Player Matchup

Cthulhu
Cthulhu
KILLER GHOST669
Cthulhu
Level 148
God Stats
1W - 3L
1,298 SR
Queue Stats
88W - 94L
1,527 Elo+
Party 1
Eset
Eset
Krow1302
Eset
Level 125
God Stats
15W - 18L
1,705 SR
Queue Stats
158W - 153L
1,509 Elo+
Party 1
Ullr
Ullr
LOUISB930
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 1
Lancelot
Lancelot
mattbabyboy27
Lancelot
Level 149
God Stats
1W - 1L
1,747 SR
Queue Stats
74W - 76L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
qertyhn
Tsukuyomi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 31L
1,312 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,430 Elo+

VS

Team Averages
Level 145
1,541 SR
1,508 Elo+
Bacchus
Bacchus
Asellus-13
Bacchus
Level 126
God Stats
13W - 6L
1,624 SR
Queue Stats
197W - 204L
1,453 Elo+
Party 2
Chang'e
Chang'e
EmeraldSpike
Chang'e
Level 29
God Stats
39W - 32L
1,555 SR
Queue Stats
76W - 66L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
ITYB x BEBO
Danzaburou
Level 159
God Stats
3W - 2L
1,416 SR
Queue Stats
233W - 242L
1,557 Elo+
Party 3
Hercules
Hercules
JericaFae
Hercules
Level 132
God Stats
19W - 20L
1,505 SR
Queue Stats
347W - 337L
1,457 Elo+
Party 2
Fenrir
Fenrir
Sandmann2324
Fenrir
Level 279
God Stats
4W - 4L
1,607 SR
Queue Stats
551W - 544L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 3
3,694
616
2,124
5,963
3,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
7
0 / 2 / 0
3,806
634
1,450
3,320
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
5
1 / 2 / 2
3,489
582
2,817
3,463
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
mattbabyboy27
Lancelot
7
2 / 1 / 0
4,257
710
3,726
5,571
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
qertyhn
Tsukuyomi
1
0 / 0 / 0
1,251
209
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asellus-13
Bacchus
6
1 / 1 / 2
4,261
710
2,336
6,258
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
EmeraldSpike
Chang'e
8
2 / 0 / 2
5,031
839
1,905
3,352
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ITYB x BEBO
Danzaburou
6
2 / 0 / 3
4,185
698
3,535
2,075
626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JericaFae
Hercules
8
0 / 0 / 1
4,961
827
144
1,378
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
7
3 / 2 / 2
4,897
816
4,120
5,772
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
8
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Asellus-13
Bacchus
1
1
2
2
W
Chang'e
EmeraldSpike
Chang'e
2
0
2
3
W
Danzaburou
ITYB x BEBO
Danzaburou
2
0
3
3.5
W
Hercules
JericaFae
Hercules
0
0
1
0.5
L
0
3
3
0.5
L
Eset
0
2
0
0
L
Ullr
1
2
2
1
W
Fenrir
3
2
2
2
L
Lancelot
mattbabyboy27
Lancelot
2
1
0
2
L
Tsukuyomi
qertyhn
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,117
Damage
12,040
18,317
Taken
18,835
6,607
Mitigated
8,993
1,959
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Asellus-13
Bacchus
2,336
354
0
2,875
6,258
4,696
0
1,809
4,403
9,133
0
W
Chang'e
EmeraldSpike
Chang'e
1,905
38
176
1,848
3,352
890
409
489
2,823
22,584
0
W
Danzaburou
ITYB x BEBO
Danzaburou
3,535
1,728
0
1,480
2,075
626
0
810
1,263
0
19,940
W
Hercules
JericaFae
Hercules
144
0
0
936
1,378
691
0
0
1,378
0
29,881
L
2,124
372
0
491
5,963
3,025
0
1,288
4,675
9,716
0
L
Eset
1,450
294
0
626
3,320
937
0
964
2,226
22,366
0
L
Ullr
2,817
908
0
250
3,463
1,016
0
895
2,526
0
9,034
W
Fenrir
4,120
1,965
0
1,576
5,772
2,090
0
350
5,394
0
22,178
L
Lancelot
mattbabyboy27
Lancelot
3,726
1,516
0
592
5,571
1,629
0
870
4,649
0
14,784
L
Tsukuyomi
qertyhn
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,497
Gold Earned
23,335
97
Minions Killed
188
0
Camps Cleared
0
577,416
Distance Traveled
676,356
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,261
710
13
2
0
143,679
1
W
Chang'e
5,031
839
46
8
0
125,113
1
W
Danzaburou
4,185
698
25
4
0
122,789
0
W
Hercules
4,961
827
64
11
0
136,744
0
L
Cthulhu
3,694
616
14
2
0
139,134
2
L
Eset
3,806
634
47
8
0
134,771
0
L
Ullr
3,489
582
10
2
0
134,631
0
W
Fenrir
4,897
816
40
7
0
148,031
0
L
Lancelot
4,257
710
26
4
0
168,880
0
L
Tsukuyomi
1,251
209
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role