Player Matchup

Set
Set
CJ_so_wavy
Set
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 105L
1,468 Elo+
Solo
Cerberus
Cerberus
SAGE_Bernstein
Cerberus
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 95L
1,451 Elo+
Party 1
Surtr
Surtr
SAGE_Lonelyz
Surtr
Level 67
God Stats
15W - 11L
1,689 SR
Queue Stats
132W - 132L
1,473 Elo+
Party 1
Neith
Neith
SAGE_Rowlster
Neith
Level 18
God Stats
4W - 9L
1,500 SR
Queue Stats
13W - 21L
1,336 Elo+
Party 1
Anubis
Anubis
TzSpartan1
Anubis
Level 25
God Stats
8W - 7L
1,673 SR
Queue Stats
20W - 32L
1,382 Elo+
Party 1
Team Averages
Level 41
1,572 SR
1,422 Elo+

VS

Team Averages
Level 39
1,382 SR
1,360 Elo+
Bakasura
Bakasura
BKKillers25
Bakasura
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 76L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
BigAdum
Kukulkan
Level 43
God Stats
1W - 1L
1,279 SR
Queue Stats
103W - 116L
1,395 Elo+
Party 3
Odin
Odin
CheezDoodl20012
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,226 Elo+
Party 2
Maui
Maui
Chubzilla20012
Maui
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,226 Elo+
Party 2
Neith
Neith
gamer_ghost570
Neith
Level 8
God Stats
4W - 11L
1,132 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,970
665
11,464
11,291
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cerberus
12
3 / 2 / 5
8,429
562
6,117
18,525
15,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 0 / 0
9,600
640
8,016
12,963
13,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 3
7,562
504
7,648
5,954
2,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
TzSpartan1
Anubis
14
4 / 3 / 0
9,024
602
5,804
10,186
4,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BKKillers25
Bakasura
14
2 / 5 / 2
8,079
539
6,757
16,915
7,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BigAdum
Kukulkan
14
2 / 1 / 1
8,465
564
8,242
5,914
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 0
6,648
443
6,578
13,147
13,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 1
7,291
486
5,757
12,645
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
5,971
398
6,518
9,823
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
7
7
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BKKillers25
Bakasura
2
5
2
0.6
L
Kukulkan
BigAdum
Kukulkan
2
1
1
2.5
W
4
0
4
6
L
0
2
0
0
L
3
2
1
1.75
W
Cerberus
3
2
5
2.75
W
2
0
0
2
W
2
2
3
1.75
W
Anubis
TzSpartan1
Anubis
4
3
0
1.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
33,852
58,919
Taken
58,444
42,953
Mitigated
36,498
20,647
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BKKillers25
Bakasura
6,757
4,298
0
4,484
16,915
7,782
0
4,476
12,439
0
57,799
L
Kukulkan
BigAdum
Kukulkan
8,242
777
0
1,584
5,914
2,200
730
2,053
3,861
63,718
0
W
11,464
5,531
0
3,022
11,291
6,767
2,473
2,797
8,279
0
100,327
L
6,578
1,025
0
1,010
13,147
13,012
0
448
12,699
789
48,773
L
5,757
1,929
193
3,263
12,645
9,517
0
2,512
10,133
21,703
0
W
Cerberus
6,117
963
1,340
6,665
18,525
15,529
196
4,974
13,365
29,593
0
W
8,016
4,028
0
4,962
12,963
13,369
54
143
12,770
1,840
77,238
W
7,648
3,293
0
930
5,954
2,719
946
1,972
3,817
0
44,569
W
Anubis
TzSpartan1
Anubis
5,804
181
0
3,728
10,186
4,569
828
4,592
5,175
58,167
0
L
6,518
2,981
0
1,180
9,823
3,987
0
2,880
6,943
0
31,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
36,454
458
Minions Killed
374
0
Camps Cleared
0
1,436,868
Distance Traveled
1,454,799
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,079
539
108
7
0
358,865
4
L
Kukulkan
8,465
564
119
8
0
294,667
2
W
Set
9,970
665
133
9
0
348,759
2
L
Odin
6,648
443
80
5
0
293,198
1
L
Maui
7,291
486
19
1
0
265,745
0
W
Cerberus
8,429
562
56
4
0
278,715
2
W
Surtr
9,600
640
111
7
0
295,797
5
W
Neith
7,562
504
58
4
0
240,503
0
W
Anubis
9,024
602
100
7
0
273,094
0
L
Neith
5,971
398
48
3
0
242,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role