Player Matchup

Izanami
Izanami
GasCanKid
Izanami
Level 44
God Stats
0W - 1L
1,730 SR
Queue Stats
21W - 32L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
I bleeded
Nu Wa
Level 110
God Stats
82W - 53L
1,570 SR
Queue Stats
319W - 302L
1,421 Elo+
Party 1
Fenrir
Fenrir
LA DYNAZzTY
Fenrir
Level 83
God Stats
8W - 2L
1,814 SR
Queue Stats
374W - 364L
1,433 Elo+
Solo
Cthulhu
Cthulhu
SchIaga
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,213 Elo+
Party 1
Cupid
Cupid
addymcdaddy
Cupid
Level 57
God Stats
60W - 51L
1,500 SR
Queue Stats
98W - 89L
1,302 Elo+
Solo
Team Averages
Level 63
1,623 SR
1,361 Elo+

VS

Team Averages
Level 75
1,544 SR
1,363 Elo+
Cu Chulainn
Cu Chulainn
A Yung Savag3
Cu Chulainn
Level 27
God Stats
44W - 55L
1,437 SR
Queue Stats
325W - 333L
1,277 Elo+
Party 2
Bacchus
Bacchus
FLAMiNGNiNJA719
Bacchus
Level 116
God Stats
7W - 5L
1,726 SR
Queue Stats
102W - 99L
1,448 Elo+
Solo
Heimdallr
Heimdallr
IX D34D XI
Heimdallr
Level 124
God Stats
6W - 3L
1,615 SR
Queue Stats
66W - 56L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Luck13_13
Kukulkan
Level 59
God Stats
209W - 177L
1,441 SR
Queue Stats
246W - 251L
1,298 Elo+
Solo
Mercury
Mercury
THess2
Mercury
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 219L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GasCanKid
Izanami
9
0 / 3 / 1
5,512
501
2,423
6,049
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
I bleeded
Nu Wa
11
2 / 2 / 2
6,047
550
8,271
7,997
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
3 / 3 / 0
6,425
584
5,129
9,285
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SchIaga
Cthulhu
10
2 / 3 / 1
5,613
510
4,792
10,441
4,908
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 0 / 0
3,615
329
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Yung Savag3
Cu Chulainn
10
1 / 1 / 5
6,145
559
4,845
6,933
4,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 5
6,734
612
4,891
8,659
5,632
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IX D34D XI
Heimdallr
11
2 / 3 / 2
6,142
558
2,650
8,560
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Luck13_13
Kukulkan
10
1 / 1 / 2
6,106
555
4,337
4,698
1,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
THess2
Mercury
12
4 / 2 / 2
6,974
634
4,912
8,042
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
10
11
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A Yung Savag3
Cu Chulainn
1
1
5
3.5
W
2
0
5
4.5
L
Izanami
GasCanKid
Izanami
0
3
1
0.17
L
Nu Wa
I bleeded
Nu Wa
2
2
2
1.5
W
Heimdallr
IX D34D XI
Heimdallr
2
3
2
1
L
Fenrir
3
3
0
1
W
Kukulkan
Luck13_13
Kukulkan
1
1
2
2
L
Cthulhu
SchIaga
Cthulhu
2
3
1
0.83
W
Mercury
THess2
Mercury
4
2
2
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
21,635
33,772
Taken
36,892
14,213
Mitigated
17,419
5,113
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A Yung Savag3
Cu Chulainn
4,845
745
0
1,505
6,933
4,900
160
3,736
3,197
0
32,943
W
4,891
851
0
4,293
8,659
5,632
284
1,549
7,110
39,306
0
L
Izanami
GasCanKid
Izanami
2,423
1,752
0
0
6,049
2,113
42
2,638
3,411
0
31,687
L
Nu Wa
I bleeded
Nu Wa
8,271
2,021
0
1,501
7,997
3,052
0
2,916
4,992
48,647
0
W
Heimdallr
IX D34D XI
Heimdallr
2,650
948
0
3,170
8,560
3,162
554
1,552
7,008
0
33,796
L
Fenrir
5,129
1,643
0
1,637
9,285
4,140
0
1,567
7,538
0
44,722
W
Kukulkan
Luck13_13
Kukulkan
4,337
581
0
1,050
4,698
1,136
0
3,790
908
43,222
0
L
Cthulhu
SchIaga
Cthulhu
4,792
160
19
1,956
10,441
4,908
0
2,107
7,941
27,015
0
W
Mercury
THess2
Mercury
4,912
3,021
0
0
8,042
2,589
528
2,436
5,606
0
44,425
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
32,101
259
Minions Killed
319
0
Camps Cleared
0
943,923
Distance Traveled
1,039,290
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,145
559
51
5
0
204,250
0
W
Bacchus
6,734
612
61
6
0
230,293
0
L
Izanami
5,512
501
59
5
0
211,352
1
L
Nu Wa
6,047
550
78
7
0
239,798
5
W
Heimdallr
6,142
558
52
5
0
205,214
0
L
Fenrir
6,425
584
73
7
0
247,701
2
W
Kukulkan
6,106
555
76
7
0
184,903
0
L
Cthulhu
5,613
510
49
4
0
244,373
0
W
Mercury
6,974
634
79
7
0
214,630
0
L
Cupid
3,615
329
0
0
0
699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role