Player Matchup

Athena
Athena
 
Athena
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
A money A
Skadi
Level 149
God Stats
5W - 8L
1,736 SR
Queue Stats
93W - 90L
1,551 Elo+
Solo
Agni
Agni
TheNameIsRango
Agni
Level 139
God Stats
0W - 1L
1,267 SR
Queue Stats
53W - 57L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
rollermikeangel
Cu Chulainn
Level 235
God Stats
7W - 3L
1,718 SR
Queue Stats
90W - 88L
1,584 Elo+
Party 2
Team Averages
Level 162
1,544 SR
1,531 Elo+

VS

Team Averages
Level 142
1,629 SR
1,561 Elo+
Guan Yu
Guan Yu
DrunkJiraiya
Guan Yu
Level 140
God Stats
4W - 0L
1,502 SR
Queue Stats
32W - 30L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
MicasaTsukasa
Cabrakan
Level 157
God Stats
15W - 5L
1,861 SR
Queue Stats
203W - 87L
1,754 Elo+
Solo
Jing Wei
Jing Wei
SpawnOfHades13
Jing Wei
Level 146
God Stats
2W - 2L
1,441 SR
Queue Stats
60W - 50L
1,402 Elo+
Party 1
Sol
Sol
Systemglitch626
Sol
Level 128
God Stats
365W - 344L
1,579 SR
Queue Stats
413W - 425L
1,560 Elo+
Solo
Bastet
Bastet
TriflingTree
Bastet
Level 140
God Stats
6W - 2L
1,761 SR
Queue Stats
344W - 333L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 0
5,366
1,073
2,763
5,196
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
 
Bakasura
3
0 / 0 / 0
4,998
1,000
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
A money A
Skadi
10
0 / 1 / 1
5,692
1,138
7,342
6,817
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,569
1,114
4,289
4,443
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
rollermikeangel
Cu Chulainn
11
1 / 1 / 0
5,861
1,172
4,681
7,553
6,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

347

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrunkJiraiya
Guan Yu
11
1 / 1 / 5
5,979
1,196
4,351
6,639
7,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
MicasaTsukasa
Cabrakan
11
2 / 0 / 5
6,910
1,382
3,499
5,706
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
11
0 / 0 / 4
5,661
1,132
3,041
4,241
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 3
6,439
1,288
7,032
2,680
975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
1 / 0 / 3
5,831
1,166
4,314
2,718
1,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
7
7
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
Bakasura
 
Bakasura
0
0
0
0
L
Skadi
A money A
Skadi
0
1
1
0.5
W
Guan Yu
DrunkJiraiya
Guan Yu
1
1
5
3.5
W
Cabrakan
MicasaTsukasa
Cabrakan
2
0
5
4.5
W
Jing Wei
0
0
4
2
W
3
0
3
4.5
L
0
3
1
0.17
W
Bastet
1
0
3
2.5
L
Cu Chulainn
rollermikeangel
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
22,237
24,009
Taken
21,984
15,113
Mitigated
18,392
1,167
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,763
809
0
240
5,196
4,063
0
2,174
3,022
5,442
0
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
A money A
Skadi
7,342
2,805
0
0
6,817
2,543
0
3,170
3,647
0
21,654
W
Guan Yu
DrunkJiraiya
Guan Yu
4,351
898
898
1,383
6,639
7,410
0
2,802
3,837
0
7,326
W
Cabrakan
MicasaTsukasa
Cabrakan
3,499
625
0
476
5,706
6,913
0
1,671
4,035
6,402
0
W
Jing Wei
3,041
2,773
0
505
4,241
1,837
0
1,154
3,087
0
16,098
W
7,032
1,705
0
452
2,680
975
0
757
1,923
24,116
0
L
4,289
454
0
0
4,443
1,669
0
2,735
1,708
14,677
0
W
Bastet
4,314
1,572
0
511
2,718
1,257
0
668
2,050
0
10,383
L
Cu Chulainn
rollermikeangel
Cu Chulainn
4,681
1,109
95
832
7,553
6,838
0
2,452
5,101
0
12,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
30,820
90
Minions Killed
107
3
Camps Cleared
3
343,465
Distance Traveled
546,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,366
1,073
8
2
0
45,791
0
L
Bakasura
4,998
1,000
0
0
0
2,158
0
L
Skadi
5,692
1,138
36
7
1
93,303
0
W
Guan Yu
5,979
1,196
10
2
1
116,170
0
W
Cabrakan
6,910
1,382
6
1
0
87,119
0
W
Jing Wei
5,661
1,132
24
5
0
99,486
0
W
Sol
6,439
1,288
50
10
2
117,933
0
L
Agni
5,569
1,114
26
5
1
92,467
0
W
Bastet
5,831
1,166
17
3
0
125,972
0
L
Cu Chulainn
5,861
1,172
20
4
1
109,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role