Player Matchup

Nike
Nike
MNE_Zay
Nike
Level 90
God Stats
17W - 17L
1,618 SR
Queue Stats
360W - 337L
1,528 Elo+
Party 1
Hel
Hel
Mr Sk1nny D
Hel
Level 8
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 3
Olorun
Olorun
PoloTrap_God
Olorun
Level 26
God Stats
3W - 5L
1,583 SR
Queue Stats
96W - 112L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
m-mr-greenbean
Cu Chulainn
Level 102
God Stats
2W - 6L
1,722 SR
Queue Stats
177W - 182L
1,506 Elo+
Party 1
Nemesis
Nemesis
okklivi
Nemesis
Level 115
God Stats
1W - 1L
1,657 SR
Queue Stats
143W - 142L
1,409 Elo+
Party 3
Team Averages
Level 68
1,581 SR
1,416 Elo+

VS

Team Averages
Level 80
1,496 SR
1,482 Elo+
Janus
Janus
CurtBarley05
Janus
Level 44
God Stats
19W - 19L
1,752 SR
Queue Stats
209W - 217L
1,464 Elo+
Solo
Horus
Horus
K1ngTempest_
Horus
Level 46
God Stats
4W - 8L
1,469 SR
Queue Stats
71W - 83L
1,480 Elo+
Party 2
Chiron
Chiron
TorvicPimenta
Chiron
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 95L
1,536 Elo+
Party 2
Pele
Pele
VladOsbert
Pele
Level 146
God Stats
1W - 2L
1,261 SR
Queue Stats
205W - 163L
1,506 Elo+
Party 2
Chaac
Chaac
WilliamIsBae101
Chaac
Level 47
God Stats
6W - 6L
1,500 SR
Queue Stats
170W - 151L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
MNE_Zay
Nike
8
0 / 1 / 0
4,754
432
6,061
9,047
6,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 0
5,546
504
1,518
6,651
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
0 / 3 / 0
5,428
493
4,125
6,302
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
m-mr-greenbean
Cu Chulainn
11
2 / 3 / 0
7,031
639
7,020
10,966
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
okklivi
Nemesis
11
0 / 1 / 0
5,830
530
3,047
10,460
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,019
638
6,829
3,984
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 4
5,484
499
1,330
6,794
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 2
5,453
496
4,676
6,070
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 5
6,139
558
8,470
9,995
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 1
6,398
582
4,402
9,934
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
12
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
0
0
4
2
L
Nike
MNE_Zay
Nike
0
1
0
0
L
0
4
0
0
L
Olorun
0
3
0
0
W
1
0
2
2
W
3
1
5
5.5
W
3
1
1
3.5
L
Cu Chulainn
m-mr-greenbean
Cu Chulainn
2
3
0
0.67
L
Nemesis
okklivi
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
25,707
43,426
Taken
36,777
22,420
Mitigated
21,143
8,802
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,829
163
0
999
3,984
1,422
0
1,256
2,728
52,336
0
W
1,330
705
1,861
3,243
6,794
5,731
0
1,980
4,814
0
15,623
L
Nike
MNE_Zay
Nike
6,061
1,329
0
3,034
9,047
6,225
0
726
8,276
0
28,615
L
1,518
242
134
2,066
6,651
1,837
0
4,128
2,113
31,494
0
L
Olorun
4,125
2,462
60
1,204
6,302
2,473
0
0
6,302
37,402
0
W
4,676
1,472
964
1,076
6,070
2,368
455
1,396
4,674
0
40,771
W
8,470
2,564
0
1,888
9,995
3,759
0
1,011
8,984
0
41,097
W
4,402
1,097
73
4,894
9,934
7,863
0
0
9,934
0
34,162
L
Cu Chulainn
m-mr-greenbean
Cu Chulainn
7,020
1,026
0
1,583
10,966
8,614
0
0
10,338
0
55,302
L
Nemesis
okklivi
Nemesis
3,047
1,304
0
721
10,460
3,271
0
1,350
8,940
0
46,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
30,493
306
Minions Killed
308
0
Camps Cleared
0
1,091,393
Distance Traveled
1,117,478
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,019
638
91
8
0
219,295
3
W
Horus
5,484
499
24
2
0
233,990
0
L
Nike
4,754
432
21
2
0
225,877
2
L
Hel
5,546
504
47
4
0
170,486
0
L
Olorun
5,428
493
69
6
0
208,425
0
W
Chiron
5,453
496
73
7
0
205,215
0
W
Pele
6,139
558
54
5
0
260,608
0
W
Chaac
6,398
582
66
6
0
198,370
0
L
Cu Chulainn
7,031
639
89
8
0
216,709
2
L
Nemesis
5,830
530
80
7
0
269,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role