Player Matchup

Yu Huang
Yu Huang
KROXO3031
Yu Huang
Level 107
God Stats
3W - 2L
1,484 SR
Queue Stats
264W - 270L
1,489 Elo+
Solo
Shiva
Shiva
YWBJoey
Shiva
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 219L
1,405 Elo+
Party 2
Fenrir
Fenrir
cheataofdoom
Fenrir
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 83L
1,452 Elo+
Solo
Sobek
Sobek
eliteWunWun
Sobek
Level 113
God Stats
1W - 3L
1,288 SR
Queue Stats
220W - 236L
1,466 Elo+
Solo
Freya
Freya
planBlyss
Freya
Level 69
God Stats
3W - 0L
1,703 SR
Queue Stats
111W - 94L
1,476 Elo+
Party 2
Team Averages
Level 92
1,495 SR
1,458 Elo+

VS

Team Averages
Level 79
1,520 SR
1,420 Elo+
Eset
Eset
ChelsamoXO
Eset
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 128L
1,312 Elo+
Solo
Heimdallr
Heimdallr
Gnadd
Heimdallr
Level 108
God Stats
3W - 3L
1,758 SR
Queue Stats
435W - 433L
1,442 Elo+
Solo
He Bo
He Bo
ItsRuiin
He Bo
Level 84
God Stats
2W - 9L
1,343 SR
Queue Stats
103W - 106L
1,452 Elo+
Party 1
Cerberus
Cerberus
SlippyTippy
Cerberus
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 209L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
UninstallMF
Jing Wei
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 259L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KROXO3031
Yu Huang
18
5 / 3 / 19
10,941
842
20,767
11,125
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
YWBJoey
Shiva
19
5 / 2 / 21
10,626
817
12,838
21,425
15,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
7 / 7 / 16
10,678
821
9,599
19,371
12,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 19
10,388
799
7,972
21,195
20,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
planBlyss
Freya
18
11 / 2 / 12
11,290
868
16,237
10,366
5,222
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
8,349
642
11,176
11,854
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Gnadd
Heimdallr
14
1 / 8 / 7
8,473
652
10,239
16,197
10,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
ItsRuiin
He Bo
16
6 / 6 / 4
9,614
740
12,682
10,826
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SlippyTippy
Cerberus
18
6 / 4 / 9
10,276
790
10,686
20,021
24,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
UninstallMF
Jing Wei
17
2 / 6 / 10
9,316
717
12,074
14,643
6,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
56
31
Kills
17
17
Deaths
31
87
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
L
Heimdallr
Gnadd
Heimdallr
1
8
7
0.56
L
He Bo
ItsRuiin
He Bo
6
6
4
1.33
W
Yu Huang
KROXO3031
Yu Huang
5
3
19
4.83
L
Cerberus
SlippyTippy
Cerberus
6
4
9
2.63
L
Jing Wei
UninstallMF
Jing Wei
2
6
10
1.17
W
Shiva
YWBJoey
Shiva
5
2
21
7.75
W
Fenrir
7
7
16
2.14
W
3
3
19
4.17
W
Freya
planBlyss
Freya
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,413
Damage
56,857
83,482
Taken
73,541
59,431
Mitigated
50,737
31,610
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,176
1,434
162
1,299
11,854
5,363
0
8,513
3,341
19,670
0
L
Heimdallr
Gnadd
Heimdallr
10,239
4,766
389
1,327
16,197
10,188
0
9,812
6,385
0
17,515
L
He Bo
ItsRuiin
He Bo
12,682
63
440
817
10,826
4,215
104
5,920
4,906
21,220
0
W
Yu Huang
KROXO3031
Yu Huang
20,767
1,453
2,349
2,404
11,125
5,041
2,555
5,680
5,445
47,221
0
L
Cerberus
SlippyTippy
Cerberus
10,686
592
599
7,547
20,021
24,529
56
12,669
7,352
22,518
0
L
Jing Wei
UninstallMF
Jing Wei
12,074
8,611
1,356
3,385
14,643
6,442
180
8,062
6,581
0
26,666
W
Shiva
YWBJoey
Shiva
12,838
1,180
2,970
6,922
21,425
15,629
905
7,286
14,139
0
27,878
W
Fenrir
9,599
2,587
1,928
1,984
19,371
12,889
0
8,651
10,720
0
12,878
W
7,972
661
1,871
7,058
21,195
20,650
921
8,838
12,357
15,495
0
W
Freya
planBlyss
Freya
16,237
3,802
1,338
2,786
10,366
5,222
3,179
4,089
6,277
29,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
46,028
123
Minions Killed
119
0
Camps Cleared
0
1,279,012
Distance Traveled
1,060,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,349
642
17
1
0
200,723
0
L
Heimdallr
8,473
652
19
1
0
187,072
0
L
He Bo
9,614
740
18
1
0
183,524
0
W
Yu Huang
10,941
842
46
4
0
232,497
0
L
Cerberus
10,276
790
23
2
0
249,772
0
L
Jing Wei
9,316
717
42
3
0
239,089
0
W
Shiva
10,626
817
26
2
0
269,130
0
W
Fenrir
10,678
821
5
0
0
258,394
0
W
Sobek
10,388
799
17
1
0
280,955
0
W
Freya
11,290
868
29
2
0
238,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role