Player Matchup

Da Ji
Da Ji
HiImNosu
Da Ji
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,417 Elo+
Party 2
Shiva
Shiva
Jobblee
Shiva
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 76L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
PicklePester
Baron Samedi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 30L
1,283 Elo+
Party 2
Kuzenbo
Kuzenbo
hoodedcreeper
Kuzenbo
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
ylFrenzy
Danzaburou
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 60L
1,400 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,389 Elo+

VS

Team Averages
Level 70
1,664 SR
1,450 Elo+
Janus
Janus
BlankFrost_01
Janus
Level 37
God Stats
3W - 2L
1,777 SR
Queue Stats
82W - 87L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Malvingod
Danzaburou
Level 107
God Stats
1W - 2L
1,512 SR
Queue Stats
7W - 11L
1,371 Elo+
Party 3
Yemoja
Yemoja
Twinkie125
Yemoja
Level 44
God Stats
10W - 7L
1,629 SR
Queue Stats
132W - 155L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
xTentx21
Gilgamesh
Level 154
God Stats
0W - 1L
1,614 SR
Queue Stats
149W - 140L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
yD4rkFir3z
Hun Batz
Level 8
God Stats
3W - 1L
1,786 SR
Queue Stats
6W - 10L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HiImNosu
Da Ji
14
6 / 3 / 10
9,003
530
13,187
14,631
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Jobblee
Shiva
14
6 / 2 / 2
8,649
509
10,969
15,184
15,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
PicklePester
Baron Samedi
13
1 / 3 / 6
7,558
445
11,434
9,683
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
12
2 / 4 / 6
7,696
453
6,193
13,853
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ylFrenzy
Danzaburou
13
4 / 2 / 3
7,885
464
9,343
11,665
4,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,229
543
3,542
12,902
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Malvingod
Danzaburou
14
5 / 3 / 1
8,912
524
9,834
12,914
5,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Twinkie125
Yemoja
12
1 / 4 / 3
8,006
471
6,924
12,957
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
xTentx21
Gilgamesh
14
4 / 4 / 1
9,076
534
11,663
18,281
14,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
yD4rkFir3z
Hun Batz
14
3 / 4 / 3
8,768
516
5,882
14,634
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
14
14
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Da Ji
HiImNosu
Da Ji
6
3
10
3.67
W
Shiva
Jobblee
Shiva
6
2
2
3.5
L
Danzaburou
Malvingod
Danzaburou
5
3
1
1.83
W
Baron Samedi
PicklePester
Baron Samedi
1
3
6
1.33
L
Yemoja
Twinkie125
Yemoja
1
4
3
0.63
W
Kuzenbo
2
4
6
1.25
L
Gilgamesh
xTentx21
Gilgamesh
4
4
1
1.13
L
Hun Batz
yD4rkFir3z
Hun Batz
3
4
3
1.13
W
Danzaburou
ylFrenzy
Danzaburou
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,126
Damage
37,845
65,016
Taken
71,688
46,191
Mitigated
40,173
15,755
Healing
21,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,542
472
0
500
12,902
5,192
0
6,122
6,780
83,250
0
W
Da Ji
HiImNosu
Da Ji
13,187
4,344
0
840
14,631
6,828
0
1,052
13,573
0
61,534
W
Shiva
Jobblee
Shiva
10,969
3,660
810
3,800
15,184
15,355
0
1,208
13,962
0
53,393
L
Danzaburou
Malvingod
Danzaburou
9,834
4,986
0
4,548
12,914
5,743
529
4,006
8,908
0
71,835
W
Baron Samedi
PicklePester
Baron Samedi
11,434
1,034
837
1,459
9,683
5,008
0
3,496
6,043
48,574
0
L
Yemoja
Twinkie125
Yemoja
6,924
1,296
3,856
2,753
12,957
9,737
238
2,958
9,999
30,214
0
W
Kuzenbo
6,193
2,596
0
2,895
13,853
14,378
0
3,303
10,543
16,646
0
L
Gilgamesh
xTentx21
Gilgamesh
11,663
3,572
0
4,929
18,281
14,029
414
2,117
16,164
0
67,219
L
Hun Batz
yD4rkFir3z
Hun Batz
5,882
1,124
0
5,372
14,634
5,472
0
2,424
12,210
0
62,978
W
Danzaburou
ylFrenzy
Danzaburou
9,343
3,312
0
5,114
11,665
4,622
882
1,860
9,805
0
58,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
43,991
323
Minions Killed
496
0
Camps Cleared
0
1,639,458
Distance Traveled
1,593,180
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,229
543
148
9
0
301,015
0
W
Da Ji
9,003
530
77
5
0
349,912
0
W
Shiva
8,649
509
63
4
0
317,426
0
L
Danzaburou
8,912
524
112
7
0
275,461
4
W
Baron Samedi
7,558
445
85
5
0
316,535
0
L
Yemoja
8,006
471
51
3
0
281,396
4
W
Kuzenbo
7,696
453
12
1
0
341,573
7
L
Gilgamesh
9,076
534
102
6
0
347,224
0
L
Hun Batz
8,768
516
83
5
0
388,084
0
W
Danzaburou
7,885
464
86
5
0
314,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role