Player Matchup

Chiron
Chiron
AI_Player-HoF
Chiron
Level 89
God Stats
1W - 3L
1,416 SR
Queue Stats
141W - 126L
1,450 Elo+
Solo
Neith
Neith
AstroViperZ2
Neith
Level 140
God Stats
8W - 8L
1,507 SR
Queue Stats
408W - 393L
1,551 Elo+
Party 2
Tyr
Tyr
RMX_
Tyr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 162L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YungAnulEater
Ah Muzen Cab
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 12L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
Šorrow
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,596 Elo+
Solo
Team Averages
Level 64
1,485 SR
1,496 Elo+

VS

Team Averages
Level 109
1,534 SR
1,543 Elo+
Tiamat
Tiamat
Destruyecuquits
Tiamat
Level 81
God Stats
3W - 6L
1,500 SR
Queue Stats
245W - 216L
1,530 Elo+
Party 1
Achilles
Achilles
InfinityYT
Achilles
Level 109
God Stats
9W - 6L
1,635 SR
Queue Stats
163W - 152L
1,534 Elo+
Solo
Martichoras
Martichoras
Sn1zZ
Martichoras
Level 109
God Stats
6W - 4L
1,844 SR
Queue Stats
552W - 530L
1,522 Elo+
Solo
Awilix
Awilix
YampY09xX
Awilix
Level 104
God Stats
3W - 3L
1,190 SR
Queue Stats
118W - 105L
1,585 Elo+
Party 1
Medusa
Medusa
ªbcd
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 18
9,618
740
10,039
15,273
17,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 5 / 10
11,304
870
20,319
14,427
7,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tyr
RMX_
Tyr
12
0 / 9 / 7
8,600
662
3,726
19,371
24,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
YungAnulEater
Ah Muzen Cab
20
10 / 1 / 11
12,172
936
22,133
9,909
5,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Šorrow
Amaterasu
13
1 / 10 / 11
9,120
702
6,231
16,445
8,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 14
9,926
764
9,722
13,899
10,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
InfinityYT
Achilles
17
6 / 3 / 18
10,082
776
6,051
14,769
28,988
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Sn1zZ
Martichoras
18
4 / 4 / 20
10,640
818
14,802
18,004
10,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
YampY09xX
Awilix
13
4 / 6 / 16
8,842
680
10,675
15,091
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ªbcd
Medusa
16
6 / 4 / 17
10,479
806
22,250
13,172
8,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
112
21
Kills
27
27
Deaths
21
57
Assists
85
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
W
10
5
10
3
L
7
4
14
3.5
L
Achilles
InfinityYT
Achilles
6
3
18
5
W
Tyr
RMX_
Tyr
0
9
7
0.39
L
Martichoras
Sn1zZ
Martichoras
4
4
20
3.5
L
Awilix
YampY09xX
Awilix
4
6
16
2
W
Ah Muzen Cab
YungAnulEater
Ah Muzen Cab
10
1
11
15.5
L
Medusa
ªbcd
Medusa
6
4
17
3.63
W
Amaterasu
Šorrow
Amaterasu
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,448
Damage
63,500
75,425
Taken
74,935
64,565
Mitigated
65,225
19,826
Healing
25,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,039
2,695
2,651
5,429
15,273
17,759
1,245
3,062
12,211
863
15,225
W
20,319
6,981
674
3,463
14,427
7,715
2,985
1,723
12,704
0
36,432
L
9,722
857
1,035
3,420
13,899
10,256
652
74
13,442
16,695
0
L
Achilles
InfinityYT
Achilles
6,051
320
1,070
1,595
14,769
28,988
418
55
14,200
0
15,308
W
Tyr
RMX_
Tyr
3,726
215
489
3,145
19,371
24,965
0
2,108
17,263
0
5,948
L
Martichoras
Sn1zZ
Martichoras
14,802
3,661
3,666
4,691
18,004
10,322
1,049
66
17,427
0
30,908
L
Awilix
YampY09xX
Awilix
10,675
3,620
4,519
1,881
15,091
7,151
366
91
14,667
0
14,741
W
Ah Muzen Cab
YungAnulEater
Ah Muzen Cab
22,133
6,773
1,301
1,378
9,909
5,702
3,489
1,408
8,501
0
64,305
L
Medusa
ªbcd
Medusa
22,250
8,415
815
2,398
13,172
8,508
148
40
12,628
0
43,427
W
Amaterasu
Šorrow
Amaterasu
6,231
1,768
0
1,296
16,445
8,424
134
1,421
15,024
0
8,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
49,969
142
Minions Killed
149
0
Camps Cleared
0
1,114,958
Distance Traveled
1,237,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,618
740
21
2
0
217,942
0
W
Neith
11,304
870
39
3
0
215,325
0
L
Tiamat
9,926
764
16
1
0
236,187
0
L
Achilles
10,082
776
27
2
0
251,703
0
W
Tyr
8,600
662
1
0
0
206,547
0
L
Martichoras
10,640
818
29
2
0
235,402
0
L
Awilix
8,842
680
10
1
0
251,703
0
W
Ah Muzen Cab
12,172
936
75
6
0
262,382
0
L
Medusa
10,479
806
67
5
0
262,919
0
W
Amaterasu
9,120
702
6
0
0
212,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role