Player Matchup

Izanami
Izanami
Devo2saucy
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,514 Elo+
Party 3
Nemesis
Nemesis
FeastGod Pro
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 3
Chang'e
Chang'e
Fundementlz
Chang'e
Level 37
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 3
Maui
Maui
SuperSpiritBOMB
Maui
Level 52
God Stats
4W - 5L
1,551 SR
Queue Stats
138W - 136L
1,425 Elo+
Solo
Bellona
Bellona
feastgodcash
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,515 Elo+
Party 3
Team Averages
Level 50
1,482 SR
1,459 Elo+

VS

Team Averages
Level 108
1,543 SR
1,518 Elo+
Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
EmpyreanCrux
Horus
Level 142
God Stats
10W - 8L
1,541 SR
Queue Stats
128W - 123L
1,506 Elo+
Party 1
Zeus
Zeus
ITSnotsonic
Zeus
Level 62
God Stats
3W - 4L
1,575 SR
Queue Stats
76W - 54L
1,575 Elo+
Solo
Anubis
Anubis
XxACCIOxX5324
Anubis
Level 98
God Stats
45W - 33L
1,601 SR
Queue Stats
170W - 174L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devo2saucy
Izanami
8
0 / 4 / 0
4,565
415
3,045
6,534
1,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
FeastGod Pro
Nemesis
9
0 / 3 / 3
5,515
501
2,653
9,133
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Fundementlz
Chang'e
10
0 / 3 / 0
5,324
484
811
7,056
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
4,715
429
1,974
11,896
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
feastgodcash
Bellona
11
3 / 3 / 0
6,133
558
7,805
12,843
11,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 2 / 2
6,831
621
6,612
10,378
10,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
 
Fenrir
11
4 / 0 / 2
6,700
609
4,904
7,791
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 7
7,470
679
4,986
7,926
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 1
8,036
731
6,609
4,616
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 2
6,860
624
9,226
5,088
2,312

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
18
19
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
2
1.5
W
Fenrir
 
Fenrir
4
0
2
5
L
Izanami
Devo2saucy
Izanami
0
4
0
0
W
2
0
7
5.5
L
Nemesis
FeastGod Pro
Nemesis
0
3
3
0.5
L
Chang'e
Fundementlz
Chang'e
0
3
0
0
W
3
1
1
3.5
L
0
6
0
0
W
7
0
2
8
L
Bellona
feastgodcash
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
32,337
47,462
Taken
35,799
24,297
Mitigated
23,842
7,756
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,612
2,141
0
4,935
10,378
10,192
344
0
10,378
0
38,792
W
Fenrir
 
Fenrir
4,904
1,051
0
567
7,791
3,269
323
278
7,513
0
40,568
L
Izanami
Devo2saucy
Izanami
3,045
1,647
0
654
6,534
1,137
0
3,388
3,146
0
23,947
W
4,986
1,948
696
4,336
7,926
6,313
455
782
7,144
0
23,936
L
Nemesis
FeastGod Pro
Nemesis
2,653
1,008
0
187
9,133
2,661
0
1,739
7,394
0
29,784
L
Chang'e
Fundementlz
Chang'e
811
328
0
1,145
7,056
2,029
0
2,745
4,311
32,466
0
W
6,609
800
0
750
4,616
1,756
318
771
3,845
64,790
0
L
1,974
685
79
2,052
11,896
6,723
0
6,132
5,764
13,582
0
W
9,226
595
0
3,319
5,088
2,312
910
954
4,134
49,552
0
L
Bellona
feastgodcash
Bellona
7,805
2,622
0
3,639
12,843
11,747
0
1,831
11,012
0
31,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
35,897
205
Minions Killed
367
0
Camps Cleared
0
1,085,366
Distance Traveled
1,105,681
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,831
621
65
6
0
209,949
0
W
Fenrir
6,700
609
71
6
0
254,215
0
L
Izanami
4,565
415
39
4
0
213,889
1
W
Horus
7,470
679
28
3
0
229,249
0
L
Nemesis
5,515
501
46
4
0
246,970
0
L
Chang'e
5,324
484
63
6
0
217,290
0
W
Zeus
8,036
731
115
10
0
213,025
0
L
Maui
4,715
429
11
1
0
197,738
3
W
Anubis
6,860
624
88
8
0
199,243
0
L
Bellona
6,133
558
46
4
0
209,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role