Player Matchup

Merlin
Merlin
MobsMaybe
Merlin
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Surtr
Surtr
SimplyLean
Surtr
Level 56
God Stats
1W - 4L
1,385 SR
Queue Stats
65W - 60L
1,436 Elo+
Party 1
Nemesis
Nemesis
long-d_MCyea_
Nemesis
Level 56
God Stats
38W - 56L
1,296 SR
Queue Stats
279W - 300L
1,330 Elo+
Party 1
Team Averages
Level 40
1,323 SR
1,422 Elo+

VS

Team Averages
Level 75
1,436 SR
1,476 Elo+
Pele
Pele
CxllingMyself
Pele
Level 84
God Stats
1W - 2L
1,024 SR
Queue Stats
61W - 49L
1,324 Elo+
Solo
Anubis
Anubis
SaunFicy21
Anubis
Level 106
God Stats
12W - 11L
1,596 SR
Queue Stats
65W - 68L
1,436 Elo+
Solo
Medusa
Medusa
xxGlowStick
Medusa
Level 36
God Stats
1W - 0L
1,688 SR
Queue Stats
18W - 9L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MobsMaybe
Merlin
11
1 / 9 / 0
7,992
799
4,430
10,386
2,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
9
0 / 6 / 2
7,106
711
3,800
15,254
11,569
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
10
1 / 8 / 1
7,725
773
4,082
11,091
3,812
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 12
9,847
985
7,189
6,782
2,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SaunFicy21
Anubis
13
8 / 1 / 14
10,359
1,036
11,251
4,993
2,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
9 / 0 / 10
10,194
1,019
11,707
7,327
2,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
23
23
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Merlin
MobsMaybe
Merlin
1
9
0
0.11
W
Anubis
SaunFicy21
Anubis
8
1
14
15
L
Surtr
0
6
2
0.17
L
Nemesis
1
8
1
0.19
W
Medusa
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,312
Damage
30,147
36,731
Taken
19,102
18,304
Mitigated
7,934
1,755
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,189
1,715
0
1,981
6,782
2,578
445
1,621
5,161
0
30,799
L
Merlin
MobsMaybe
Merlin
4,430
348
0
0
10,386
2,923
0
2,674
7,712
19,966
0
W
Anubis
SaunFicy21
Anubis
11,251
315
0
2,377
4,993
2,544
1,205
1,523
3,470
42,097
0
L
Surtr
3,800
911
0
1,142
15,254
11,569
0
6,738
8,516
525
20,058
L
Nemesis
4,082
2,644
0
613
11,091
3,812
0
2,198
8,893
0
18,242
W
Medusa
11,707
6,634
0
1,976
7,327
2,812
1,647
1,610
5,717
0
47,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,823
Gold Earned
30,400
73
Minions Killed
170
0
Camps Cleared
0
510,485
Distance Traveled
579,513
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,847
985
43
4
0
187,089
1
L
Merlin
7,992
799
25
3
0
155,080
0
W
Anubis
10,359
1,036
71
7
0
181,628
3
L
Surtr
7,106
711
22
2
0
175,313
0
L
Nemesis
7,725
773
26
3
0
180,092
0
W
Medusa
10,194
1,019
56
6
0
210,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role