000
4,036
1,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
 
Tyr
9
1 / 1 / 0
5,320
887
521
2,788
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
BUHDUSYY
Martichoras
11
0 / 0 / 4
5,988
998
6,607
3,949
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
12
4 / 1 / 2
6,577
1,096
4,504
4,201
1,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 3
6,059
1,010
2,117
4,390
3,652
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 1 / 0
4,936
823
895
2,642
816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
MrZinkz
Janus
12
1 / 2 / 0
6,442
1,074
9,403
3,525
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,155
859
826
3,555
1,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TurkeyTheGod
Gilgamesh
11
1 / 2 / 1
5,669
945
3,935
6,659
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,172
862
1,497
3,844
1,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
W
Tyr
 
Tyr
1
1
0
1
W
Martichoras
BUHDUSYY
Martichoras
0
0
4
2
L
Scylla
0
1
0
0
W
Merlin
4
1
2
5
L
Janus
MrZinkz
Janus
1
2
0
0.5
L
0
1
1
0.5
L
Gilgamesh
TurkeyTheGod
Gilgamesh
1
2
1
0.75
L
0
1
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
16,556
19,364
Taken
20,225
10,817
Mitigated
10,453
9,959
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,000
1,013
1,665
1,835
4,036
1,746
0
2,003
2,033
0
12,467
W
Tyr
 
Tyr
521
111
305
324
2,788
1,600
0
1,649
1,139
0
1,326
W
Martichoras
BUHDUSYY
Martichoras
6,607
1,240
267
1,619
3,949
2,001
0
2,318
1,631
0
19,095
L
Scylla
895
0
0
1,101
2,642
816
0
886
1,756
2,640
0
W
Merlin
4,504
154
807
874
4,201
1,818
0
2,252
1,949
12,373
0
L
Janus
MrZinkz
Janus
9,403
506
84
142
3,525
1,366
0
1,235
2,290
23,959
0
L
826
35
507
437
3,555
1,913
0
1,038
2,517
0
1,672
L
Gilgamesh
TurkeyTheGod
Gilgamesh
3,935
388
316
514
6,659
4,962
0
2,007
4,652
0
6,146
L
1,497
1,222
384
947
3,844
1,396
0
1,455
2,389
0
8,355
W
2,117
393
1,158
1,105
4,390
3,652
0
2,076
2,314
3,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
27,374
73
Minions Killed
55
0
Camps Cleared
0
642,980
Distance Traveled
597,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,026
1,004
12
2
0
135,294
1
W
Tyr
5,320
887
2
0
0
97,008
0
W
Martichoras
5,988
998
27
5
0
119,392
0
L
Scylla
4,936
823
4
1
0
78,698
0
W
Merlin
6,577
1,096
25
4
0
137,651
0
L
Janus
6,442
1,074
31
5
0
132,187
0
L
Guan Yu
5,155
859
2
0
0
128,853
0
L
Gilgamesh
5,669
945
2
0
0
135,231
0
L
Rama
5,172
862
16
3
0
122,792
0
W
Terra
6,059
1,010
7
1
0
153,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role