Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ArmyManDuBose
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,448 Elo+
Party 2
Sol
Sol
IVAmBiiTiioNs
Sol
Level 111
God Stats
0W - 7L
1,112 SR
Queue Stats
82W - 92L
1,454 Elo+
Party 2
Anhur
Anhur
Tokigen
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,421 Elo+
Solo
Sobek
Sobek
jackgrizzly80
Sobek
Level 64
God Stats
10W - 8L
1,500 SR
Queue Stats
974W - 973L
1,389 Elo+
Solo
Team Averages
Level 91
1,422 SR
1,442 Elo+

VS

Team Averages
Level 106
1,466 SR
1,455 Elo+
Xbalanque
Xbalanque
ReadnRainJoe
Xbalanque
Level 67
God Stats
45W - 32L
1,693 SR
Queue Stats
1,109W - 1,171L
1,485 Elo+
Solo
Anhur
Anhur
SHARTIC
Anhur
Level 112
God Stats
6W - 4L
1,220 SR
Queue Stats
115W - 104L
1,452 Elo+
Party 1
Chaac
Chaac
SPARTAN T3CH
Chaac
Level 123
God Stats
5W - 2L
1,631 SR
Queue Stats
116W - 108L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
VOODOOxxINK
Jormungandr
Level 82
God Stats
3W - 1L
1,508 SR
Queue Stats
30W - 28L
1,454 Elo+
Party 1
Hachiman
Hachiman
flamesjosh
Hachiman
Level 148
God Stats
2W - 1L
1,279 SR
Queue Stats
115W - 107L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 6 / 3
8,988
599
6,720
10,035
4,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
ArmyManDuBose
The Morrigan
16
1 / 7 / 7
9,585
639
10,831
11,132
6,193
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 6
10,703
714
18,435
15,393
8,462
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Tokigen
Anhur
17
3 / 5 / 7
9,825
655
8,597
13,341
7,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
2 / 4 / 7
10,642
709
6,973
20,102
31,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ReadnRainJoe
Xbalanque
17
4 / 6 / 15
10,892
726
19,260
14,439
6,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SHARTIC
Anhur
20
6 / 1 / 12
11,629
775
10,176
9,297
4,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 2 / 11
12,033
802
11,936
18,024
21,420
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
VOODOOxxINK
Jormungandr
16
3 / 5 / 14
10,672
711
12,390
20,005
19,909
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
flamesjosh
Hachiman
17
1 / 3 / 16
10,500
700
10,450
11,343
4,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
15
Kills
25
26
Deaths
17
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
6
3
0.58
L
The Morrigan
ArmyManDuBose
The Morrigan
1
7
7
0.64
L
7
4
6
2.5
W
Xbalanque
ReadnRainJoe
Xbalanque
4
6
15
1.92
W
Anhur
SHARTIC
Anhur
6
1
12
12
W
11
2
11
8.25
L
Anhur
Tokigen
Anhur
3
5
7
1.3
W
Jormungandr
VOODOOxxINK
Jormungandr
3
5
14
2
W
Hachiman
flamesjosh
Hachiman
1
3
16
3
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,556
Damage
64,212
70,003
Taken
73,108
57,885
Mitigated
57,756
14,810
Healing
27,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,720
2,422
477
621
10,035
4,805
667
2,574
7,461
0
11,943
L
The Morrigan
ArmyManDuBose
The Morrigan
10,831
1,966
494
780
11,132
6,193
0
2,705
8,420
24,784
4,068
L
18,435
5,225
775
4,243
15,393
8,462
619
1,348
14,045
38,020
0
W
Xbalanque
ReadnRainJoe
Xbalanque
19,260
5,624
952
1,083
14,439
6,871
3,719
8,655
5,784
0
44,441
W
Anhur
SHARTIC
Anhur
10,176
5,386
1,086
3,205
9,297
4,571
2,123
4,906
4,391
0
31,228
W
11,936
1,648
1,556
8,518
18,024
21,420
69
7,444
10,580
0
25,091
L
Anhur
Tokigen
Anhur
8,597
4,114
618
1,171
13,341
7,407
814
2,255
11,086
0
19,087
W
Jormungandr
VOODOOxxINK
Jormungandr
12,390
4,216
1,417
4,269
20,005
19,909
261
9,136
10,869
34,627
0
W
Hachiman
flamesjosh
Hachiman
10,450
4,373
2,250
3,203
11,343
4,985
1,391
5,206
6,137
0
30,427
L
6,973
404
1,226
4,405
20,102
31,018
0
3,508
16,594
13,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,743
Gold Earned
55,726
128
Minions Killed
180
0
Camps Cleared
0
996,088
Distance Traveled
1,347,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,988
599
18
1
0
121,631
0
L
The Morrigan
9,585
639
24
2
0
189,539
0
L
Sol
10,703
714
48
3
0
215,187
0
W
Xbalanque
10,892
726
57
4
0
258,543
0
W
Anhur
11,629
775
48
3
0
271,933
0
W
Chaac
12,033
802
11
1
0
282,899
0
L
Anhur
9,825
655
23
2
0
231,267
0
W
Jormungandr
10,672
711
30
2
0
248,095
0
W
Hachiman
10,500
700
34
2
0
286,218
0
L
Sobek
10,642
709
15
1
0
238,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role