Player Matchup

Cernunnos
Cernunnos
CapGibby
Cernunnos
Level 58
God Stats
12W - 31L
1,240 SR
Queue Stats
28W - 88L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
Mightyj64
Cthulhu
Level 69
God Stats
15W - 51L
1,210 SR
Queue Stats
51W - 159L
1,093 Elo+
Party 1
Anubis
Anubis
bobdalorian
Anubis
Level 17
God Stats
6W - 27L
999 SR
Queue Stats
24W - 132L
864 Elo+
Party 1
Team Averages
Level 48
1,150 SR
1,010 Elo+

VS

Team Averages
Level 50
1,408 SR
1,120 Elo+
Sol
Sol
JHoNyBRav0
Sol
Level 72
God Stats
2W - 3L
1,608 SR
Queue Stats
24W - 17L
1,479 Elo+
Solo
Tiamat
Tiamat
PistolCat
Tiamat
Level 28
God Stats
0W - 2L
1,116 SR
Queue Stats
1W - 14L
941 Elo+
Party 2
Nu Wa
Nu Wa
skulllair
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CapGibby
Cernunnos
14
4 / 2 / 8
10,607
816
10,035
11,275
4,600
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mightyj64
Cthulhu
13
5 / 2 / 6
10,742
826
11,204
16,444
16,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
5 / 2 / 6
10,154
781
9,167
11,665
6,039
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
9,578
737
6,764
8,897
2,524
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
PistolCat
Tiamat
11
0 / 5 / 5
8,825
679
8,304
12,479
7,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
skulllair
Nu Wa
12
3 / 3 / 1
9,340
718
7,599
17,127
12,958
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
6
6
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CapGibby
Cernunnos
4
2
8
4
L
3
6
0
0.5
W
Cthulhu
Mightyj64
Cthulhu
5
2
6
4
L
Tiamat
PistolCat
Tiamat
0
5
5
0.5
W
Anubis
5
2
6
4
L
Nu Wa
skulllair
Nu Wa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
22,667
39,384
Taken
38,503
27,576
Mitigated
22,504
7,760
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CapGibby
Cernunnos
10,035
6,316
363
2,469
11,275
4,600
1,777
7,154
4,121
0
52,141
L
6,764
1,200
0
696
8,897
2,524
0
4,779
4,118
20,448
0
W
Cthulhu
Mightyj64
Cthulhu
11,204
737
779
1,703
16,444
16,937
220
7,918
8,526
42,321
0
L
Tiamat
PistolCat
Tiamat
8,304
1,090
0
2,290
12,479
7,022
0
7,729
4,750
25,786
0
W
Anubis
9,167
1,087
0
2,446
11,665
6,039
838
7,926
3,739
27,539
0
L
Nu Wa
skulllair
Nu Wa
7,599
4,086
0
3,316
17,127
12,958
0
8,007
9,120
23,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
27,743
139
Minions Killed
61
0
Camps Cleared
0
670,080
Distance Traveled
563,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,607
816
58
4
0
192,337
0
L
Sol
9,578
737
18
1
0
164,514
0
W
Cthulhu
10,742
826
51
4
0
238,951
0
L
Tiamat
8,825
679
23
2
0
216,971
0
W
Anubis
10,154
781
30
2
0
238,792
0
L
Nu Wa
9,340
718
20
2
0
181,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role